Dungeon Crawl Stone Soup version 0.22-a0-479-gc6e99f3 (webtiles) character file. 3 Mgcat the Insei (level 1, 0/15 HPs) Began as a Demigod Transmuter on June 14, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (73 turns). Mgcat the Insei (Demigod Transmuter) Turns: 73, Time: 00:00:55 Health: 0/15 AC: 2 Str: 13 XL: 1 Next: 33% Magic: 4/5 EV: 12 Int: 17 God: Gold: 11 SH: 0 Dex: 16 Spells: 2/3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: appendage (expiring) A: horns 2, high mp 1 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons c - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) Missiles a - 12 arrows Armour b - a +0 robe (worn) Comestibles d - a ration Skills: - Level 0.8 Fighting - Level 1.7 Dodging + Level 2.8 Unarmed Combat - Level 1.7 Spellcasting + Level 1.9 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Spider Form Tmut/Pois #......... 36% 3 ###.... Blade Hands Tmut #......... 94% 5 ######. Ice Form Ice/Tmut #....... 78% 4 #####.. Sticks to Snakes Tmut #....... 13% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You have a pair of horns on your head. Message History Welcome, Mgcat the Demigod Transmuter. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Lua error: attempt to yield across metamethod/C-call boundary Unknown command. A kobold comes into view. It is wielding a dagger. A kobold is nearby! The kobold shouts! No target in view! Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The kobold hits you with a dagger. The kobold closely misses you. You completely miss the kobold. Your headbutt misses the kobold. The kobold misses you. You barely miss the kobold. You kill the kobold! No target in view! No target in view! c - a dagger You see here a kobold corpse. Your transformation is almost over. Magic restored. You see here a kobold corpse. Your horns disappear. A frilled lizard comes into view. The frilled lizard hisses angrily. The frilled lizard moves out of view. You now have 11 gold pieces. HP restored. The frilled lizard is too close now for your liking. A frilled lizard is nearby! You hit the frilled lizard. You kill the frilled lizard! No target in view! A jackal comes into view. A jackal comes into view. The jackal barks! x2 The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. x2 You closely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. You miss the jackal. The jackal is severely wounded. The jackal barely misses you. x2 You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. A dart slug comes into view. The jackal bites you. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The jackal misses you. The jackal bites you. The jackal misses you. The jackal closely misses you. The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. You kill the jackal! The jackal barely misses you. You completely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal barely misses you. You hit the jackal. Your headbutt misses the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. You headbutt the jackal. The jackal is almost dead. Your transformation is almost over. The jackal misses you. You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. You die... .#### ....# ....# ....# ....# ....+ ###########h...# +.........@....# #.......##...# #..#...#[.# ..# ##...##.....# ##..#..##...## ##..###..##..# ##..## #..##... ##..## #..##... ##..## #..#### You could see a jackal. Vanquished Creatures A jackal (D:1) A kobold (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Demigod Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 5/5 70 | D:1 | HP: 2/15 [jackal (2)] 73 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_chamrin_arrival_tetris Action || total -------------------------++------- Melee: Unarmed || 15 Headbutt || 2 Cast: Beastly Appendage || 2 Dodge: Dodged || 18 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 73 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 73 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_chamrin_arrival_tetris Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 49.3 | 73.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 49.3 | 73.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------