Dungeon Crawl Stone Soup version 0.22-a0-512-g0943f25 (webtiles) character file. 433 Mgcat the Purveyor of Pain (level 6, -1/32 HPs) Began as a Deep Elf Necromancer on June 18, 2018. Was an Initiate of Kikubaaqudgha. Slain by a gnoll ... wielding a +0 spear (2 damage) ... on level 4 of the Dungeon. The game lasted 00:06:47 (3132 turns). Mgcat the Purveyor of Pain (Deep Elf Necromancer) Turns: 3132, Time: 00:06:48 Health: -1/32 AC: 2 Str: 5 XL: 6 Next: 67% Magic: 8/18 EV: 17 Int: 22 God: Kikubaaqudgha [......] Gold: 181 SH: 0 Dex: 15 Spells: 7/19 levels left rFire . . . SeeInvis . w - +2 hand axe (flame) rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn h - ring of positive energy {rN+} MPRegen 0.16/turn j - +4 ring of evasion @: no status effects A: no striking features a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was noncommittal. You were not hungry. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 181 gold pieces. Inventory: Hand Weapons w - a +2 hand axe of flaming (weapon) (You took it off an orc on level 4 of the Dungeon) Missiles e - a throwing net {=f, !d} Armour a - a +0 robe (worn) Jewellery h - a ring of positive energy (left hand) {rN+} (You found it on level 1 of the Dungeon) j - a +4 ring of evasion (right hand) (You found it on level 3 of the Dungeon) Scrolls d - 3 scrolls of remove curse {unknown} f - a scroll of blinking {unknown} g - 4 scrolls of teleportation {unknown} i - 2 scrolls of magic mapping {unknown} k - 3 scrolls of enchant weapon {unknown} m - a scroll of amnesia {unknown} o - 2 scrolls of identify {unknown} t - a scroll of enchant armour {unknown} u - a scroll of fog {unknown} Potions l - 2 potions of mutation {unknown} n - a potion of brilliance {unknown} p - a potion of ambrosia {unknown} q - 2 potions of invisibility {unknown} r - a potion of curing {unknown} s - a potion of cancellation {unknown} Comestibles c - 9 rations v - 2 chunks of flesh {@w0} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.1 Spellcasting + Level 7.7 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None b - Vampiric Draining Necr #####..... 1% 3 None c - Regeneration Chrm/Necr ###....... 4% 3 None d - Animate Dead Necr N/A 3% 4 ###.... e - Animate Skeleton Necr N/A 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Trog Uskayaw Vehumet The Shining One Message History Something unseen opens the door. A gnoll comes into view. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - gnoll Aim: a gnoll Attack! Casting: Animate Dead (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The gnoll throws a stone. The stone hits you! * * * LOW HITPOINT WARNING * * * You see here a stone. Casting: Animate Dead (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Animate Dead (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Animate Dead (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Animate Dead (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Animate Dead (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Animate Dead (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Animate Dead (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a spear. The gnoll throws a stone. The stone barely misses you. Casting: Animate Dead (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll (chance to defeat MR: 89%) The gnoll writhes in agony! The gnoll throws a stone. The stone misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll (severely wounded, chance to defeat MR: 89%) The gnoll writhes in agony! You kill the gnoll! Kikubaaqudgha accepts your kill. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a spear (chance to defeat MR: 89%) The gnoll barely resists. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - gnoll Aim: a gnoll, wielding a spear Attack! The gnoll hits your orc priest zombie with a spear. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a spear. Your orc priest zombie completely misses the gnoll. There is a stone staircase leading down here. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a spear (chance to defeat MR: 89%) The gnoll writhes in agony! Your orc priest zombie barely misses the gnoll. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a spear (moderately wounded, chance to defeat MR: 89%) The gnoll writhes in agony! The gnoll hits you from afar with a spear. You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" ##+###...)..##..#.#. #....))#....>.. #.....)'...#.#. #......#..#...# ##########+#......##...... ..........(............#.. ..........(............+.. ............Z.......<..#.. .........@)g...........#.. .......................## ########.##...#######.. #.#.##..# #.. #.#.g(. #.# .#..#.. #. #..#.# ## You could see 2 gnolls and a friendly orc priest zombie. Vanquished Creatures Sigmund (D:3) An ogre (D:4) An orc priest (D:4) An orc wizard (D:4) 2 gnolls (D:4) 4 adders An ooze (D:4) 2 worms 2 dart slugs 2 leopard geckos 3 orcs (D:4) 7 bats A giant cockroach (D:1) 6 goblins 13 hobgoblins 4 jackals (D:3) 6 kobolds 4 quokkas 6 rats 67 creatures vanquished. Vanquished Creatures (collateral kills) 2 orcs (D:4) 2 creatures vanquished. Grand Total: 69 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 80 | D:1 | Reached skill level 5 in Necromancy 271 | D:1 | Reached XP level 2. HP: 13/15 MP: 5/8 940 | D:2 | Reached skill level 4 in Spellcasting 993 | D:2 | Reached XP level 3. HP: 16/19 MP: 5/10 1206 | D:2 | HP: 4/19 [poisoned by an adder] 1997 | D:3 | Learned a level 3 spell: Vampiric Draining 2001 | D:3 | Learned a level 3 spell: Regeneration 2068 | D:3 | Reached XP level 4. HP: 22/24 MP: 8/12 2090 | D:3 | Learned a level 4 spell: Animate Dead 2241 | D:3 | Noticed Sigmund 2248 | D:3 | Killed Sigmund 2248 | D:3 | Reached skill level 6 in Spellcasting 2248 | D:3 | Reached skill level 6 in Necromancy 2248 | D:3 | Reached XP level 5. HP: 22/28 MP: 6/15 2362 | D:3 | Reached skill level 7 in Necromancy 2547 | D:3 | Found a blossoming altar of Fedhas. 2837 | D:4 | Found a staircase to the Ecumenical Temple. 2844 | D:4 | Noticed an ogre 2852 | D:4 | Killed an ogre 2852 | D:4 | Reached XP level 6. HP: 23/32 MP: 6/17 2858 | Temple | Entered the Ecumenical Temple 2865 | Temple | Became a worshipper of Kikubaaqudgha 2902 | D:4 | Learned a level 1 spell: Animate Skeleton 3036 | D:4 | Reached skill level 7 in Spellcasting 3123 | D:4 | HP: 4/32 [gnoll/stone (8)] 3132 | D:4 | Slain by a gnoll Vault maps used: D:1: lightli_molten_gateway D:2: first_ration, serial_park_tiny_1, minmay_misc_feat_square, kennysheep_generic_room_3 D:3: fedhas_altar_1, uniq_sigmund D:4: marbit_many_paths, minmay_temple_entry_crystal_x, wad_orctagon Temple: nicolae_temple_no_exploring_needed Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Necromancy | 5 6 7 | 7.7 Spellcasting | 4 6 7 | 7.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Pain | 72 | 67 || 139 Animate Dead | | 3 || 3 Eat: Chunk | 3 | 4 || 7 Armor: Robe | | 1 || 1 Dodge: Dodged | 3 | 19 || 22 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 619 | 0.0 | 0 | 69 | 0.0 | 3132 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 35 | 0.0 | 0 | 22 | 0.0 | 934 D:2 | 0 | 59 | 0.0 | 0 | 18 | 0.0 | 1058 D:3 | 0 | 273 | 0.0 | 0 | 15 | 0.0 | 845 D:4 | 0 | 252 | 0.0 | 0 | 14 | 0.0 | 281 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: lightli_molten_gateway D:2: first_ration, serial_park_tiny_1, minmay_misc_feat_square, kennysheep_generic_room_3 D:3: fedhas_altar_1, uniq_sigmund D:4: marbit_many_paths, minmay_temple_entry_crystal_x, wad_orctagon Temple: nicolae_temple_no_exploring_needed Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.9 | 0.0 | 88.1 | 614.2 Dungeon | 99.6 | 99.5 | 2.0 | 0.0 | 88.6 | 764.2 Temple | 0.4 | 0.5 | 0.0 | 0.0 | 0.0 | 14.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 123.8 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 154.8 +-------+-------+-------+-------+-------+----------------------