Dungeon Sprint DCSS version 0.22-a0-458-gb446440 (webtiles) character file. 3153 Mgcat the Executioner (level 9, -3/74 HPs) Began as a Deep Dwarf Fighter on June 8, 2018. Was a High Priest of Makhleb. Slain by a sun demon (16 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:10 (903 turns). Mgcat the Executioner (Deep Dwarf Fighter) Turns: 903, Time: 00:04:11 Health: -3/74 AC: 27 Str: 33 XL: 9 Next: 62% Magic: 8/8 EV: 0 Int: 8 God: Makhleb [*****.] Gold: 0 SH: 29 Dex: 15 Spells: 8/8 levels left rFire . . . SeeInvis + s - +14 obsidian axe {chop, +Fly SInv *Curse} (curse) rCold . . . Gourm . r - +18 shield of the Gong {rElec rN+ MR+ EV-5} rNeg + . . Faith . q - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rPois . Spirit . n - +0 helmet {SInv} rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR +++.. NoTele + (no boots) Stlth ..........NoCast + (no amulet) HPRegen 0.00/turn p - +6 ring of strength MPRegen 0.11/turn t - +6 ring of strength @: mesmerised, non-regenerating, studying Dodging A: damage resistance, heal wounds, sense surroundings 2, no regeneration a: Heal Wounds, Minor Destruction, Lesser Servant of Makhleb, Major Destruction, Greater Servant of Makhleb, Renounce Religion, Evoke Flight You were in the Dungeon. You worshipped Makhleb. Makhleb was extremely pleased with you. You were not hungry. You visited 1 branch Inventory: Hand Weapons s - the cursed +14 obsidian axe (weapon) {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. Armour n - a +0 helmet of see invisible (worn) (You found it in the Dungeon) q - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. r - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery p - a +6 ring of strength (left hand) (You found it in the Dungeon) t - a +6 ring of strength (right hand) (You found it in the Dungeon) Wands w - a wand of disintegration (7) (You found it in the Dungeon) x - a wand of iceblast (7) (You found it in the Dungeon) y - a wand of acid (7) (You found it in the Dungeon) Scrolls b - 4 scrolls of enchant armour c - a scroll of brand weapon k - 4 scrolls of blinking {!r} E - 4 scrolls of amnesia F - 7 scrolls of fog G - a scroll of holy word {!r} H - 5 scrolls of identify I - 5 scrolls of remove curse J - 2 scrolls of fear Potions d - 6 potions of might e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage {!q} z - 2 potions of brilliance A - 2 potions of invisibility B - 4 potions of resistance D - 5 potions of agility Books m - a manual of Dodging {!d} (You found it in the Dungeon) Miscellaneous a - a lightning rod (4/4) (You found it in the Dungeon) l - a box of beasts v - a crystal ball of energy (You found it in the Dungeon) Comestibles f - 7 rations Skills: - Level 2.6 Fighting + Level 21.8 Axes - Level 3.2 Armour - Level 3.2 Shields You had 8 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map the area around you. You do not regenerate. Message History Visions of slaying the sun demon flood into your mind. Unknown command. Unknown command. Unknown command. Okay, then. Unknown command. Unknown command. Unknown command. The sun demon hits your smoke demon! Your smoke demon is engulfed in flames. Your smoke demon resists. Daninteb hits your smoke demon. Daninteb freezes your smoke demon. Your ynoxinul gestures. Your smoke demon hits Daninteb but does no damage. Your smoke demon hits Daninteb. x2 The crimson imp disappears for a moment. The shadow imp grins evilly. The sun demon hits your smoke demon! Your smoke demon is engulfed in flames. Your smoke demon resists. Visions of slaying the white imp flood into your mind. Daninteb gestures at you. The spray of metal splinters hits you! The spray of metal splinters hits your ynoxinul. Your ynoxinul dies! Your ufetubus disappears in a puff of smoke! x3 Your smoke demon gestures at Daninteb. Daninteb is smitten. The white imp gestures at you. The puff of frost hits your smoke demon. Your smoke demon dies! You slash Daninteb! You open a gate to Pandemonium! A demon appears! Daninteb is moderately wounded. You hit the sun demon. You open a gate to Pandemonium! A demon appears! Visions of slaying the sun demon flood into your mind. Daninteb gestures at you. The bolt of dispelling energy hits you! Your magical effects are unravelling. The bolt of dispelling energy hits your ice devil. You block the sun demon's attack. BOUMMMMG! You slash Daninteb! Daninteb is moderately wounded. You slash the sun demon! You slash the white imp! You completely miss the shadow imp. Visions of slaying the white imp flood into your mind. You block Daninteb's attack. GONNNNG! You block the shadow imp's attack. GONNNNG! You block the sun demon's attack. PTOANNNG! You hit the sun demon but do no damage. The sun demon is moderately wounded. You hit Daninteb but do no damage. You open a gate to Pandemonium! A demon appears! You slash the shadow imp! You open a gate to Pandemonium! A demon appears! You kill the shadow imp! Makhleb accepts your kill. You feel better. You hit the iron imp. You open a gate to Pandemonium! A demon appears! Visions of slaying the sun demon flood into your mind. Your ice devil disappears in a puff of smoke! Your sun demon barely misses the iron imp. Daninteb gestures at you. The bolt of dispelling energy hits you! Your magical effects are unravelling. You slash Daninteb! Daninteb is heavily wounded. You slash the sun demon! You open a gate to Pandemonium! A demon appears! You closely miss the iron imp. Your ice devil disappears in a puff of smoke! Your orange demon disappears in a puff of smoke! The sun demon hits you. You are engulfed in flames!! You block Daninteb's attack. GONNNNG! Your sun demon hits the iron imp. The iron imp is engulfed in flames. The iron imp completely resists. You slice Daninteb!! Daninteb is severely wounded. You slash the iron imp! You kill the iron imp! Makhleb accepts your kill. You can now summon a greater servant of Makhleb. You feel better. You slash the sun demon! Daninteb hits you!! * * * LOW HITPOINT WARNING * * * Daninteb freezes you. * * * LOW HITPOINT WARNING * * * You block the sun demon's attack. BOUMMMMG! The crimson imp hits your sun demon but does no damage. You slash Daninteb! Daninteb is almost dead. You hit the white imp. You kill the white imp! Makhleb accepts your kill. You feel better. You slash the sun demon! You block Daninteb's attack. GONNNNG! The sun demon hits you. * * * LOW HITPOINT WARNING * * * You are engulfed in flames! You die... ▓...©....▓...©....▓ ,▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ,, © ,▓..8©8..▓ * , ▓..|[)..▓ , ,▓..".|..▓ * ,, ▓.......▓ ▓....5.3▓ *,, , , ▓...33&.▓ , , , ▓....@4.▓ ,* , ,▓.▓..§▓.▓ ▓...©...▓ , ** * * *▓▓▓▓▓▓▓▓▓ * , ©8,,* ,, ,, , ,,,* , , , ,, , ,, , * , , You could see Daninteb, a sun demon, a crimson imp, a friendly soul eater, a friendly sun demon and a friendly chaos spawn. Vanquished Creatures A yellow draconian (D) 2 draconians (D) 3 merfolk (D) A necrophage (D) A wight (D) An orc priest (D) An orc wizard (D) An iron imp (D) A shadow imp (D) A white imp (D) An adder zombie (D) 3 orcs (D) A bat skeleton (D) A bat zombie (D) A jackal skeleton (D) 20 creatures vanquished. Vanquished Creatures (collateral kills) A red draconian (D) 1 creature vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Mgcat the Deep Dwarf Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found a transporter. 1 | D | Found a viscous altar of Jiyva. 1 | D | Found an ancient bone altar of Kikubaaqudgha. 1 | D | Found a hazy altar of Hepliaklqana. 1 | D | Found a corrupted altar of Lugonu. 1 | D | Found an opulent altar of Gozag. 1 | D | Found a burning altar of Makhleb. 2 | D | Banished a spatial maelstrom 4 | D | Found a stormy altar of Qazlal. 4 | D | Found an iron altar of Okawaru. 4 | D | Found a sacrificial altar of Ru. 4 | D | Found a sparkling altar of Nemelex Xobeh. 4 | D | Found a deep blue altar of Sif Muna. 4 | D | Found a bloodstained altar of Trog. 12 | D | Became a worshipper of Makhleb the Destroyer 16 | D | Found the +6 shillelagh "Devastator" {shatter} 16 | D | Found the +11 plutonium sword {*Contam Stlth-} 16 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 16 | D | Found the +9 sword of Zonguldrok {reap} 16 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 16 | D | Found the +0 sword of Power 16 | D | Found the +5 mace of Variability {chaos} 16 | D | Found the +7 Singing Sword 16 | D | Found the +7 longbow "Piercer" {penet, EV-2} 18 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 18 | D | Found the +10 dark maul {crush} 18 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} 18 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 18 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 101 | D | Reached skill level 8 in Axes 101 | D | Reached XP level 2. HP: 27/27 MP: 2/2 117 | D | Entered arena 2. 117 | D | Found a transporter. 130 | D | Entered arena 3. 130 | D | Noticed a merfolk 130 | D | Noticed a merfolk 130 | D | Noticed a merfolk 130 | D | Found a transporter. 138 | D | Killed a merfolk 138 | D | Reached * piety under Makhleb 138 | D | Reached skill level 13 in Axes 138 | D | Reached XP level 3. HP: 24/33 MP: 3/3 138 | D | Reached XP level 4. HP: 29/40 MP: 4/4 138 | D | Reached XP level 5. HP: 34/46 MP: 5/5 141 | D | Killed a merfolk 141 | D | Reached skill level 15 in Axes 141 | D | Reached XP level 6. HP: 28/55 MP: 6/6 142 | D | Killed a merfolk 142 | D | Reached skill level 16 in Axes 142 | D | Reached XP level 7. HP: 31/61 MP: 7/7 749 | D | Entered arena 4. 749 | D | Noticed a red draconian 749 | D | Noticed a draconian 749 | D | Noticed a yellow draconian 749 | D | Noticed a draconian 749 | D | Found a transporter. 755 | D | Killed a red draconian 755 | D | Reached ** piety under Makhleb 755 | D | Reached skill level 19 in Axes 755 | D | Reached XP level 8. HP: 38/68 MP: 7/7 757 | D | Killed a draconian 763 | D | Killed a yellow draconian 763 | D | Reached skill level 21 in Axes 763 | D | Gained mutation: You passively map the area around you. [Deep Dwarf growth] 763 | D | Reached XP level 9. HP: 48/74 MP: 8/8 771 | D | Killed a draconian 853 | D | Got the cursed ring of Ocif {rPois MP+9 EV-5 Int+4 Dex-4} 859 | D | Entered arena 5. 859 | D | Found a transporter. 860 | D | Reached *** piety under Makhleb 874 | D | Entered arena 6. 874 | D | Found a transporter. 876 | D | Reached **** piety under Makhleb 894 | D | Entered arena 7. 894 | D | Noticed a sun demon 894 | D | Noticed Daninteb the pandemonium lord 895 | D | Found a transporter. 902 | D | Reached ***** piety under Makhleb 902 | D | HP: 14/74 [Daninteb the pandemonium lord (17)] 903 | D | Slain by a sun demon Vault maps used: D: sprint_v Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Axes | 8 13 15 16 19 21 | 21.8 Fighting | | 2.6 Armour | | 3.2 Shields | | 3.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Broad axe | 4 | 4 | 33 || 41 Abil: Heal Wounds | | | 1 || 1 Use: Potion | 1 | | || 1 Stab: Distracted | | | 2 || 2 Armor: Plate armour | 4 | 1 | 6 || 11 Dodge: Dodged | 1 | | || 1 Block: Shield | 6 | 6 | 28 || 40 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4493 | 0.0 | 0 | 21 | 0.0 | 903 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 4493 | 0.0 | 0 | 21 | 0.0 | 903 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D: sprint_v Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 73.1 | 0.4 | 903.0 Dungeon | 100.0 | 100.0 | 0.0 | 73.1 | 0.4 | 903.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 4493.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 4493.0 +-------+-------+-------+-------+-------+----------------------