Dungeon Crawl Stone Soup version 0.22-a0-419-g492bfec (webtiles) character file. 3 Mgcat the Conjurer (level 1, 0/13 HPs) Began as a Mummy Conjurer on May 15, 2018. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (264 turns). Mgcat the Conjurer (Mummy Conjurer) Turns: 264, Time: 00:01:08 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 41% Magic: 0/4 EV: 12 Int: 14 God: Gold: 17 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of amnesia {unknown} c - a scroll of immolation {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.9 Spellcasting + Level 3.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 5% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ##...... 47% 4 N/A Fulminant Prism Conj/Hex #......... 73% 4 N/A Dazzling Spray Conj/Hex #..... 32% 3 N/A Force Lance Conj/Tloc #....... 73% 4 N/A Searing Ray Conj ##.... 9% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The giant cockroach misses you. The giant cockroach barely misses you. The leopard gecko closely misses you. The giant cockroach waves its antennae. The leopard gecko bites you. A goblin comes into view. It is wielding a dagger of electrocution. The goblin shouts! The giant cockroach waves its antennae. The leopard gecko barely misses you. The giant cockroach waves its antennae. The giant cockroach waves its antennae. The giant cockroach barely misses you. You see here a rat corpse. The giant cockroach barely misses you. The giant cockroach closely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (clinging) The magic dart hits the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach bites you but does no damage. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (clinging) You miscast Magic Dart. You are very lightly contaminated with residual magic. Your skin tingles. The giant cockroach bites you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (clinging) The magic dart hits the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach closely misses you. The giant cockroach bites you but does no damage. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The giant cockroach bites you. The giant cockroach misses you. The giant cockroach waves its antennae. The giant cockroach barely misses you. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (clinging) The magic dart hits the giant cockroach. The giant cockroach is almost dead. The giant cockroach closely misses you. The giant cockroach bites you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (clinging) The magic dart hits the leopard gecko. The leopard gecko is moderately wounded. The leopard gecko closely misses you. The giant cockroach barely misses you. You barely miss the giant cockroach. The giant cockroach is almost dead. The leopard gecko barely misses you. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach is almost dead. The leopard gecko barely misses you. The giant cockroach barely misses you. The leopard gecko closely misses you. You hit the giant cockroach but do no damage. The giant cockroach is almost dead. The giant cockroach bites you but does no damage. The leopard gecko closely misses you. You hit the giant cockroach but do no damage. The giant cockroach is almost dead. The giant cockroach completely misses you. The leopard gecko barely misses you. The giant cockroach barely misses you. You barely miss the giant cockroach. The giant cockroach is almost dead. The leopard gecko completely misses you. The giant cockroach misses you. You hit the giant cockroach. You kill the giant cockroach! The leopard gecko closely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko misses you. You see here a giant cockroach corpse. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (clinging) The magic dart hits the leopard gecko. The leopard gecko is moderately wounded. The leopard gecko bites you. You die... ...†.................... ####.###!#######.###### ....## ##.# #.# ####.###.## #.# ##l#.########.## #g.....†......# #.##......##..# .####.##.####.##..# ...(####.##...##@l# .....####...##..# ## .....##........# ..###.[..##.......# ....##...(#.......# #....##...##..##..# ##.........#......# .##...##...#####..# ..#....#...# #... You could see a leopard gecko. Vanquished Creatures A giant cockroach (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 263 | D:1 | HP: 3/13 [leopard gecko (5)] 264 | D:1 | Slain by a leopard gecko Vault maps used: D:1: dpeg_arrival_circle_labyrinth_c Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 13 Armor: Robe || 6 Dodge: Dodged || 31 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 5 | 0.0 | 0 | 4 | 0.0 | 264 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 5 | 0.0 | 0 | 4 | 0.0 | 264 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_circle_labyrinth_c Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 62.9 | 264.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 62.9 | 264.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------