Dungeon Crawl Stone Soup version 0.22-a0-419-g492bfec (webtiles) character file. 106 Mgcat the Chiller (level 4, 0/30 HPs) Began as a Merfolk Ice Elementalist on May 15, 2018. Killed by nerve-wracking pain ... invoked by Grinder (6 damage) ... on level 3 of the Dungeon. The game lasted 00:07:19 (2922 turns). Mgcat the Chiller (Merfolk Ice Elementalist) Turns: 2922, Time: 00:07:20 Health: 0/30 AC: 3 Str: 8 XL: 4 Next: 84% Magic: 0/8 EV: 13 Int: 15 God: Gold: 40 SH: 0 Dex: 14 Spells: 3/9 levels left rFire . . . SeeInvis . q - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . l - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons q - a +0 dagger (weapon) (You took it off a goblin on level 3 of the Dungeon) Armour a - a +0 robe (worn) l - a +0 helmet (worn) (You found it on level 2 of the Dungeon) Scrolls f - a scroll of noise {unknown} g - 3 scrolls of fear {unknown} h - 2 scrolls of teleportation {unknown} i - a scroll of remove curse {unknown} k - 2 scrolls of enchant armour {unknown} Potions b - a potion of mutation {unknown} e - a potion of might {unknown} j - 2 potions of degeneration {unknown} m - a potion of curing {unknown} n - a potion of brilliance {unknown} p - a potion of magic {unknown} Comestibles c - 4 rations o - 4 chunks of flesh {@w0} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 3.3 Spellcasting + Level 1.0 Conjurations + Level 0.8 Charms + Level 4.7 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ###. 2% 1 #...... b - Throw Frost Conj/Ice ##.... 9% 2 ##..... c - Ozocubu's Armour Chrm/Ice ##...... 19% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Summon Ice Beast Ice/Summ #....... 58% 4 #####.. Throw Icicle Conj/Ice ##...... 52% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Yredelemnul Annotations: D:3 Grinder Message History A quokka comes into view. A quokka is nearby! You see here a dagger. q - a dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) q - a +0 dagger (weapon) Drop what? 17/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 club. A bat comes into view. Grinder comes into view. The bat hits you but does no damage. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You freeze the bat. You kill the bat! Grinder shouts! Grinder blinks! You see here a +0 club. The quokka twitches its whiskers. The quokka barely misses you. You see here a +0 club. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka You freeze the quokka. The quokka is heavily wounded. The quokka bites you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded) You freeze the quokka. The quokka is severely wounded. The quokka bites you. The quokka barely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded) You freeze the quokka. The quokka is almost dead. The quokka misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead) You freeze the quokka. You kill the quokka! Grinder says, "You look like you could use a good racking." Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder You freeze Grinder. Grinder resists. Grinder is lightly wounded. Grinder gestures at you. You resist with significant effort. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You closely miss Grinder. Grinder is lightly wounded. Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you. You writhe in agony. Grinder hits you but does no damage. Grinder barely misses you. Grinder hits you but does no damage. Grinder hits you but does no damage. Grinder hits you. You can move again. Unknown command. Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (lightly wounded) You freeze Grinder. Grinder completely resists. Grinder is lightly wounded. Grinder hits you! * * * LOW HITPOINT WARNING * * * Your icy armour cracks and falls away as you move. Grinder gestures at you. Pain shoots through your body! You die... .## ...## #....#### #### ##.......################... ......##.5.@..............## ..$.?....################## ...##....# .. #....# # r #....# # #....# # #....# # ...... # ......$ # You could see Grinder. Vanquished Creatures A worker ant zombie (D:2) 2 adders An adder zombie (D:2) An adder skeleton (D:2) 2 worms (D:2) 2 dart slugs (D:1) 3 orcs (D:3) 2 ball pythons (D:3) A bat zombie (D:2) 3 giant cockroaches 2 hobgoblins 3 jackals (D:2) A kobold (D:2) A quokka (D:3) A ball python skeleton (D:2) 10 bats 6 frilled lizards 2 gnoll zombies (D:2) 8 goblins A jackal zombie (D:2) A leopard gecko zombie (D:2) A quokka zombie (D:2) 6 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Merfolk Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 107 | D:1 | HP: 3/13 [dart slug (1)] 351 | D:1 | Reached XP level 2. HP: 17/19 MP: 3/5 536 | D:1 | Learned a level 2 spell: Throw Frost 1080 | D:2 | Reached XP level 3. HP: 15/24 MP: 3/6 1085 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1179 | D:2 | Reached skill level 4 in Ice Magic 1475 | D:2 | Reached skill level 3 in Spellcasting 1535 | D:2 | HP: 4/24 [worker ant zombie (3)] 1543 | D:2 | HP: 2/24 [worker ant zombie (1)] 1815 | D:2 | Reached XP level 4. HP: 29/30 MP: 4/8 2442 | D:2 | Found a basalt altar of Yredelemnul. 2615 | D:3 | Found a shattered altar of Ashenzari. 2793 | D:3 | Reached skill level 1 in Conjurations 2892 | D:3 | Noticed Grinder 2914 | D:3 | Paralysed by Grinder for 7 turns 2921 | D:3 | HP: 6/30 [Grinder (9)] 2922 | D:3 | Killed from afar by Grinder Vault maps used: D:1: nzn_arrival_crosshair D:2: lemuel_zombie_altar_yredelemnul, serial_undead, serial_undead_a, serial_undead_a, serial_undead_d, serial_undead_c, serial_undead_d, serial_undead_c, first_ration, kennysheep_nondescript D:3: kb_forest_paths, ashenzari_altar_1, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ice Magic | 4 | 4.7 Spellcasting | 3 | 3.3 Conjurations | 1 | 1.0 Dodging | | 2.6 Stealth | | 2.1 Charms | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 44 | 80 || 124 Unarmed | 6 | || 6 Dagger | | 1 || 1 Cast: Freeze | 53 | 32 || 85 Throw Frost | 8 | 6 || 14 Ozocubu's Armour | 1 | 7 || 8 Eat: Chunk | 3 | 3 || 6 Ration | | 1 || 1 Armor: Robe | 18 | 49 || 67 Dodge: Dodged | 75 | 83 || 158 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 152 | 0.0 | 0 | 61 | 0.0 | 2922 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 29 | 0.0 | 0 | 17 | 0.0 | 1470 D:2 | 0 | 84 | 0.0 | 0 | 30 | 0.0 | 1074 D:3 | 0 | 39 | 0.0 | 0 | 14 | 0.0 | 378 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: nzn_arrival_crosshair D:2: lemuel_zombie_altar_yredelemnul, serial_undead, serial_undead_a, serial_undead_a, serial_undead_d, serial_undead_c, serial_undead_d, serial_undead_c, first_ration, kennysheep_nondescript D:3: kb_forest_paths, ashenzari_altar_1, uniq_grinder Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.7 | 10.9 | 68.2 | 957.7 Dungeon | 100.0 | 100.0 | 1.7 | 10.9 | 68.2 | 957.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.7 +-------+-------+-------+-------+-------+----------------------