Mgcat Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 hand axe (4, -9, D:1) 3 stones (5, -9, D:1) a +0 dagger (6, -9, D:1) a stone (8, -38, D:1) a +0 club (8, -33, D:1) 3 stones (9, -38, D:1) a +0 ring mail (10, -38, D:1) a +0 short sword (20, -3, D:1) 2 javelins (21, -27, D:1) a +0 dagger (30, -43, D:1) a +0 dagger (32, -40, D:1) a +0 dagger (33, -7, D:1) a +0 hunting sling (34, -3, D:1) 26 stones (38, -12, D:1) a stone (42, -39, D:1) a +0 club (52, -16, D:1) a cursed -3 club (55, -25, D:1) a +1 hand axe of freezing (58, -30, D:1) a +0 club (67, -48, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (21, 11, D:2) 6 stones (22, 8, D:2) a +0 hand axe (24, 35, D:2) 19 stones (25, 20, D:2) a +0 club (31, 11, D:2) a +0 hand axe (31, 25, D:2) 15 stones (34, 12, D:2) a +0 dagger (53, 25, D:2) 9 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, 3, D:3) a +0 giant spiked club (12, -17, D:3) a cursed +0 leather armour (14, -16, D:3) a +0 shortbow 22 arrows (16, -16, D:3) 2 arrows (18, -25, D:3) a +0 hand axe (20, -26, D:3) a +0 short sword a +0 leather armour (20, -25, D:3) a +0 dagger a +0 robe (24, -36, D:3) a +0 robe (31, -4, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 buckler (14, 31, D:4) a +0 leather armour (14, 35, D:4) 6 stones a +0 hunting sling a +0 dagger (34, -10, D:4) a book of Conjurations 15 stones (38, 15, D:4) 4 stones (39, 13, D:4) a stone (39, 15, D:4) a stone (41, 12, D:4) a stone (45, 12, D:4) a stone (46, 12, D:4) a stone (46, 26, D:4) a +0 whip (47, 25, D:4) a +0 spear (49, 25, D:4) a +0 spear (52, 31, D:4) a +0 short sword (54, 10, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 mace 5 tomahawks of returning (11, 0, D:5) a +0 leather armour (17, -16, D:5) a +0 dire flail of venom a +0 leather armour a potion of degeneration {!q} (19, -14, D:5) a +0 long sword (19, 10, D:5) 16 stones (21, -18, D:5) 20 sling bullets (24, 6, D:5) a +0 falchion 24 bolts (24, 29, D:5) a +0 falchion (30, 21, D:5) 19 stones (43, 3, D:5) the +7 long sword of War {drain, rElec rF+ Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It protects you from fire. It insulates you from electricity. (45, -1, D:5) a +0 club (45, 0, D:5) a cursed -3 hand axe (46, -1, D:5) a +0 hand axe Level 6 of the Dungeon (1, 22, D:6) a +0 spear (1, 25, D:6) a +0 robe (2, 22, D:6) a +0 flail a +0 spear (4, -10, D:6) a +0 whip (4, -3, D:6) a ration (4, 5, D:6) 16 gold pieces (6, -13, D:6) a +0 whip (6, -1, D:6) 25 gold pieces (6, 17, D:6) a +0 mace (9, 1, D:6) a +0 giant club a +0 giant spiked club (23, -2, D:6) 21 stones (24, -1, D:6) a +0 shield a +0 scale mail a +1 trident of venom (25, -2, D:6) a +0 short sword (25, 0, D:6) a +0 flail (25, 1, D:6) a +0 chain mail (26, 3, D:6) 2 arrows (27, 1, D:6) a +0 giant club a +0 club (27, 2, D:6) an arrow (33, -16, D:6) a +0 shortbow 11 arrows (36, -14, D:6) a +0 centaur barding (38, -16, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 animal skin (2, -7, D:7) a +0 helmet (9, -24, D:7) a +2 rapier of venom (16, -12, D:7) 18 poisoned needles (24, 7, D:7) a +0 hand axe (26, -35, D:7) 11 stones (31, 5, D:7) a +0 ring mail a +0 club (31, 6, D:7) a +0 flail (34, 4, D:7) a +0 robe a +0 dagger (40, -14, D:7) a +0 animal skin (40, -10, D:7) a cursed +0 animal skin (44, -9, D:7) 13 stones (46, -7, D:7) a cursed +0 animal skin (46, -1, D:7) a +0 animal skin (46, 17, D:7) a +0 flail (47, 15, D:7) a +0 short sword a +0 chain mail (47, 16, D:7) a +0 leather armour a +0 flail (47, 17, D:7) 5 tomahawks (56, -14, D:7) a cursed +0 mace of crushing a +0 robe (56, -13, D:7) a cursed +3 halberd of freezing a +0 robe (57, -14, D:7) a +0 long sword a +0 robe a +0 dire flail a +0 robe Level 8 of the Dungeon (3, 30, D:8) a +0 ring mail a cursed -1 war axe (3, 31, D:8) a +0 blowgun a +0 hand axe a +0 ring mail (8, 30, D:8) a +0 ring mail a +3 hand axe a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 mace (9, 30, D:8) a +0 scale mail a +0 hand axe (23, -4, D:8) a +0 mace (27, -4, D:8) a +0 club a +0 scale mail a stone (28, -4, D:8) a wand of polymorph (20) a wand of paralysis (10) a stone (29, -4, D:8) a stone (29, -2, D:8) a +0 chain mail a cursed -3 short sword (29, -1, D:8) a +0 ring mail a +0 hand axe (30, 0, D:8) a +0 ring mail (31, -4, D:8) 25 stones a +0 long sword a +0 robe (36, -8, D:8) a +0 ring mail a cursed -1 mace (38, 22, D:8) a +0 falchion (39, -10, D:8) a +0 robe a +2 flail of freezing (39, 1, D:8) an uncursed ring of see invisible {sInv, !d} a +0 robe a +0 helmet a +0 battleaxe a +0 war axe (42, -12, D:8) a +1 flail a +0 robe (46, -4, D:8) the cursed +0 quarterstaff "Jiconnorph" {chaos, rF- MR+ Str+3} Each time it hits an enemy it has a different, random effect. It affects your strength (+3). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. Level 9 of the Dungeon (0, 0, D:9) 13 gold pieces (1, 0, D:9) a crystal ball of energy (2, -3, D:9) an uncursed staff of earth (2, 3, D:9) a killer bee corpse (3, -8, D:9) a +0 leather armour (3, 7, D:9) a potion of might (6, -4, D:9) a potion of curing (7, -5, D:9) a potion of curing (8, 0, D:9) a potion of curing