Dungeon Crawl Stone Soup version 0.23-a0-458-g93a6ea9 (webtiles) character file. 4 Mgcat the Digger (level 1, 0/10 HPs) Began as a Deep Elf Earth Elementalist on Nov 26, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (36 turns). Mgcat the Digger (Deep Elf Earth Elementalist) Turns: 36, Time: 00:00:32 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 58% Magic: 1/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 53 stones (quivered) Armour c - a +0 robe (worn) Comestibles d - a ration Skills: - Level 2.4 Dodging + Level 2.6 Stealth + Level 3.1 Spellcasting Level 1.1 Transmutations + Level 3.4 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ###... 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth ##...... 9% 2 ##..... Stone Arrow Conj/Erth #..... 22% 3 ###.... Petrify Tmut/Erth ##...... 52% 4 ####... Lee's Rapid Deconstruct Erth ###....... 71% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A jackal comes into view. x2 You hear a shout! A bat comes into view. The jackal completely misses you. The bat moves out of view. You see here a lumpy pink potion. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The blast of sand hits the jackal. You kill the jackal! b - 59 stones Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The blast of sand misses the jackal. b - 58 stones Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal The blast of sand hits the jackal. You kill the jackal! b - 57 stones A goblin comes into view. It is wielding a +0 club. The goblin hits you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin The blast of sand hits the goblin. You kill the goblin! b - 56 stones The goblin shouts! You hear a shout! A jackal comes into view. A goblin comes into view. The bat hits you but does no damage. The bat hits you but does no damage. You see here 4 sling bullets. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The blast of sand hits the bat. You kill the bat! b - 55 stones A jackal comes into view. The jackal bites you. The jackal barely misses you. There is an open door here. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The blast of sand misses the jackal. b - 54 stones The jackal barks! The jackal bites you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal The blast of sand hits the jackal. b - 53 stones The jackal barely misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the jackal. The jackal is moderately wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You barely miss the jackal. The jackal is moderately wounded. The jackal misses you. The jackal closely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is moderately wounded. The jackal misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. You die... ####### #.....# #.....# ## #...<.# #. #.....# .. #. #.....# ... #. #@##### .... #.##h## ....##..hgg# #........# )..##......# #...#.....+ ### #....(# #.....#####.#. #.....!....g.. You could see 2 jackals and 2 goblins. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Deep Elf Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 34 | D:1 | HP: 1/10 [jackal (3)] 36 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_rooms_b Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Sandblast || 7 Armor: Robe || 2 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: dpeg_arrival_rooms_b Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 36.1 | 36.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 36.1 | 36.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------