Dungeon Crawl Stone Soup version 0.22-a0-419-g492bfec (webtiles) character file. 7 Mgcat the Conjurer (level 1, -6/13 HPs) Began as a Mummy Conjurer on May 15, 2018. Mangled by a gnoll ... wielding a +0 club (10 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (241 turns). Mgcat the Conjurer (Mummy Conjurer) Turns: 241, Time: 00:00:46 Health: -6/13 AC: 2 Str: 11 XL: 1 Next: 91% Magic: 0/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of immolation {unknown} c - a scroll of teleportation {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting + Level 3.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ##...... 45% 4 N/A Fulminant Prism Conj/Hex #......... 71% 4 N/A Dazzling Spray Conj/Hex #..... 30% 3 N/A Force Lance Conj/Tloc #....... 71% 4 N/A Searing Ray Conj ##.... 8% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The magic dart hits the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach barely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (moderately wounded, clinging) The magic dart hits the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach barely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (heavily wounded, clinging) The magic dart hits the giant cockroach. The giant cockroach is severely wounded. The giant cockroach closely misses you. The giant cockroach barely misses you. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. The giant cockroach closely misses you. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. The giant cockroach bites you but does no damage. You hit the giant cockroach. You kill the giant cockroach! Your Spellcasting skill increases to level 3! No target in view! No target in view! You open the door. 2 hobgoblins come into view. The hobgoblin shouts! x2 A gnoll comes into view. It is wielding a club. The gnoll shouts! Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club The magic dart hits the hobgoblin. The hobgoblin is almost dead. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (almost dead) The magic dart hits the hobgoblin. You kill the hobgoblin! Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (heavily wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! You see here a dart slug corpse. There is a stone staircase leading down here. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a club The magic dart hits the gnoll. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a club The magic dart hits the gnoll. The gnoll hits you with a club. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a club The magic dart hits the gnoll. The gnoll hits you with a club. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a club The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a club! Ouch! That really hurt! You die... #......# #.####.# ## #.# #.# .. #.# #.# #. #.# #.# #. #.# #.# #. #.####.##### ######.#######.#....#.... ........@g....>...†...... #####..########.####.#.. ##.########......##. #.......)........... #.#.#######.#######. #.#.#.....#.......#. #.#.#.###.#.#####.#. ##############.#.#.#<#.#.# #. .)........g....#.#.#...#.# #. You could see a gnoll. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 128 | D:1 | Reached skill level 3 in Spellcasting 241 | D:1 | Mangled by a gnoll Vault maps used: D:1: matt_arrival_spirals Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.1 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 3.4 Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Magic Dart || 18 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 13 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 11 | 0.0 | 0 | 5 | 0.0 | 241 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 11 | 0.0 | 0 | 5 | 0.0 | 241 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: matt_arrival_spirals Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 12.4 | 46.9 | 241.0 Dungeon | 100.0 | 100.0 | 0.0 | 12.4 | 46.9 | 241.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------