Dungeon Crawl Stone Soup version 0.22-a0-419-g492bfec (webtiles) character file. 102 Mgcat the Skirmisher (level 4, -14/41 HPs) Began as a Ghoul Fighter on May 15, 2018. Demolished by a gnoll ... wielding a +0 halberd (16 damage) ... on level 2 of the Dungeon. The game lasted 00:03:55 (1421 turns). Mgcat the Skirmisher (Ghoul Fighter) Turns: 1421, Time: 00:03:56 Health: -14/41 AC: 6 Str: 16 (19) XL: 4 Next: 78% Magic: 3/3 EV: 6 Int: 9 God: Gold: 55 SH: 8 Dex: 7 (8) Spells: 3/3 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . b - +0 shield rNeg + + + Faith . a - +0 scale mail rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: brilliant, flying, rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons e - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) i - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) j - a cursed +0 short sword (You took it off a kobold on level 1 of the Dungeon) k - a +0 club (You found it on level 1 of the Dungeon) l - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) m - a +0 club (You took it off a goblin on level 1 of the Dungeon) p - a +0 dagger (You found it on level 1 of the Dungeon) Armour a - a +0 scale mail (worn) b - a +0 shield (worn) Scrolls f - a scroll of remove curse Potions h - a potion of brilliance Comestibles d - 3 rations t - 10 chunks of flesh {@w0} Skills: + Level 4.7 Fighting - Level 2.6 Armour - Level 2.6 Shields + Level 4.0 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Some of the chunks of flesh in your inventory have rotted away. Key pressed, stopping explore. d - 3 rations (gained 1) There is a stone staircase leading down here. The bat is too close now for your liking. No reachable target in view! No reachable target in view! A bat is nearby! A bat is nearby! No reachable target in view! A bat is nearby! A bat is nearby! No reachable target in view! A bat is nearby! No reachable target in view! A bat is nearby! No reachable target in view! 3 gnolls come into view. The gnoll shouts! x3 The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a throwing net {=f, !d}. You are held in a net! You struggle against the net. You struggle against the net. You struggle against the net. The gnoll hits you but does no damage. You struggle against the net. You shred the net and break free! The gnoll hits you but does no damage. Some of the chunks of flesh in your inventory have rotted away. You claw the gnoll! The gnoll is heavily wounded. You block the gnoll's attack. You scratch the gnoll but do no damage. The gnoll is heavily wounded. The gnoll barely misses you. You scratch the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you. You block the gnoll's attack. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. You claw the gnoll! You kill the gnoll! You barely miss the gnoll. You block the gnoll's attack. x2 Your shield and scale mail prevent you from hitting the gnoll. The gnoll hits you but does no damage. You block the gnoll's attack. You scratch the gnoll. The gnoll is lightly wounded. The gnoll hits you with a club! The gnoll barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You claw the gnoll! The gnoll is severely wounded. The gnoll hits you with a club. The gnoll hits you from afar with a halberd! You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. The gnoll hits you from afar with a halberd! * * * LOW HITPOINT WARNING * * * You claw the gnoll! You kill the gnoll! Your Unarmed Combat skill increases to level 4! The gnoll hits you but does no damage. Things that are here: a club; a gnoll corpse You barely miss the gnoll. The gnoll hits you but does no damage. You scratch the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. Okay, then. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. Your shield and scale mail prevent you from hitting the gnoll. The gnoll is lightly wounded. You block the gnoll's attack. It was a potion of flight. You feel very buoyant. You fly up into the air. The gnoll barely misses you. It was a potion of mutation. You feel extremely strange. Your body decomposes! You feel weakened. Your body decomposes! You feel weakened. Your body decomposes! You feel weakened. Your body decomposes! You feel clumsy. You block the gnoll's attack. Your shield prevents you from hitting the gnoll. The gnoll is lightly wounded. The gnoll hits you with a halberd! * * * LOW HITPOINT WARNING * * * You scratch the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you with a halberd! You die... .######.#..## #. .#......##.## #. .#..........# #. ######.##+## #. #.#≈≈≈# #g .# #.'≈≈≈+ #. .# #.#≈≈≈# #.######..######.##+## #...g@.........."..... ###.###.#.##.....#.... #.###.#.#..#.#(..... ######................... ................#.#...... #.######.#####............ #. ####.#####...###...... .. #....##....#.###.####. #.#.#####.##.#..##...... You could see a gnoll. Vanquished Creatures Terence (D:2) 2 gnolls (D:2) An adder (D:2) A dart slug (D:1) 4 leopard geckos 6 bats 2 giant cockroaches (D:1) 5 goblins 2 hobgoblins (D:2) 6 jackals (D:1) A ball python (D:2) 2 frilled lizards (D:1) 7 kobolds 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Ghoul Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 59 | D:1 | Reached XP level 2. HP: 23/26 MP: 1/1 327 | D:1 | HP: 6/27 [jackal (1)] 344 | D:1 | HP: 5/26 [jackal (1)] 347 | D:1 | Reached skill level 3 in Unarmed Combat 717 | D:1 | Reached XP level 3. HP: 31/31 MP: 2/2 727 | D:1 | Reached skill level 4 in Fighting 1046 | D:2 | Noticed Terence 1080 | D:2 | Killed Terence 1080 | D:2 | Reached XP level 4. HP: 27/41 MP: 3/3 1411 | D:2 | HP: 9/41 [gnoll/halberd (11)] 1412 | D:2 | Reached skill level 4 in Unarmed Combat 1420 | D:2 | HP: 2/41 [gnoll/halberd (7)] 1421 | D:2 | Demolished by a gnoll Vault maps used: D:1: ncdulo_watergridlock, serial_corexii_hall, corexii_hall_statues_s, corexii_hall_statues_deadend, corexii_hall_statues_x, corexii_hall_statues_s D:2: overflow_temple_1_default, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_broadway_a, co_window_cross_2, co_window_cross_3, co_window_sun, co_window_4corner_a, glass_columns_a, glass_columns_b, glass_columns_a, minmay_liquid_box, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 3 4 | 4.0 Fighting | 4 | 4.7 Armour | | 2.6 Shields | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 219 | 61 || 280 Use: Potion | 1 | 3 || 4 Scroll | | 3 || 3 Eat: Chunk | 5 | || 5 Armor: Scale mail | 97 | 21 || 118 Dodge: Dodged | 87 | 22 || 109 Block: Shield | 100 | 33 || 133 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 147 | 0.0 | 0 | 43 | 0.0 | 1421 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 44 | 0.0 | 0 | 25 | 0.0 | 996 D:2 | 0 | 103 | 0.0 | 0 | 18 | 0.0 | 425 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: ncdulo_watergridlock, serial_corexii_hall, corexii_hall_statues_s, corexii_hall_statues_deadend, corexii_hall_statues_x, corexii_hall_statues_s D:2: overflow_temple_1_default, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_broadway_a, co_window_cross_2, co_window_cross_3, co_window_sun, co_window_4corner_a, glass_columns_a, glass_columns_b, glass_columns_a, minmay_liquid_box, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.3 | 0.0 | 67.2 | 694.5 Dungeon | 100.0 | 100.0 | 2.3 | 0.0 | 67.2 | 694.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 73.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 73.5 +-------+-------+-------+-------+-------+----------------------