Dungeon Sprint DCSS version 0.23-a0-54-gae6112e (webtiles) character file. 10 Mgcat the Magician (level 2, -9/22 HPs) Began as a Deep Elf Fire Elementalist on Aug 8, 2018. Mangled by an ogre ... wielding a +0 giant club (27 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:30 (138 turns). Mgcat the Magician (Deep Elf Fire Elementalist) Turns: 138, Time: 00:00:31 Health: -9/22 AC: 2 Str: 10 XL: 2 Next: 10% Magic: 9/9 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.11/turn (no ring) @: berserking, very quick A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons b - a +0 dagger (weapon) (You took it off a goblin in the Dungeon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking {!r} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration j - 3 chunks of flesh {@w0} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting + Level 2.8 Conjurations + Level 4.2 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Fireball Conj/Fire ###....... 65% 5 ######. Conjure Flame Conj/Fire ###..... 10% 3 ###.... Throw Flame Conj/Fire ###... 4% 2 #...... Sticky Flame Conj/Fire ###..... 30% 4 ####... Inner Flame Hex/Fire ##...... 17% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You kill the jackal! The leopard gecko closely misses you. You hit the leopard gecko. The leopard gecko is moderately wounded. The leopard gecko barely misses you. You hit the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko bites you but does no damage. You barely miss the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko closely misses you. You barely miss the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko closely misses you. You barely miss the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko barely misses you. The leopard gecko misses you. Casting: Flame Tongue (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (heavily wounded, clinging) The flame tongue hits the leopard gecko. You kill the leopard gecko! Your Spellcasting skill increases to level 4! Your Fire Magic skill increases to level 4! You barely miss the rat. The rat barely misses you. You hit the rat. The rat is heavily wounded. The rat bites you. You hit the rat but do no damage. The rat is heavily wounded. The rat closely misses you. You closely miss the rat. The rat is heavily wounded. The rat barely misses you. You barely miss the rat. The rat is heavily wounded. The rat bites you but does no damage. You hit the rat but do no damage. The rat is heavily wounded. The rat bites you. You hit the rat but do no damage. The rat is heavily wounded. The rat barely misses you. You hit the rat but do no damage. The rat is heavily wounded. The rat closely misses you. You hit the rat. You kill the rat! You miss the goblin. The goblin barely misses you. Casting: Flame Tongue (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger The flame tongue hits the goblin. You kill the goblin! You have reached level 2! b - a dagger You see here a goblin corpse. There are no objects that can be picked up here. a goblin corpse Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 dagger (weapon) You butcher the goblin corpse. j - 3 chunks of flesh {@w0} You see here a goblin skeleton. There is an open door to the Dungeon, spattered with blood here. You start resting. HP restored. Magic restored. You start resting. Magic restored. You start resting. HP restored. There is an open door to the Dungeon, spattered with blood here. You see here a goblin skeleton. You open the door. An adder, a hound, a sky beast, an orc and an ogre come into view. The orc shouts! The adder hisses angrily. The orc hits you from afar with an enchanted trident. The hound barks! The ogre shouts! Really quaff h - a potion of berserk rage {!q}? A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The orc barely misses you. You feel a strong urge to attack something. There is an open door here. You closely miss the orc. The orc closely misses you. You puncture the orc! You kill the orc! You hit the ogre but do no damage. The ogre barely misses you. You puncture the ogre! The ogre is heavily wounded. The hound pauses to sniff the ground. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.hSYO@....÷'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a sky beast, an ogre, a hound and an adder. Vanquished Creatures A dart slug (D) A leopard gecko (D) An orc (D) A goblin (D) A jackal (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Mgcat the Deep Elf Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 7 | D | Reached skill level 2 in Conjurations 17 | D | Reached skill level 4 in Spellcasting 17 | D | Reached skill level 4 in Fire Magic 28 | D | Reached XP level 2. HP: 10/15 MP: 0/9 131 | D | Noticed a sky beast 131 | D | Noticed an ogre 138 | D | Mangled by an ogre Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.8 Spellcasting | 4 | 4.4 Fire Magic | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 16 Dagger || 5 Cast: Flame Tongue || 8 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 20 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 15 | 0.0 | 0 | 6 | 0.0 | 138 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 15 | 0.0 | 0 | 6 | 0.0 | 138 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D: linesprint Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 63.0 | 7.2 | 138.0 Dungeon | 100.0 | 100.0 | 0.0 | 63.0 | 7.2 | 138.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+----------------------