Dungeon Crawl Stone Soup version 0.22-a0-533-g4d20840 (webtiles) character file. 9 Mgcat the Chopper (level 2, 0/25 HPs) Began as a Hill Orc Gladiator on June 22, 2018. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:38 (189 turns). Mgcat the Chopper (Hill Orc Gladiator) Turns: 189, Time: 00:00:38 Health: 0/25 AC: 4 Str: 16 XL: 2 Next: 16% Magic: 2/2 EV: 12 Int: 8 God: Gold: 37 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - a scroll of magic mapping {unknown} Comestibles f - a ration g - 2 chunks of flesh {@w0} Skills: - Level 2.4 Fighting + Level 4.8 Axes - Level 1.7 Throwing - Level 2.4 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Lua error: attempt to yield across metamethod/C-call boundary Unknown command. Unknown command. There is a dry fountain here. A giant cockroach comes into view. The giant cockroach bites you. The giant cockroach closely misses you. You slash the giant cockroach! You kill the giant cockroach! No target in view! No target in view! No target in view! You butcher the giant cockroach corpse. g - a chunk of flesh {@w0} There is a dry fountain here. You see here a dagger. You now have 14 gold pieces. There is a dry fountain here. A leopard gecko comes into view. The helpless leopard gecko fails to defend itself. You slash the leopard gecko! You kill the leopard gecko! No target in view! No target in view! A kobold comes into view. It is wielding a club. The kobold shouts! The kobold hits you with a club. You barely miss the kobold. The kobold misses you. You slash the kobold! You kill the kobold! No target in view! No target in view! Things that are here: a club; a kobold corpse You now have 24 gold pieces (gained 10). Found a stone staircase leading down. No target in view! Key pressed, stopping explore. HP restored. A giant cockroach comes into view. You hit the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach bites you but does no damage. x2 You hit the giant cockroach. You kill the giant cockroach! No target in view! No target in view! You fall through a shaft! The shaft crumbles and collapses. A bat comes into view. Found 13 gold pieces. Found a stone staircase leading down. There is a stone staircase leading down here. You hit the bat. The bat is severely wounded. The bat barely misses you. The bat closely misses you. You slash the bat! You kill the bat! No target in view! No target in view! You now have 37 gold pieces (gained 13). A leopard gecko comes into view. The leopard gecko hisses angrily. You closely miss the leopard gecko. The leopard gecko bites you. You slash the leopard gecko! You kill the leopard gecko! You have reached level 2! You butcher the leopard gecko corpse. g - 2 chunks of flesh {@w0} (gained 1) e - a scroll labeled FULLATRUSOGE A goblin comes into view. The goblin shouts! The goblin wields a runed hunting sling. The goblin shoots a stone. The stone hits you. You see here a stone. You are too injured to fight recklessly! You are too injured to fight recklessly! You start resting. The goblin is too close now for your liking. A worm comes into view. The goblin unwields an uncursed hunting sling of velocity. The goblin completely misses you. You hit the goblin. You kill the goblin! Things that are here: an uncursed hunting sling of velocity; 19 stones; a goblin corpse You see here 15 gold pieces. You hit the worm but do no damage. The worm closely misses you. You hit the worm. The worm is lightly wounded. The worm bites you. You slash the worm! The worm is heavily wounded. The worm bites you. You hit the worm. The worm is heavily wounded. You hit the worm. The worm is severely wounded. The worm bites you! You die... ############## #............. #..##.##############. #............(....... #...#.#######)##"#... ##....#### #@# ##.##..... #w...# #......... ...### #.>....... ..... .............#....## .............#($..# .....#########....# .....# #....# .....# You could see a worm. Vanquished Creatures 2 leopard geckos 2 giant cockroaches (D:1) A goblin (D:2) A bat (D:2) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Hill Orc Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 147 | D:1 | You fall through a shaft! 162 | D:2 | Reached XP level 2. HP: 23/25 MP: 2/2 189 | D:2 | Slain by a worm Vault maps used: D:1: dpeg_arrival_chambers_temple_mockup, minmay_tiny_reverse_x D:2: first_ration, minmay_misc_feat_iff Action || total -------------------------++------- Melee: War axe || 16 Stab: Sleeping || 1 Armor: Leather armour || 2 Dodge: Dodged || 6 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 14 | 0.0 | 0 | 7 | 0.0 | 189 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 8 | 0.0 | 0 | 4 | 0.0 | 147 D:2 | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 42 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_chambers_temple_mockup, minmay_tiny_reverse_x D:2: first_ration, minmay_misc_feat_iff Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.6 | 74.6 | 94.5 Dungeon | 100.0 | 100.0 | 0.0 | 2.6 | 74.6 | 94.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------