Mgcat Level 1 of the Dungeon (0, 0, D:1) 21 stones (12, -20, D:1) 21 stones (20, 24, D:1) 22 sling bullets (25, -21, D:1) 14 poisoned needles (25, -15, D:1) a +0 short sword (27, -14, D:1) a +0 club (27, 11, D:1) a +0 leather armour (28, -22, D:1) 22 stones (29, -31, D:1) a stone (30, -31, D:1) a stone (31, 1, D:1) 21 bolts (33, -31, D:1) a +0 short sword (33, -28, D:1) a +0 robe (34, 21, D:1) 8 sling bullets (40, 1, D:1) a stone (42, 20, D:1) 19 stones (43, -20, D:1) a stone (43, -2, D:1) a stone (45, 3, D:1) a +0 whip (48, -22, D:1) a stone (50, -23, D:1) a +0 club 13 stones (52, -13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (5, -3, D:2) 18 bolts (10, 28, D:2) a +0 ring mail (23, 4, D:2) a cursed +0 club (27, 10, D:2) a +0 robe (36, 25, D:2) a +0 club (39, 13, D:2) 11 poisoned needles (40, -11, D:2) a +0 whip (47, 21, D:2) a +0 dagger (52, 12, D:2) 7 needles of sleeping Level 3 of the Dungeon (0, 0, D:3) 24 stones (9, -23, D:3) a +0 hand axe (11, -12, D:3) a +0 club (12, 3, D:3) a +0 leather armour (16, 0, D:3) 28 sling bullets (16, 13, D:3) 22 arrows (19, -15, D:3) 13 bolts (20, 14, D:3) a +0 ring mail (21, -27, D:3) 24 sling bullets (23, -10, D:3) 18 arrows (23, 10, D:3) 4 gold pieces (29, -23, D:3) 27 stones (33, -24, D:3) a +0 club (33, 3, D:3) 20 poisoned needles (37, -5, D:3) a +0 war axe (40, -18, D:3) a +0 whip (41, -3, D:3) 23 arrows (41, 13, D:3) a +0 dagger (42, 20, D:3) a +0 hand axe a +0 leather armour Level 4 of the Dungeon [Shop] Diles's Antique Armour Boutique a +0 chain mail of cold resistance (276 gold) the +5 ring mail "Ecarr" {rN+} (964 gold) It protects you from negative energy. a +0 robe (16 gold) the +4 ring mail "Zapies" {rC+ Str+3} (1063 gold) It affects your strength (+3). It protects you from cold. a +1 robe of the Archmagi (784 gold) a +0 ring mail (96 gold) a +0 robe (16 gold) a +0 ring mail (96 gold) a +4 chain mail of poison resistance (684 gold) a +0 chain mail (108 gold) a +0 ring mail (96 gold) (0, 0, D:4) a +0 falchion (3, -12, D:4) a +0 dagger (7, -7, D:4) 21 arrows (11, 22, D:4) 21 stones (19, 17, D:4) a +0 scale mail (19, 18, D:4) a +0 whip a +0 leather armour a +0 club a +0 whip a cursed +0 scale mail (19, 20, D:4) a +0 robe a +0 dagger (21, 32, D:4) a +0 chain mail (22, 33, D:4) a +0 scimitar (23, 30, D:4) a +0 leather armour (26, 33, D:4) 7 stones (28, 42, D:4) a +0 giant club (38, 40, D:4) a +0 hand axe (40, 0, D:4) a +1 long sword of electrocution a +0 robe of fire resistance (46, 44, D:4) a +0 giant spiked club (57, 45, D:4) 26 stones Level 5 of the Dungeon [Shop] Qarchac's Assorted Antiques a scroll of identify (52 gold) a scroll of identify (52 gold) a +0 war axe (91 gold) a scroll of remove curse (78 gold) a scroll of summoning (247 gold) a potion of cancellation (208 gold) a scroll of remove curse (78 gold) the +1 short sword of the Fulmar {protect, rElec MR+ Str+2} (842 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. a scroll of acquirement (1352 gold) a +0 quarterstaff (104 gold) a potion of berserk rage (130 gold) (0, 0, D:5) a +0 rapier (1, 9, D:5) a +0 ring mail (3, -25, D:5) 12 bolts (5, -1, D:5) a +0 robe of cold resistance (5, 6, D:5) 16 bolts (11, -3, D:5) a +0 giant spiked club (11, -2, D:5) a cursed +0 scale mail a +0 whip (12, -18, D:5) a +0 whip (14, -26, D:5) a +0 short sword (26, 6, D:5) 11 stones (31, -30, D:5) a +0 hand axe (31, 10, D:5) a +0 robe (33, -34, D:5) a +0 falchion (36, -24, D:5) a +0 giant club (45, -13, D:5) a +0 leather armour a +0 club (45, -12, D:5) a +0 giant club a +0 dagger a cursed -2 robe (45, -11, D:5) a +2 dagger of speed a +0 robe (49, -18, D:5) a +0 dagger a +0 robe (50, -20, D:5) a +0 dagger a +0 robe (50, -12, D:5) a +1 dagger of speed (51, -20, D:5) a +0 dagger a +0 robe a +0 trident (51, -18, D:5) a +0 falchion (53, -19, D:5) a +0 leather armour a +0 battleaxe a +0 chain mail a +0 giant club (59, 6, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 16 stones (3, -7, D:6) a +0 scale mail a +0 whip (7, -3, D:6) a +0 hand axe (8, -6, D:6) a cursed +0 leather armour (8, -5, D:6) a +0 leather armour a +0 flail (8, -4, D:6) a +0 club (9, -6, D:6) a cursed +0 robe a +0 dagger of venom (9, -5, D:6) 3 tomahawks of returning (9, -4, D:6) a +0 ring mail (9, -3, D:6) a +0 leather armour a tomahawk of returning a +0 club (9, -2, D:6) a +0 falchion (10, -5, D:6) a +0 robe a cursed +2 long sword of freezing (13, 17, D:6) a +0 war axe (13, 21, D:6) a +0 scimitar (16, -1, D:6) a +0 robe a +3 dagger (18, 0, D:6) a +0 robe a +3 war axe (18, 11, D:6) a cursed +0 war axe (19, 17, D:6) a cursed -2 halberd (19, 21, D:6) a +0 morningstar (22, 10, D:6) a +0 robe a +0 dagger (24, 10, D:6) a +0 short sword 3 stones (24, 11, D:6) a +0 hand axe (still there?) a +0 robe (still there?) a cursed +0 battleaxe (still there?) 5 stones (still there?) a +0 short sword (still there?) (25, 10, D:6) a +0 dagger (unseen) (26, 11, D:6) a +0 robe a +0 flail Level 7 of the Dungeon [Shop] Apuen's Assorted Antiques a scroll of enchant weapon (172 gold) a cursed -1 arbalest (2 gold) a scroll of remove curse (69 gold) a cursed -3 ring of intelligence (46 gold) a scroll of blinking (172 gold) 2 scrolls of identify (92 gold) the cursed +1 ring mail "Guis" {-Cast rElec rF+ rN++ SInv} (798 gold) It protects you from fire. It insulates you from electricity. It greatly protects you from negative energy. It lets you see invisible. It prevents spellcasting. It has a curse placed upon it. a +1 cloak (264 gold) a scroll of remove curse (69 gold) a +0 ring mail (92 gold) the +5 flail "Revel" {freeze, SInv Stlth+} (1041 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. It makes you more stealthy. a scroll of remove curse (69 gold) a scroll of identify (46 gold) (0, 0, D:7) a +0 short sword (11, 27, D:7) a +0 robe a +0 trident (16, 23, D:7) a +0 hand axe a +0 animal skin (17, 33, D:7) a +0 robe (20, 29, D:7) a +0 club (21, -6, D:7) 12 bolts (21, 28, D:7) a stone (21, 29, D:7) 5 stones (25, 26, D:7) 21 sling bullets (26, 21, D:7) 31 stones (36, 2, D:7) a stone (37, 2, D:7) a stone (40, 3, D:7) 2 stones a +0 club (41, 3, D:7) 2 stones (44, 35, D:7) a +0 scimitar (45, -5, D:7) 19 stones Level 8 of the Dungeon (0, 0, D:8) 9 stones (11, 19, D:8) 18 stones (11, 26, D:8) 30 stones (11, 51, D:8) a +4 scimitar of flaming a +0 robe (14, 58, D:8) a +0 animal skin (16, 47, D:8) a +0 animal skin (17, 46, D:8) a cursed +0 animal skin a +0 robe a +1 whip of freezing (20, 40, D:8) a +0 hunting sling (38, 4, D:8) a +1 dire flail of protection a +0 giant club (42, 11, D:8) a +0 rapier (45, 38, D:8) an arrow (45, 40, D:8) 9 arrows a +0 shortbow (45, 42, D:8) an arrow (48, 38, D:8) an arrow (49, 38, D:8) an arrow (51, 37, D:8) 11 arrows a +0 shortbow (55, 45, D:8) a +0 hunting sling (56, 47, D:8) a cursed +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (0, 1, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (1, 1, D:9) a +0 club (3, -32, D:9) 27 arrows (7, -22, D:9) a cursed -3 club a +0 short sword 9 stones (7, -21, D:9) a +0 dagger a +0 blowgun a poisoned needle (8, -23, D:9) a poisoned needle a stone (11, -34, D:9) a +0 arbalest (12, -28, D:9) a cursed -1 shortbow (14, -31, D:9) a +3 war axe of chopping (14, -26, D:9) a +0 club a +0 leather armour (15, -20, D:9) a +0 mace (18, -32, D:9) a +2 robe of cold resistance (19, -15, D:9) 16 stones (20, 3, D:9) a +0 long sword (23, -32, D:9) 20 bolts (28, -10, D:9) 21 stones (39, -35, D:9) a +0 whip a cursed +0 robe (42, -35, D:9) the +7 quarterstaff of the Warrior-Mage {antimagic, *Rage *Noise rF+++ SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It renders you almost immune to fire. It lets you see invisible. It may make noises in combat. It may make you go berserk in combat. (42, -2, D:9) a +0 dagger a +0 flail a +0 leather armour a +0 whip a +0 leather armour a +0 short sword a +0 club an arrow a stone (42, -1, D:9) a +0 dagger a +0 hand crossbow 26 bolts (42, 1, D:9) an arrow (43, -34, D:9) a +0 hunting sling (43, -1, D:9) a +0 shortbow 10 arrows (43, 0, D:9) a bolt (51, -30, D:9) a -1 glaive of distortion {!w} a +1 animal skin (59, -22, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a potion of lignification (12, 1, D:10) 2 arrows (13, 1, D:10) an arrow (14, -1, D:10) a +0 shortbow 17 arrows (14, 0, D:10) a +0 glaive a +0 chain mail (15, -1, D:10) a +3 trident of venom a +0 chain mail an orc skeleton (16, -27, D:10) a +0 leather armour (16, -1, D:10) 2 arrows (17, 16, D:10) a +0 whip (21, -1, D:10) an arrow (21, 12, D:10) a +0 war axe an orc skeleton the Ecumenical Temple