Mgcat Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 1, D:1) a +0 short sword (16, -10, D:1) a +0 dagger (21, -3, D:1) a +0 short sword (21, 0, D:1) a +0 club (21, 20, D:1) a +0 whip (29, 22, D:1) a +0 club (35, 12, D:1) a +0 ring mail (40, -9, D:1) a +0 short sword (57, -14, D:1) a +0 leather armour (59, 11, D:1) a +0 robe (59, 31, D:1) a +0 hand axe Level 2 of the Dungeon (6, -3, D:2) a +0 dagger (9, 9, D:2) a +0 mace (12, 19, D:2) a +0 hunting sling (12, 38, D:2) a +0 chain mail (13, -1, D:2) a +0 club (22, 4, D:2) a cursed amulet of inaccuracy (27, 27, D:2) a +0 short sword (29, 24, D:2) a +0 club (36, 21, D:2) a +0 hand axe (53, 25, D:2) a +0 short sword (57, 28, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a poisoned needle (0, 2, D:3) 11 poisoned needles a +0 blowgun (0, 3, D:3) a +0 flail (1, 2, D:3) 6 poisoned needles a +0 whip a +0 blowgun (10, -19, D:3) a +0 morningstar a +0 leather armour (11, -19, D:3) a +0 club (11, -18, D:3) a +0 mace (17, -3, D:3) a +0 mace (19, -46, D:3) a +0 spear a +0 ring mail (26, -35, D:3) a +0 club a +0 leather armour (27, -29, D:3) a +0 dagger (27, -9, D:3) a +0 ring mail a +0 morningstar (27, -8, D:3) a +0 ring mail a +0 dagger a +0 leather armour a +0 falchion (41, -45, D:3) a +0 long sword (43, -35, D:3) a +0 club (44, -35, D:3) a cursed +0 whip (45, -39, D:3) a +0 pair of gloves (45, -36, D:3) a +0 spear (46, -41, D:3) a +0 shield (46, -39, D:3) a +0 robe (50, -32, D:3) a +0 short sword Level 4 of the Dungeon (22, 3, D:4) a +0 scale mail a +0 flail Level 5 of the Dungeon (0, 0, D:5) 7 poisoned needles (13, -14, D:5) a +0 dagger a +0 animal skin (20, 1, D:5) a +0 buckler (22, -42, D:5) a +0 giant club (25, -39, D:5) a +0 leather armour (35, -41, D:5) a +0 war axe (35, -38, D:5) a +0 short sword (35, -37, D:5) a +0 dagger (35, -36, D:5) a +0 whip a +0 dagger (37, -38, D:5) a +0 dagger (38, -49, D:5) a +0 great sword (44, -34, D:5) the +5 spear of the Hand {pierce, rElec rC+ MP+9 Int-4} It inflicts extra damage upon your enemies. It affects your intelligence (-4). It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). (48, -14, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (3, -31, D:6) a +0 trident a +0 plate armour (4, -33, D:6) a +0 club (4, -31, D:6) a +0 dagger a +0 robe (4, 1, D:6) a +0 chain mail (5, -33, D:6) a +0 flail (14, -22, D:6) a potion of degeneration {!q} (19, -10, D:6) a +0 spear (25, -38, D:6) a +0 broad axe Level 7 of the Dungeon (0, 0, D:7) an uncursed amulet of the acrobat (2, 22, D:7) a +0 flail (3, 22, D:7) a cursed -1 hand axe a +0 mace (6, 32, D:7) a +0 dagger a +0 robe (9, 13, D:7) a +0 falchion (10, 13, D:7) a +0 dagger (12, 15, D:7) a +0 club (17, 14, D:7) 14 bolts (24, -10, D:7) a cursed ring of teleportation (25, -13, D:7) a +0 spear (25, -11, D:7) a +0 club (26, -11, D:7) a +0 whip (27, -11, D:7) a +0 whip (37, 3, D:7) a +0 dagger (38, -18, D:7) a +0 dagger (38, 3, D:7) a +0 ring mail a +0 robe a +0 dagger (38, 4, D:7) a +0 robe a +0 club (48, 16, D:7) a +0 animal skin a +0 animal skin (49, 18, D:7) a +0 animal skin (49, 19, D:7) a +0 animal skin (50, 18, D:7) a +0 animal skin (54, -13, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a wand of disintegration (14) (4, -12, D:8) a +0 giant club a +0 giant club (16, -27, D:8) a +1 dagger of protection (24, -46, D:8) a +0 club (34, 2, D:8) a +0 chain mail (36, -13, D:8) a +0 war axe (42, -13, D:8) a +0 robe (45, -39, D:8) a +0 robe (45, -18, D:8) a +0 dagger of draining (51, 2, D:8) a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 whip (12, -9, D:9) a +1 flail of holy wrath (17, -12, D:9) a cursed amulet of inaccuracy (38, -14, D:9) 14 bolts (41, 5, D:9) a +0 giant club (51, -3, D:9) a +0 giant club a cursed -3 giant club (55, -21, D:9) a +0 spear a +0 halberd (57, -21, D:9) a +0 spear (58, -20, D:9) a +0 spear a +0 ring mail a +3 scimitar of flaming Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 blowgun 6 poisoned needles (0, 1, D:10) a +0 short sword a +0 blowgun 18 poisoned needles (0, 2, D:10) a +0 club (0, 7, D:10) a poisoned needle (4, 15, D:10) a +0 flail (19, 11, D:10) a +0 mace a cursed -3 dagger a +0 dagger (28, -17, D:10) 27 sling bullets (35, -30, D:10) a +0 robe (38, -36, D:10) a +0 long sword a +0 chain mail (45, 18, D:10) a +0 leather armour a +0 mace (53, -36, D:10) a +0 shortbow a +0 whip (54, -37, D:10) a +0 spear a +0 club (54, -36, D:10) a +0 spear Level 11 of the Dungeon [Shop] Surokh's Pet Rocks 3 large rocks (31 gold) 15 stones (22 gold) the Catalogue of the Rocks (1050 gold) Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Petrify Transmutation/Earth 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Statue Form Transmutation/Earth 6 the Incunabulum of Clay (799 gold) Spells Type Level a - Sandblast Earth 1 b - Leda's Liquefaction Hexes/Earth 4 c - Lee's Rapid Deconstruction Earth 5 4 large rocks (42 gold) 3 large rocks (31 gold) 5 large rocks (52 gold) (12, -3, D:11) a +0 mace a +0 ring mail (12, -2, D:11) a +0 hand axe a +0 leather armour a +0 dagger (13, -2, D:11) a +1 whip of venom a +0 chain mail (13, 0, D:11) a +0 dagger a +0 robe (15, -5, D:11) a +0 club a +0 scale mail (15, -4, D:11) a +0 dagger a +0 robe a +0 war axe (21, -8, D:11) a +0 ring mail (24, -6, D:11) 2 large rocks {!d} (28, -30, D:11) a scroll of noise (30, 22, D:11) a cursed -1 shortbow (31, -7, D:11) a +0 dagger a +0 chain mail a +0 dagger (32, -7, D:11) a +0 club a +0 leather armour (33, -30, D:11) a +0 leather armour a +0 hand axe (37, 8, D:11) 24 sling bullets (41, 12, D:11) a +0 mace (55, -22, D:11) a +0 robe a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed staff of air {rElec} an uncursed amulet of magic regeneration (5, 13, Lair:1) a +0 plate armour (19, 29, Lair:1) the +2 dagger "Zinut" {chaos, *Contam rPois rC+ MR+} Each time it hits an enemy it has a different, random effect. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (41, 8, Lair:1) a +0 robe Level 2 of the Lair of Beasts (1, 15, Lair:2) a cursed +0 robe (11, 6, Lair:2) a +0 buckler (22, -14, Lair:2) a +0 ring mail (61, 32, Lair:2) a +0 robe (63, -12, Lair:2) 4 tomahawks Level 3 of the Lair of Beasts (0, 0, Lair:3) 17 gold pieces (13, 0, Lair:3) 11 gold pieces (14, 16, Lair:3) a wand of acid (9) an ice cave (36, -20, IceCv) a wolf corpse