Dungeon Crawl Stone Soup version 0.22-a0-433-gd2a9cce (webtiles) character file. 27 Mgcat the Chopper (level 3, 0/31 HPs) Began as a Hill Orc Berserker on May 28, 2018. Was a Follower of Trog. Slain by Sigmund ... wielding a +0 scythe (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:34 (220 turns). Mgcat the Chopper (Hill Orc Berserker) Turns: 220, Time: 00:01:34 Health: 0/31 AC: 2 Str: 20 XL: 3 Next: 10% Magic: 3/3 EV: 12 Int: 7 God: Trog [*.....] Gold: 13 SH: 0 Dex: 10 Spells: 2/2 levels left rFire + . . SeeInvis . a - +0 hand axe rCold + . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois + Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: confused, resistant A: no striking features a: Berserk, Renounce Religion You were on level 2 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Potions e - a potion of resistance Comestibles c - 2 rations d - 8 chunks of flesh {@w0} Skills: - Level 3.6 Fighting + Level 5.5 Axes - Level 2.1 Armour - Level 1.5 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History Trog accepts your kill. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. HP restored. You feel yourself speed up. Marking area around Sigmund as unsafe for travelling. Sigmund the Dreaded comes into view. He is wielding a scythe. Sigmund shouts! Unknown command. Unknown command. Unknown command. You're still recovering from your berserk rage. Okay, then. You recover from your berserk rage. Sigmund closely misses you. You hit Sigmund. Sigmund is lightly wounded. Sigmund gestures at you while chanting. You are confused. You barely miss Sigmund. Sigmund is lightly wounded. A giant cockroach comes into view. Sigmund barely misses you. You closely miss Sigmund. Sigmund is lightly wounded. It was a potion of resistance. You feel protected. Sigmund barely misses you. You're too confused! Unknown command. Unknown command. You slash Sigmund! Sigmund is heavily wounded. Sigmund closely misses you. You hit Sigmund. Sigmund is heavily wounded. You feel less confused. You slash Sigmund! Sigmund is severely wounded. Sigmund points at you and mumbles some strange words. You are confused. You're too confused! You're too confused! You closely miss Sigmund. Sigmund is severely wounded. Sigmund casts a spell at you. You are more confused. Sigmund gestures at you while chanting. You are more confused. You miss Sigmund. Sigmund is severely wounded. Sigmund casts a spell at you. You resist with significant effort. You bump into the tree. Sigmund gestures at you while chanting. You are more confused. You barely miss Sigmund. Sigmund is severely wounded. Sigmund closely misses you. You bump into the tree. Sigmund hits you with a scythe. You hit Sigmund but do no damage. Sigmund is severely wounded. You're too confused to move! Sigmund casts a spell at you. You resist with significant effort. You bump into the tree. Sigmund barely misses you. You bump into the tree. Sigmund gestures at you while chanting. The magic dart hits you! The giant cockroach closely misses you. You bump into the rock wall. Sigmund hits you with a scythe. The giant cockroach misses you. You hit the giant cockroach. You kill the giant cockroach! Trog accepts your kill. Sigmund whispers, "You'll know eternity soon." Sigmund gestures at you while chanting. You are more confused. You bump into the tree. Sigmund hits you from afar with a scythe! * * * LOW HITPOINT WARNING * * * You bump into the tree. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You bump into the tree. You hear some strange, mumbled words. Something tries to affect you, but you resist. Something hits you. * * * LOW HITPOINT WARNING * * * You completely miss something. You completely miss something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You're too confused to move! You hear some strange, mumbled words. You are more confused. You bump into the tree. Something hits you. You die... ...#..##..###..# #.. #.## ##.## #. ##.#####..# . ........#.## ....#####..# .♣#♣.♣#♣#♣#.# ..........#..# ♣.♣.♣.♣†♣.## ......{@..# ♣.♣.♣.♣.♣## .....# ♣.♣.♣.♣ .......# ♣#♣#♣ ♣#♣ There were no monsters in sight! Vanquished Creatures An adder (D:2) An ooze (D:1) A leopard gecko (D:1) 2 giant cockroaches (D:2) A goblin (D:2) A hobgoblin (D:1) 4 bats 2 frilled lizards (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Hill Orc Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 22 | D:1 | Reached XP level 2. HP: 21/26 MP: 2/2 125 | D:1 | Reached skill level 5 in Axes 162 | D:2 | Reached XP level 3. HP: 30/31 MP: 3/3 191 | D:2 | Noticed Sigmund 213 | D:2 | HP: 7/31 [Sigmund/scythe (12)] 216 | D:2 | HP: 1/31 [something (6)] 220 | D:2 | Slain by Sigmund Vault maps used: D:1: dpeg_arrival_windows_large_door, nemelex_altar_shiori D:2: serial_forest, infiniplex_forest_lined_room_3, infiniplex_forest_clump_medium, infiniplex_forest_clump_curved, infiniplex_forest_side_room, infiniplex_forest_lined_room_, infiniplex_forest_zigzag_1, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Axes | 5 | 5.5 Fighting | | 3.6 Armour | | 2.1 Dodging | | 1.5 Action || total -------------------------++------- Melee: Hand axe || 35 Invok: Berserk || 2 Use: Potion || 1 Armor: Animal skin || 10 Dodge: Dodged || 33 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 39 | 0.0 | 0 | 14 | 0.0 | 220 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 19 | 0.0 | 0 | 9 | 0.0 | 147 D:2 | 0 | 20 | 0.0 | 0 | 5 | 0.0 | 73 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_windows_large_door, nemelex_altar_shiori D:2: serial_forest, infiniplex_forest_lined_room_3, infiniplex_forest_clump_medium, infiniplex_forest_clump_curved, infiniplex_forest_side_room, infiniplex_forest_lined_room_, infiniplex_forest_zigzag_1, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 7.7 | 0.0 | 53.7 | 101.5 Dungeon | 100.0 | 100.0 | 7.7 | 0.0 | 53.7 | 101.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.5 +-------+-------+-------+-------+-------+----------------------