Dungeon Crawl Stone Soup version 0.23-a0-344-ge122d05 (webtiles) character file. 100 Mgcat the Skirmisher (level 4, -2/25 HPs) Began as a Vine Stalker Fighter on Oct 19, 2018. Was an Initiate of Makhleb. Slain by an iguana (6 damage) ... on level 4 of the Dungeon. The game lasted 00:05:06 (1992 turns). Mgcat the Skirmisher (Vine Stalker Fighter) Turns: 1992, Time: 00:05:07 Health: -2/25 AC: 7 Str: 19 XL: 4 Next: 74% Magic: 0/5 EV: 7 Int: 13 God: Makhleb [......] Gold: 129 SH: 13 Dex: 14 Spells: 3/3 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect + s - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... m - +4 amulet of reflection (curse) HPRegen 0.48/turn j - ring of attention (curse) MPRegen 0.09/turn q - ring of see invisible {sInv, !d} @: brilliant A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) s - a +0 cloak (worn) (You found it on level 2 of the Dungeon) Jewellery j - a cursed ring of attention (left hand) (You found it on level 1 of the Dungeon) k - an uncursed ring of stealth {Stlth+} (You found it on level 1 of the Dungeon) m - a cursed +4 amulet of reflection (around neck) (You found it on level 1 of the Dungeon) n - an uncursed ring of flight {+Fly, !d} (You found it on level 1 of the Dungeon) o - an uncursed ring of fire {rF+, rC-} (You found it on level 1 of the Dungeon) q - a ring of see invisible (right hand) {sInv, !d} (You found it on level 2 of the Dungeon) t - a +5 ring of intelligence (You found it on level 3 of the Dungeon) Scrolls e - 2 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} i - a scroll of fog {unknown} l - 2 scrolls of enchant armour {unknown} p - a scroll of magic mapping {unknown} v - a scroll of enchant weapon {unknown} w - a scroll of remove curse {unknown} x - a scroll of blinking {unknown} y - 2 scrolls of immolation {unknown} Potions d - a potion of might g - a potion of brilliance r - 2 potions of curing Comestibles f - 4 rations Skills: + Level 3.8 Fighting + Level 3.2 Axes - Level 2.4 Armour - Level 2.6 Shields + Level 0.7 Invocations You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Okawaru Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Key pressed, stopping explore. Key pressed, stopping explore. Some of the chunks of flesh in your inventory have rotted away. Some of the chunks of flesh in your inventory have rotted away. You see here 23 bolts. Found a stone staircase leading down. You see here 11 sling bullets. Some of the chunks of flesh in your inventory have rotted away. Key pressed, stopping explore. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:3, ? - help) What level of the Dungeon? (default 1, ? - help) You see here a +0 club. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. This raw flesh tastes terrible. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Things that are here: 16 bolts; a quarterstaff Found an escape hatch in the floor. y - 2 scrolls labeled PUCKIRCH VORO (gained 1) You open the door. There is an open door here. l - 2 scrolls labeled ZOUX NABLA (gained 1) You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. An iguana comes into view. The iguana hisses angrily. There is an open door here. A giant cockroach comes into view. Found a stone staircase leading up. You slash the iguana! You bite the iguana, but do no damage. The iguana is severely wounded. The iguana bites you! The iguana bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You block the giant cockroach's attack. There is an open door here. Okay, then. You hit the giant cockroach. You bite the giant cockroach, but do no damage. The giant cockroach is moderately wounded. The giant cockroach bites you but does no damage. You block the giant cockroach's attack. You slash the giant cockroach! You kill the giant cockroach! Makhleb accepts your kill. You block the iguana's attack. You barely miss the iguana. The iguana is severely wounded. The iguana bites you. You closely miss the iguana. The iguana is severely wounded. The iguana barely misses you. You hit the iguana but do no damage. The iguana is severely wounded. You block the iguana's attack. The iguana bites you. You barely miss the iguana. You bite the iguana. You drain its power. You feel invigorated. The iguana is almost dead. The iguana bites you! * * * LOW HITPOINT WARNING * * * You barely miss the iguana. The iguana is almost dead. You block the iguana's attack. All of the chunks of flesh in your inventory have rotted away. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. The iguana barely misses you. You hit the iguana but do no damage. Your bite misses the iguana. The iguana is almost dead. You block the iguana's attack. The iguana bites you but does no damage. It was a potion of curing. That felt strangely inert. The iguana bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. You hit the iguana. Your bite misses the iguana. The iguana is almost dead. The iguana bites you. You die... . ....... .... . .. ##....##..##.. ..+...........$. +.............. #............ #............ #....##..##.. ###l###### ### #...@.#..## ..# #.....'...# ..# .........#...# ..# ..####+###..## ..# .. #....##..## '## ######....'....# ..######...##....#....+ ..........(##....###.#.# ...........##....###.#.# You could see an iguana. Vanquished Creatures A gnoll (D:1) An adder (D:3) An ooze (D:2) 3 worms 2 dart slugs 2 leopard geckos (D:2) 10 bats 6 giant cockroaches 4 goblins 11 hobgoblins 2 quokkas (D:3) 2 frilled lizards 7 kobolds 7 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Vine Stalker Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 63 | D:1 | Reached skill level 2 in Axes 91 | D:1 | Reached XP level 2. HP: 13/16 MP: 3/3 141 | D:1 | Reached skill level 3 in Fighting 420 | D:1 | Reached XP level 3. HP: 13/20 MP: 2/4 1069 | D:2 | Reached skill level 3 in Axes 1069 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 1069 | D:2 | Reached XP level 4. HP: 20/25 MP: 5/5 1291 | D:2 | Found a burning altar of Makhleb. 1298 | D:2 | Became a worshipper of Makhleb the Destroyer 1690 | D:3 | Found an iron altar of Okawaru. 1987 | D:4 | HP: 5/25 [iguana (8)] 1992 | D:4 | Slain by an iguana Vault maps used: D:1: dpeg_arrival_tiny_k, chequers_serial_rivers_small_a D:2: lightli_temple_of_fire D:3: first_ration, okawaru_metal_pillars_3 D:4: minmay_temple_entry_junction, corner_web_ring, hangedman_decor_diamond_cutter Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 2 3 | 3.2 Fighting | 3 | 3.8 Armour | | 2.4 Shields | | 2.6 Invocations | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 103 | 68 || 171 Bite | 19 | 17 || 36 Use: Potion | | 2 || 2 Eat: Chunk | 1 | 3 || 4 Armor: Scale mail | 43 | 20 || 63 Dodge: Dodged | 32 | 10 || 42 Block: Shield | 93 | 48 || 141 Reflection | | 3 || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 144 | 0 | 0.0 | 59 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 45 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 55 | 0 | 0.0 | 27 | 0 | 0.0 D:3 | 42 | 0 | 0.0 | 14 | 0 | 0.0 D:4 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: dpeg_arrival_tiny_k, chequers_serial_rivers_small_a D:2: lightli_temple_of_fire D:3: first_ration, okawaru_metal_pillars_3 D:4: minmay_temple_entry_junction, corner_web_ring, hangedman_decor_diamond_cutter Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.7 | 0.9 | 77.4 | 479.5 Dungeon | 100.0 | 100.0 | 3.7 | 0.9 | 77.4 | 479.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.0 +-------+-------+-------+-------+-------+----------------------