Dungeon Crawl Stone Soup version 0.22-a0-479-gc6e99f3 (webtiles) character file. 0 Mgcat the Firebug (level 1, 0/13 HPs) Began as a Demonspawn Fire Elementalist on June 14, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (213 turns). Mgcat the Firebug (Demonspawn Fire Elementalist) Turns: 213, Time: 00:01:08 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 1/3 EV: 12 Int: 16 God: Gold: 20 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a cursed +0 plate armour (You found it on level 1 of the Dungeon) Scrolls e - a scroll of amnesia {unknown} Potions d - a potion of lignification {unknown} Comestibles c - a ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 2.6 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 10% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Fireball Conj/Fire #......... 95% 5 ######. Conjure Flame Conj/Fire #....... 28% 3 ###.... Throw Flame Conj/Fire #..... 14% 2 ###.... Sticky Flame Conj/Fire #....... 67% 4 #####.. Inner Flame Hex/Fire #....... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Mgcat the Demonspawn Fire Elementalist. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Lua error: attempt to yield across metamethod/C-call boundary You open the door. There is an open door here. You open the door. There is an open door here. You now have 10 gold pieces. You now have 20 gold pieces (gained 10). You open the door. There is an open door here. There is an open door here. Found a shiny plate armour. You see here a shiny plate armour. b - a shiny plate armour Found a stone staircase leading down. You open the door. There is an open door here. d - a smoky silvery potion e - a scroll labeled SEH TYLENGUIVAV 3 jackals come into view. Casting: Flame Tongue (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Flame Tongue (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (resting) You miscast Flame Tongue. You are very lightly contaminated with residual magic. Sparks fly from your hands! The jackal barks! You hear a bark! The jackal barks! x2 Casting: Flame Tongue (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal You miscast Flame Tongue. You smell smoke. Casting: Flame Tongue (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal The flame tongue hits the jackal. The jackal is heavily wounded. The jackal falls through a shaft! The shaft crumbles and collapses. A jackal comes into view. You closely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal closely misses you. You barely miss the jackal. The jackal bites you. You closely miss the jackal. The jackal bites you. x2 You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is moderately wounded. The jackal misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... ################# ................. .....##.#.##..... # #.# ##..#..###.## #####?###.###.#.#.#.##.# .....hhh@..##.#.#.#.##.## .####.###.##.##.#.##.#..# ##.###.##.##.#.##.##.# ............+.+.+.....# .......###.##.#.##.##.# ....... #.# .#.##.#... ....... ##. #.##... ....... .# #.##... ....... #. .###... You could see 3 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Demonspawn Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 211 | D:1 | HP: 2/13 [jackal (3)] 213 | D:1 | Slain by a jackal Vault maps used: D:1: erik_arrival_triangle_small, interstate_on_off, corexii_corridor_pit Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Flame Tongue || 1 Dodge: Dodged || 7 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 213 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: erik_arrival_triangle_small, interstate_on_off, corexii_corridor_pit Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 87.3 | 213.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 87.3 | 213.0 +-------+-------+-------+-------+-------+----------------------