Mgcat Level 1 of the Dungeon (10, 5, D:1) a +0 club (13, 37, D:1) a +0 club (16, 38, D:1) 20 sling bullets (18, 37, D:1) 18 stones (22, 3, D:1) a +0 club (24, 43, D:1) 22 stones (27, 13, D:1) a +0 robe (34, 37, D:1) a +0 club (36, 5, D:1) 18 stones (40, 12, D:1) a +0 leather armour (43, 7, D:1) a +0 ring mail (53, 8, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 26 stones (1, 6, D:2) a +0 club (3, 28, D:2) 3 javelins (9, 18, D:2) 24 stones (13, 4, D:2) a +0 club (13, 9, D:2) a stone (21, -19, D:2) 25 stones (21, 25, D:2) 24 stones (23, -11, D:2) a +0 club (33, -9, D:2) a +0 club (39, 15, D:2) a +0 hand axe (40, -16, D:2) a +0 whip a +0 robe (42, -16, D:2) an uncursed ring of teleportation {+/*tele, !d} (43, 2, D:2) a stone (45, 5, D:2) 2 stones (47, 7, D:2) a stone (48, 14, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, 16, D:3) a +0 great sword (10, 21, D:3) 7 gold pieces (11, 19, D:3) an uncursed ring of fire (11, 21, D:3) a +0 scale mail (12, 9, D:3) a +0 shield (16, 22, D:3) 6 gold pieces (17, 21, D:3) 11 stones (18, 32, D:3) 26 bolts (19, 32, D:3) a +0 leather armour a +0 dagger (22, -2, D:3) a +0 long sword (31, 14, D:3) a +0 club (32, 38, D:3) a +0 ring mail a +0 trident a +0 robe a +0 dagger (33, 38, D:3) a +0 hand axe (41, 28, D:3) a +0 whip (42, 9, D:3) a +0 hand axe a +0 ring mail (42, 14, D:3) a +0 dagger (43, 0, D:3) a +0 dagger a +0 robe a +0 falchion Level 4 of the Dungeon [Shop] Lotev's Distillery a potion of mutation (96 gold) a potion of resistance (120 gold) a potion of invisibility (96 gold) a potion of brilliance (48 gold) a potion of heal wounds (60 gold) a potion of brilliance (48 gold) a potion of agility (48 gold) a potion of curing (36 gold) [Shop] Jaetih's Weapon Shoppe the +9 flail "Transmigrator" {flame, rElec Str+4 Dex+7} (1237 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your dexterity (+7). It insulates you from electricity. 19 stones (26 gold) a +0 rapier (56 gold) a +0 scimitar (56 gold) a +0 trident (49 gold) 4 stones (5 gold) a +0 rapier (56 gold) a +0 quick blade (210 gold) a +0 whip (35 gold) a +0 whip (35 gold) 22 stones (30 gold) [Shop] Ubyelul's Antique Weapon Boutique a +2 glaive of pain (705 gold) a +1 glaive of venom (370 gold) a +0 spear (75 gold) a +0 rapier (100 gold) a +3 falchion of flaming (560 gold) a +0 hunting sling (37 gold) a +0 hunting sling (37 gold) a +0 war axe (87 gold) the +11 shortbow of Daotz {velocity, rPois rN+ Int-4} (1662 gold) Any arrow fired from it inflicts extra damage. It affects your intelligence (-4). It protects you from poison. It protects you from negative energy. a +0 short sword (75 gold) a +0 long sword (87 gold) the +9 long sword of the Blessed Realm {holy, rPois rC++ MR- Str+3} (2052 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a +0 dagger (50 gold) (1, 1, D:4) a scroll of amnesia (1, 23, D:4) 21 bolts (1, 28, D:4) a +0 giant club (3, 12, D:4) an uncursed ring of see invisible {sInv, !d} a potion of haste a wand of random effects (26) (5, -18, D:4) 27 sling bullets (9, 20, D:4) a +0 quarterstaff (10, -21, D:4) 24 arrows (10, -11, D:4) a +0 flail (10, 0, D:4) a +0 hand axe (21, -10, D:4) 8 stones (27, -3, D:4) 13 poisoned needles (37, 13, D:4) 13 arrows (38, 15, D:4) 6 gold pieces (41, -23, D:4) a +0 long sword (52, -11, D:4) 12 arrows Level 5 of the Dungeon (24, 8, D:5) a tomahawk (24, 9, D:5) a +0 hand axe (still there?) a +0 mace (still there?) (24, 10, D:5) a +0 hand axe (unseen) the Ecumenical Temple