Dungeon Crawl Stone Soup version 0.23.0 (webtiles) character file. Game seed: 3534397288697055728 86 Mgcat the Skirmisher (level 4, 0/41 HPs) Began as a Hill Orc Air Elementalist on Feb 14, 2019. Slain by a wight ... wielding a +4 dagger (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:50 (3019 turns). Mgcat the Skirmisher (Hill Orc Air Elementalist) Turns: 3019, Time: 00:05:51 Health: 0/41 AC: 3 Str: 11 XL: 4 Next: 50% Magic: 4/6 EV: 11 Int: 15 God: Gold: 181 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... e - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.10/turn (no ring) @: starving, heavily drained A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were starving. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 181 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) n - a +0 buckler (You found it on level 2 of the Dungeon) Jewellery d - an uncursed ring of resist corrosion (You took it off a goblin on level 2 of the Dungeon) Scrolls f - 4 scrolls of teleportation {unknown} i - 3 scrolls of identify {unknown} j - a scroll of enchant armour {unknown} k - 2 scrolls of remove curse {unknown} Potions g - a potion of curing {unknown} h - a potion of haste {unknown} l - a potion of magic {unknown} Comestibles c - 4 rations Skills: + Level 4.8(3.2) Fighting - Level 1.5(0.0) Dodging - Level 1.5(0.0) Stealth - Level 1.5(0.0) Spellcasting - Level 1.0(0.0) Conjurations - Level 2.4(0.8) Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 22% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air #....... 34% 2 ###.... Static Discharge Conj/Air #....... 56% 3 ####... Airstrike Air #......... 88% 4 #####.. Lightning Bolt Conj/Air #......... 99% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Xom Message History That beam is likely to hit you. Continue anyway? Okay, then. Spoiler Alert: The wight can drain you in melee! Unknown command. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the wight. The wight is lightly damaged. The zap hits the wight but does no damage. The wight is lightly damaged. The wight misses you. You now have 5/6 mp. Spoiler Alert: The wight can drain you in melee! Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the wight. The wight is moderately damaged. The zap misses the wight. The wight hits you with a +4 dagger. You feel drained. You take 5 damage, and have 29/41 hp. You now have 4/6 mp. Spoiler Alert: The wight can drain you in melee! Casting: Shock (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the wight. x2; The wight hits you with a +4 dagger. You take 4 damage, and have 25/41 hp. You now have 3/6 mp. Spoiler Alert: The wight can drain you in melee! Casting: Shock (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the wight. The wight is heavily damaged. The zap hits the wight but does no damage. The wight is heavily damaged. The wight hits you with a +4 dagger! You take 8 damage, and have 17/41 hp. You now have 2/6 mp. Spoiler Alert: The wight can drain you in melee! Casting: Shock (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. You are momentarily dazzled by a flash of light! You are starving! The wight hits you but does no damage. You now have 1/6 mp. Spoiler Alert: The wight can drain you in melee! You don't have the energy to cast that spell. You closely miss the wight. The wight is heavily damaged. The wight hits you with a +4 dagger. You feel drained. You take 3 damage, and have 14/41 hp. You hit the wight but do no damage. The wight is heavily damaged. The wight hits you with a +4 dagger. You feel drained. The wight hits you with a +4 dagger. * * * LOW HITPOINT WARNING * * * You feel drained. You take 2 damage, and have 12/41 hp. Spoiler Alert: The wight can drain you in melee! You closely miss the wight. The wight is heavily damaged. The wight misses you. You closely miss the wight. The wight is heavily damaged. The wight hits you with a +4 dagger. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 9/41 hp. Spoiler Alert: The wight can drain you in melee! You don't have the energy to cast that spell. Unknown command. Unknown command. You hit the wight but do no damage. The wight is heavily damaged. The wight hits you with a +4 dagger. * * * LOW HITPOINT WARNING * * * The wight hits you but does no damage. You take 2 damage, and have 8/41 hp. Spoiler Alert: The wight can drain you in melee! You closely miss the wight. The wight is heavily damaged. The wight hits you with a +4 dagger! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 1/41 hp. You completely miss the wight. The wight is heavily damaged. The wight hits you but does no damage. Spoiler Alert: The wight can drain you in melee! Unknown command. Unknown command. Your magical contamination has completely faded away. The wight hits you with a +4 dagger. You die... ##.........)....# #.##.#.# #.. ####.##.#..##..# #.##.#.# #.# #.##..#.##..# #.##.#.# #.# #...........# #.##.#.## #.# ####....#...# #.##.#..# #.# #.....#..# #.##.##.# #.# #........# #.##.##.# #.# #........# #.##.##.###.# #######@#######.#...##.# #.z....^#......<.# #######.#.#.#.#..# #.#..###.... #.#.#.#..... #.#.##..#.## ##.#.###.#.# #....# #.#.# #.#### #.#.# You could see a wight. Vanquished Creatures 3 adders (D:2) 2 oozes A worm (D:2) A dart slug (D:1) A leopard gecko (D:2) 3 giant cockroaches 7 goblins 5 hobgoblins 4 jackals (D:1) 5 bats 5 frilled lizards 4 kobolds 2 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Hill Orc Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 100 | D:1 | Reached skill level 1 in Fighting 314 | D:1 | Reached skill level 2 in Fighting 314 | D:1 | Reached XP level 2. HP: 18/24 MP: 0/4 599 | D:1 | Reached skill level 3 in Fighting 683 | D:1 | Reached XP level 3. HP: 31/31 MP: 1/5 1449 | D:2 | Reached skill level 4 in Fighting 1636 | D:2 | Reached XP level 4. HP: 40/40 MP: 4/6 1763 | D:2 | HP: 9/40 [worm (8)] 2649 | D:3 | Found a shimmering altar of Xom. 2731 | D:3 | Found a blossoming altar of Fedhas. 2995 | D:2 | HP: 9/41 [wight/+4 dagger (3)] 3000 | D:2 | HP: 1/41 [wight/+4 dagger (7)] 3019 | D:2 | Slain by a wight Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 4 | 4.8 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 1.5 Conjurations | | 1.0 Air Magic | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Club | 34 | 37 || 71 Cast: Shock | 71 | 50 || 121 Stab: Sleeping | 1 | || 1 Eat: Chunk | 4 | 4 || 8 Armor: Robe | 17 | 12 || 29 Dodge: Dodged | 43 | 38 || 81 Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic D:2: layout_loops_ring, corner_web_ring, hangedman_abyss_or_decor_lesser_grid D:3: layout_rooms, overflow_temple_1_default, overflow_temple_1_default, minmay_bisected Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.3 | 13.9 | 70.0 | 953.0 Dungeon | 100.0 | 100.0 | 5.3 | 13.9 | 70.0 | 953.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.3 +-------+-------+-------+-------+-------+----------------------