Mgcat Level 1 of the Dungeon (0, 0, D:1) 13 stones (3, -1, D:1) a cursed -1 dagger (8, 14, D:1) a +0 leather armour (10, -17, D:1) 15 sling bullets (13, -6, D:1) a +0 club (14, -6, D:1) a +0 dagger (15, -12, D:1) 22 sling bullets (15, -4, D:1) a stone (16, -3, D:1) a stone (17, -4, D:1) 15 stones (19, -9, D:1) a +0 leather armour (20, 18, D:1) 16 stones (24, 8, D:1) 21 stones (37, 7, D:1) a +0 club (42, 15, D:1) a +0 dagger (57, 15, D:1) a +0 club (57, 21, D:1) a +0 animal skin (58, 15, D:1) a +0 whip (59, 18, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 18 stones (11, -19, D:2) a +0 club (11, -14, D:2) a +0 scale mail (16, 1, D:2) 16 stones (18, -23, D:2) a +0 helmet (21, -30, D:2) a +0 robe (23, -17, D:2) 12 sling bullets (24, -3, D:2) 3 tomahawks (31, -3, D:2) 7 javelins (39, -14, D:2) a +0 club (39, -3, D:2) 17 stones (41, -38, D:2) a +0 club (44, -6, D:2) a +0 leather armour (45, 10, D:2) a stone (46, -38, D:2) a stone (46, -37, D:2) a stone (47, 11, D:2) 4 stones (55, -34, D:2) 16 sling bullets (57, -25, D:2) 21 arrows (65, -4, D:2) 7 javelins Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -6, D:3) a poisoned tomahawk (1, -3, D:3) a +0 hand axe a +0 leather armour (2, -4, D:3) a poisoned tomahawk (2, -3, D:3) a +0 whip a +2 mace of crushing a +0 scale mail (2, 2, D:3) a +0 club (3, -18, D:3) a +1 dagger of flaming (3, -3, D:3) a +1 dagger of electrocution a +0 robe (3, -1, D:3) 2 poisoned tomahawks (8, -2, D:3) a stone (10, -1, D:3) a stone (11, 1, D:3) a stone (13, 4, D:3) a +0 dagger (14, 1, D:3) 2 stones (28, -16, D:3) a stone (28, -5, D:3) 19 stones (28, -3, D:3) 22 stones (30, -2, D:3) a cursed -1 dagger (33, -16, D:3) 3 stones (35, -16, D:3) a +0 flail 11 stones (41, -17, D:3) a +0 hand axe (42, -12, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, -2, D:4) a +3 dagger a +0 robe (4, -12, D:4) a +0 dagger a +0 robe (11, 1, D:4) a +0 scale mail (13, -15, D:4) a +0 mace a +0 leather armour (14, -17, D:4) a +0 flail a +0 scale mail (14, -16, D:4) a +0 club a +0 club (15, -17, D:4) a +0 dagger (18, -26, D:4) a +0 robe (38, -23, D:4) a +0 chain mail (41, -18, D:4) 19 arrows (44, -36, D:4) 21 stones (47, -25, D:4) a +0 dagger a +0 robe (48, -25, D:4) a +0 scimitar a +0 chain mail a +0 club (49, -25, D:4) a cursed -1 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 flail (4, -1, D:5) a +0 flail (6, -1, D:5) 10 arrows (7, -13, D:5) a +0 ring mail (7, -5, D:5) a +0 hunting sling of freezing (11, -15, D:5) a +0 whip a +0 ring mail (14, -15, D:5) a +0 club (16, -15, D:5) a +0 dagger a +0 ring mail (25, -4, D:5) 2 large rocks (25, 12, D:5) 9 stones (33, -9, D:5) an uncursed ring of magical power {MP+9} (38, 24, D:5) 23 stones (40, 11, D:5) a +0 quarterstaff (47, -7, D:5) a +0 short sword (48, -8, D:5) a +0 whip (48, -7, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Xaymaughet's Jewellery Emporium an uncursed amulet of the acrobat (330 gold) an uncursed ring of protection from cold (275 gold) a +2 ring of dexterity (82 gold) an uncursed amulet of guardian spirit (330 gold) a cursed ring of teleportation (49 gold) an uncursed amulet of faith (440 gold) an uncursed ring of resist corrosion (220 gold) a cursed amulet of inaccuracy (22 gold) an uncursed amulet of the acrobat (330 gold) [Shop] Eblerij's Gadget Shop a wand of polymorph (19) (210 gold) a wand of digging (16) (400 gold) a lamp of fire (400 gold) a box of beasts (200 gold) a wand of acid (10) (280 gold) a lightning rod (4/4) (400 gold) a wand of clouds (3) (210 gold) a sack of spiders (200 gold) a crystal ball of energy (200 gold) [Shop] Tashrexi's Assorted Antiques a scroll of blinking (225 gold) a scroll of enchant armour (225 gold) a book of Flames (1050 gold) a potion of curing (90 gold) a scroll of teleportation (90 gold) a scroll of enchant weapon (225 gold) a +0 hand axe (90 gold) a +0 arbalest (135 gold) a wand of polymorph (18) (600 gold) a wand of acid (8) (720 gold) a +0 dagger (60 gold) a potion of degeneration (30 gold) a +0 leather armour (60 gold) a +0 whip (75 gold) a wand of iceblast (13) (510 gold) (0, 0, D:6) a +0 scale mail (15, -11, D:6) a +0 dagger a +0 leather armour a +0 short sword a +0 ring mail (15, -10, D:6) a +0 flail a +0 ring mail (16, -10, D:6) a +0 chain mail (26, -12, D:6) a +0 mace (29, 2, D:6) a +0 scale mail (30, -12, D:6) a +0 leather armour (30, -1, D:6) a +0 plate armour (30, 20, D:6) a +0 mace (31, -1, D:6) a +0 dagger a +0 dagger a +0 leather armour (38, 11, D:6) a +0 rapier (42, 6, D:6) a +0 plate armour (45, 13, D:6) a +0 whip (46, -8, D:6) a +0 dagger (51, 5, D:6) 18 stones (51, 13, D:6) 4 tomahawks a +0 scale mail a +0 hand axe a +0 leather armour 18 stones (52, 12, D:6) a +0 trident 4 tomahawks a +0 scale mail (53, 29, D:6) a +0 pair of boots (54, 29, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (3, 0, D:7) a +0 scale mail (11, 7, D:7) a sling bullet (13, 6, D:7) a +0 quarterstaff a +0 hunting sling 26 sling bullets a +3 leather armour of poison resistance (14, 6, D:7) a sling bullet (16, 5, D:7) a sling bullet (17, 5, D:7) a sling bullet (18, 4, D:7) a +0 dagger (23, -4, D:7) a +0 whip (28, 21, D:7) a book of Maledictions (30, 4, D:7) a +0 dagger a +0 robe (30, 5, D:7) a +0 flail a +0 chain mail (31, 4, D:7) a +0 falchion a +0 leather armour (32, 3, D:7) a +0 short sword (32, 24, D:7) 14 arrows (39, 16, D:7) a cursed +0 chain mail (56, 4, D:7) 23 stones Level 8 of the Dungeon [Shop] Gilets's Armour Shop a +2 scale mail of fire resistance (252 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) the cursed +0 scale mail "Zuquiz" {rN++ Dex+5} (348 gold) It affects your dexterity (+5). It greatly protects you from negative energy. It has a curse placed upon it. a +2 cloak of poison resistance (222 gold) a +0 leather armour (24 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) a +4 ring mail of poison resistance (336 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (496 gold) It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. (0, 0, D:8) an uncursed ring of wizardry {Wiz+, !d} (4, -45, D:8) a +1 scimitar of flaming a +0 robe (6, -35, D:8) a +0 dagger (9, -27, D:8) 8 poisoned needles (11, 3, D:8) a +0 shortbow 4 arrows (12, -12, D:8) Quvaminn's Collected Works on Talismans and Stones Spells Type Level a - Infusion Charms 1 b - Sandblast Earth 1 c - Song of Slaying Charms 2 d - Passwall Transmutation/Earth 2 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Shatter Earth 9 Trog disapproves of the use of such an item. (12, 2, D:8) a scroll of amnesia 2 scrolls of random uselessness (13, 10, D:8) 17 arrows (14, 1, D:8) an arrow (15, -33, D:8) a +0 ring mail (15, 1, D:8) an arrow (20, -20, D:8) a +0 mace (28, -14, D:8) Sif Muna's Incunabulum of Nature Spells Type Level a - Summon Small Mammal Summoning 1 b - Beastly Appendage Transmutation 1 c - Call Canine Familiar Summoning 3 d - Spider Form Transmutation/Poison 3 Trog disapproves of the use of such an item. (32, -24, D:8) 3 potions of cancellation (34, -42, D:8) 16 arrows (36, -17, D:8) a scroll of magic mapping (38, -15, D:8) a -1 spear of piercing (unseen) (39, -39, D:8) a +0 dire flail a +0 giant club (43, -44, D:8) 4 tomahawks (44, -29, D:8) a +0 leather armour (53, -3, D:8) a +0 pair of boots (55, 7, D:8) a +0 war axe Level 9 of the Dungeon (16, 0, D:9) a +0 club (17, -2, D:9) a +0 dagger (17, 0, D:9) a +0 dagger a +0 robe (18, 0, D:9) a +0 short sword (19, -19, D:9) a +0 plate armour (20, 17, D:9) a +0 blowgun (26, 10, D:9) 23 bolts (27, 0, D:9) a +0 leather armour (27, 8, D:9) 19 arrows (31, 2, D:9) a +0 leather armour (32, 8, D:9) a +0 flail a tomahawk (34, -11, D:9) a +0 giant spiked club a +0 giant spiked club (38, 8, D:9) 2 tomahawks (47, 26, D:9) a +0 buckler (55, -18, D:9) a +0 leather armour (56, 7, D:9) a +0 hand axe 16 stones (56, 8, D:9) a +0 dagger a +0 robe a +0 mace (56, 9, D:9) a +0 dagger a +0 robe (57, 8, D:9) a +0 glaive a +0 chain mail (57, 25, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Amunota's Gadget Emporium a lightning rod (4/4) (560 gold) a lamp of fire (560 gold) a lightning rod (4/4) (560 gold) a fan of gales (560 gold) a wand of polymorph (20) (308 gold) a wand of enslavement (15) (238 gold) a lamp of fire (560 gold) (12, -24, D:10) an arrow (15, -27, D:10) a +0 shortbow 16 arrows (16, -27, D:10) 24 sling bullets (20, -35, D:10) a javelin (20, 1, D:10) a +0 giant club (21, -33, D:10) an arrow (22, -34, D:10) an arrow (22, -24, D:10) a +0 giant spiked club a +0 giant club (24, -31, D:10) a +0 scale mail a +0 double sword of protection (26, -29, D:10) a javelin (28, -27, D:10) a javelin (30, -25, D:10) 2 javelins (31, -31, D:10) a stone (33, -34, D:10) an arrow (33, -33, D:10) an arrow (33, -31, D:10) an arrow (33, -29, D:10) a tomahawk (33, -28, D:10) a stone a tomahawk (33, -27, D:10) a stone a +0 shortbow 16 arrows (33, -26, D:10) a +0 robe a +0 dagger (34, -4, D:10) a book of Necromancy (35, -25, D:10) 15 stones a +0 club (36, -26, D:10) a cursed +0 hand axe (36, -25, D:10) a +0 plate armour 5 tomahawks a +0 halberd (37, -25, D:10) a +0 giant spiked club (40, -17, D:10) a +0 pair of boots a +1 plate armour a +1 mace of draining (41, -44, D:10) an uncursed staff of poison (49, -24, D:10) a +0 robe a cursed -2 dagger (50, -24, D:10) a +0 mace (50, -23, D:10) a cursed +0 leather armour a +2 whip of flaming Level 11 of the Dungeon (0, 0, D:11) a large rock {!d} (1, 6, D:11) a +0 spear (2, -2, D:11) 2 large rocks {!d} (2, -1, D:11) a large rock {!d} (4, 0, D:11) a +0 flail of protection (5, 26, D:11) 15 bolts (9, -8, D:11) a +0 hunting sling (11, -1, D:11) a cursed +0 battleaxe a +0 robe (11, 0, D:11) a +0 robe (13, 0, D:11) a +0 giant club a +0 giant spiked club a +1 falchion a +0 robe (15, 9, D:11) a +2 ring of strength a +4 ring of intelligence (21, 25, D:11) a +0 dagger (24, -8, D:11) a +0 leather armour (25, 30, D:11) a cursed -1 flail a +0 chain mail a +0 ring mail (25, 31, D:11) a +0 flail a +0 club a +0 dagger a +0 leather armour a cursed +0 glaive a +0 plate armour (25, 32, D:11) a +1 dagger of venom a +0 robe (26, 32, D:11) a +0 halberd a +0 plate armour (26, 33, D:11) a +0 dagger a +0 scale mail (27, 32, D:11) a +0 short sword a +0 war axe (27, 33, D:11) a +0 flail (28, -5, D:11) a +0 vampiric dagger (28, 31, D:11) a +0 long sword a +0 plate armour (28, 32, D:11) a +0 whip a +0 leather armour (28, 33, D:11) a +0 dagger a +0 robe (29, 18, D:11) a +0 rapier (39, -10, D:11) 18 arrows a +0 shortbow (43, -9, D:11) an arrow (45, -10, D:11) an arrow (49, 16, D:11) 20 stones Level 12 of the Dungeon (0, 0, D:12) 18 stones (1, -4, D:12) 12 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand crossbow (4, -32, Lair:1) a +0 trident a +1 battleaxe an uncursed ring of resist corrosion a +0 hand axe (26, -19, Lair:1) 27 stones (38, -23, Lair:1) an uncursed ring of poison resistance {rPois, !d} (39, 7, Lair:1) 6 bolts (52, 9, Lair:1) an uncursed ring of fire {rF+, rC-} an uncursed ring of teleportation {+/*tele, !d} (56, -11, Lair:1) 10 stones (59, -3, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (13, -14, Lair:2) a book of Cantrips (36, 34, Lair:2) 15 stones (43, 25, Lair:2) a +0 war axe (48, 8, Lair:2) a book of Frost Level 3 of the Lair of Beasts (0, 0, Lair:3) the +8 trident of the Pit {flame, *Slow rElec rPois Dex-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-5). It insulates you from electricity. It protects you from poison. It may slow you when you take damage. (2, 27, Lair:3) 19 sling bullets (4, 4, Lair:3) 14 arrows (16, 14, Lair:3) 20 arrows (25, 20, Lair:3) a +2 pair of gloves (27, -4, Lair:3) an uncursed ring of magical power {MP+9} (44, 41, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) 22 bolts (28, -31, Lair:4) 17 stones (43, 15, Lair:4) a +3 quarterstaff of crushing (51, -6, Lair:4) 6 sling bullets (51, 27, Lair:4) 31 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a book of Alchemy (13, -11, Lair:5) a +0 leather armour (42, -1, Lair:5) 27 stones (46, 2, Lair:5) a +0 leather armour (55, 14, Lair:5) a Young Poisoner's Handbook (56, -13, Lair:5) a +0 scimitar Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 troll leather armour {regen} (2, -22, Lair:6) 11 stones (3, -30, Lair:6) a +0 battleaxe (5, -39, Lair:6) a cursed +0 scale mail (6, -38, Lair:6) a +0 robe (7, -31, Lair:6) 25 stones (10, -8, Lair:6) a +0 spear (11, -20, Lair:6) 21 stones (12, -7, Lair:6) a book of the Earth (13, -5, Lair:6) 2 potions of degeneration {!q} an uncursed amulet of the acrobat (14, -19, Lair:6) a +2 falchion of electrocution (16, -35, Lair:6) 14 bolts (19, -18, Lair:6) a +0 cloak (29, -17, Lair:6) a +0 quarterstaff (33, -19, Lair:6) 16 stones (53, -40, Lair:6) the +6 great sword of Accord {slice, rElec rF+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. (54, -35, Lair:6) a +0 war axe (59, -25, Lair:6) a +0 pair of gloves (64, -51, Lair:6) the +0 chain mail "Bylialeu" {rElec} It insulates you from electricity. Level 1 of the Shoals (0, 0, Shoals:1) a large rock (1, -4, Shoals:1) a large rock (unseen) (1, 3, Shoals:1) a large rock (2, 1, Shoals:1) a +0 pair of gloves (13, 21, Shoals:1) a +0 trident (16, 22, Shoals:1) a +0 robe Level 2 of the Shoals (0, 0, Shoals:2) a stone (1, -7, Shoals:2) a +0 ring mail (1, 0, Shoals:2) a +0 spear (unseen) (1, 1, Shoals:2) a +0 spear (still there?) a stone (still there?) (2, -5, Shoals:2) a +0 mace (2, -1, Shoals:2) a +0 quarterstaff (still there?) 6 tomahawks of returning (still there?) a +0 trident (still there?) (2, 0, Shoals:2) a +0 quarterstaff a +1 hunting sling of velocity 8 stones (3, -7, Shoals:2) a +0 trident (3, -4, Shoals:2) a stone (4, -7, Shoals:2) a stone (4, -5, Shoals:2) a stone (5, -7, Shoals:2) a stone (6, -7, Shoals:2) a stone (6, 6, Shoals:2) 2 sling bullets (7, -3, Shoals:2) a stone (7, 0, Shoals:2) a stone (7, 3, Shoals:2) a stone (10, 6, Shoals:2) a ration (13, -10, Shoals:2) 19 sling bullets Level 4 of the Shoals (0, 0, Shoals:4) a potion of degeneration (12, 6, Shoals:4) a book of Maledictions (19, -8, Shoals:4) a javelin of penetration a javelin (20, -9, Shoals:4) a stone (unseen) (20, -7, Shoals:4) a +0 trident (21, -11, Shoals:4) a +1 vampiric rapier a cursed +0 robe a potion of curing (21, -9, Shoals:4) a stone (21, -6, Shoals:4) 3 poisoned javelins (22, -5, Shoals:4) a +0 fustibalus a +0 quarterstaff 12 sling bullets a satyr corpse (22, -3, Shoals:4) a +0 spear (unseen) (23, -9, Shoals:4) 2 stones (still there?) a stone (still there?) (23, -7, Shoals:4) a sling bullet (still there?) a +5 hand axe of chopping (still there?) (23, -6, Shoals:4) a sling bullet a +0 robe a +0 rapier a merfolk skeleton (23, -4, Shoals:4) a stone (23, -3, Shoals:4) a +0 spear (23, -2, Shoals:4) a +0 quarterstaff (unseen) (24, -7, Shoals:4) a sling bullet (24, -3, Shoals:4) a +0 spear (unseen) (24, -2, Shoals:4) a +0 club (unseen) (25, -10, Shoals:4) a +2 rapier of draining a +0 robe a merfolk corpse (25, -8, Shoals:4) a sling bullet (26, -8, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (26, 4, Shoals:4) 17 gold pieces (27, -12, Shoals:4) a snapping turtle skeleton (27, -11, Shoals:4) a harpy skeleton (27, -10, Shoals:4) a +8 demon trident of electrocution a cursed +0 robe (28, -9, Shoals:4) 18 arrows (29, -9, Shoals:4) a tomahawk of returning (32, -10, Shoals:4) 6 tomahawks of returning (unseen)