Dungeon Crawl Stone Soup version 0.22-a0-409-gb855193 (webtiles) character file. 322 Mgcat the Magician (level 6, -4/48 HPs) Began as a Mummy Skald on May 10, 2018. Was an Initiate of Gozag. Slain by a two-headed ogre ... wielding a +0 giant spiked club (26 damage) ... on level 4 of the Dungeon. The game lasted 00:10:20 (4892 turns). Mgcat the Magician (Mummy Skald) Turns: 4892, Time: 00:10:20 Health: -4/48 AC: 4 Str: 16 XL: 6 Next: 22% Magic: 12/12 EV: 11 Int: 12 God: Gozag Gold: 371 SH: 0 Dex: 12 Spells: 6/14 levels left rFire x . . SeeInvis . n - +4 whip "Q" {venom, rN+} rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . l - +0 helmet rElec . Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.16/turn c - ring of resist corrosion MPRegen 0.13/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Potion Petition, Call Merchant, Bribe Branch, Renounce Religion You were on level 4 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 401 gold pieces. You paid 30 gold pieces to Gozag. Inventory: Hand Weapons a - a +0 spear n - the +4 whip "Q" (weapon) {venom, rN+} (You found it on level 4 of the Dungeon) It poisons the flesh of those it strikes. It protects you from negative energy. Missiles j - 6 curare-tipped needles Armour b - a +0 leather armour (worn) l - a +0 helmet (worn) (You found it on level 3 of the Dungeon) m - a +0 chain mail of fire resistance (You found it on level 3 of the Dungeon) Jewellery c - a ring of resist corrosion (left hand) (You found it on level 1 of the Dungeon) Wands o - a wand of flame (15) (You found it on level 4 of the Dungeon) Scrolls d - 2 scrolls of teleportation e - 2 scrolls of random uselessness {unknown} f - 2 scrolls of blinking {unknown} g - 2 scrolls of fog {unknown} h - 5 scrolls of remove curse {unknown} i - 4 scrolls of amnesia {unknown} k - 6 scrolls of identify Skills: + Level 3.6 Fighting + Level 3.0 Polearms - Level 0.7 Armour - Level 1.5 Dodging + Level 4.5 Spellcasting + Level 3.5 Charms You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 6% 1 N/A b - Song of Slaying Chrm ##...... 9% 2 N/A c - Shroud of Golubria Chrm/Tloc #......... 19% 2 N/A d - Spectral Weapon Hex/Chrm #....... 36% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Elyvilon Gozag Makhleb Qazlal Uskayaw Shops: D:4 % Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You now have 341 gold pieces (gained 8). You now have 349 gold pieces (gained 8). You see here a spear. You now have 353 gold pieces (gained 4). Things that are here: a club; 8 stones A scorpion comes into view. The scorpion completely misses you. You hit the scorpion. The scorpion is poisoned. The scorpion is lightly wounded. The scorpion stings you. You hit the scorpion. The scorpion looks as sick as possible! The scorpion is moderately wounded. The scorpion stings you. The scorpion completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the scorpion. The scorpion is severely wounded. You kill the scorpion! You now have 360 gold pieces (gained 7). You now have 371 gold pieces (gained 11). k - 6 scrolls of identify (gained 1) Found a shadowy altar of Dithmenos. Unknown command. Found a stone staircase leading down. A two-headed ogre comes into view. It is wielding a giant spiked club and a dire flail. The two-headed ogre shouts in stereo! Casting: Shroud of Golubria (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Space distorts slightly along a thin shroud covering your body. You whack the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre completely misses you. Your shroud bends the two-headed ogre's attack away! You hit the two-headed ogre. The two-headed ogre is poisoned. The two-headed ogre is moderately wounded. The two-headed ogre hits you with a giant spiked club! Your shroud falls apart! The two-headed ogre misses you. You hit the two-headed ogre but do no damage. The two-headed ogre looks as sick as possible! The two-headed ogre is moderately wounded. The two-headed ogre barely misses you. The two-headed ogre hits you with a dire flail! You barely miss the two-headed ogre. The two-headed ogre is moderately wounded. There is a stone staircase leading down here. The two-headed ogre closely misses you. The two-headed ogre hits you with a dire flail! * * * LOW HITPOINT WARNING * * * The two-headed ogre looks more healthy. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here 2 stones. You start resting. HP restored. You start resting. HP restored. Casting: Shroud of Golubria (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Space distorts slightly along a thin shroud covering your body. Casting: Shroud of Golubria (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You climb downwards. Your magical infusion is running out. The two-headed ogre closely misses you. The two-headed ogre hits you with a dire flail. Your shroud falls apart! There is a stone staircase leading up here. You hit the two-headed ogre. The two-headed ogre is poisoned. The two-headed ogre is lightly wounded. The two-headed ogre barely misses you. The two-headed ogre closely misses you. Casting: Infusion (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Space distorts slightly along a thin shroud covering your body. The two-headed ogre hits you with a giant spiked club! The two-headed ogre hits you with a dire flail! * * * LOW HITPOINT WARNING * * * You are no longer magically infusing your attacks. Your shroud begins to fray at the edges. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Your shroud unravels. The two-headed ogre looks more healthy. Okay, then. You completely miss the two-headed ogre. The two-headed ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... Your body crumbles into a pile of gold. #.# #........#.........#..... ...# #.##.....#...#####.#.#... #.#.#.#..#.#.#.#.##..#.#.#... #.#.#.####.#.#.#[#..##.#.#... #.#.#.#.#....#.#.#.....#.#.#... .#.# #.#.#....#.#.#.....#.#.#... ..#.#.#...##.#.#.#.......#..... .#.#.#.#.##..O#.........#.#... #.#.#.#.....@#............... #.#.#.#....##....#.......#... #.#.###..........#!.......... #.#.........#.##...###....... # #.###..........#..######..... #.###.#.......................... #...#.#.>........................ ###...#.########.###.#...!...#... ###...##....>........##.##..... You could see a two-headed ogre. Vanquished Creatures 2 scorpions (D:4) A hound (D:3) An orc wizard (D:4) 7 gnolls 2 adders An ooze (D:2) A worm (D:2) 2 dart slugs (D:1) 4 leopard geckos 4 orcs 4 giant cockroaches 7 goblins 5 hobgoblins 10 jackals 5 bats A frilled lizard (D:1) A jackal skeleton (D:4) 5 kobolds A quokka skeleton (D:4) 6 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Mummy Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 219 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/5 256 | D:1 | Learned a level 2 spell: Song of Slaying 299 | D:1 | Reached skill level 3 in Spellcasting 591 | D:1 | Reached skill level 2 in Polearms 875 | D:1 | Reached XP level 3. HP: 26/28 MP: 2/7 1323 | D:2 | Found a stormy altar of Qazlal. 1325 | D:2 | Noticed a fire elemental 1326 | D:2 | Noticed an air elemental 1326 | D:2 | Noticed an earth elemental 1326 | D:2 | Noticed a water elemental 1750 | D:2 | Found an opulent altar of Gozag. 1760 | D:2 | Became a worshipper of Gozag Ym Sagoz the Greedy 2157 | D:3 | Learned a level 2 spell: Shroud of Golubria 2161 | D:3 | Learned a level 3 spell: Spectral Weapon 2209 | D:3 | Reached XP level 4. HP: 22/34 MP: 1/9 2305 | D:3 | Found a hide-covered altar of Uskayaw. 2327 | D:3 | HP: 4/34 [gnoll/spear (9)] 2336 | D:3 | HP: 4/34 [gnoll/spear (1)] 2669 | D:3 | HP: 5/34 [gnoll/halberd (5)] 2978 | D:3 | Reached skill level 3 in Charms 3483 | D:3 | Reached skill level 3 in Fighting 3795 | D:3 | Reached XP level 5. HP: 20/41 MP: 1/10 3897 | D:4 | Reached skill level 4 in Spellcasting 4123 | D:4 | Got a steaming whip 4124 | D:4 | Identified the +4 whip "Q" {venom, rN+} (You found it on level 4 of the Dungeon) 4235 | D:4 | Found a white marble altar of Elyvilon. 4285 | D:4 | Found Poit's Food Boutique. 4364 | D:4 | Found a burning altar of Makhleb. 4377 | D:4 | Reached skill level 3 in Polearms 4377 | D:4 | Reached XP level 6. HP: 39/47 MP: 12/12 4492 | D:4 | Found a shadowy altar of Dithmenos. 4528 | D:4 | Noticed a two-headed ogre 4551 | D:4 | HP: 4/48 [two-headed ogre/giant spiked club (16)] 4829 | D:4 | HP: 12/48 [two-headed ogre/giant spiked club (17)] 4892 | D:4 | Slain by a two-headed ogre Vault maps used: D:1: dpeg_arrival_brainrot, minmay_crystal_room D:2: nicolae_qazlal_style_of_elements, overflow_temple_1_default D:3: lemuel_round_altar D:4: lemuel_crystal_altar, lemuel_round_altar, nicolae_overflow_crystal_walls, serial_co_window_serial, co_window_paths_a, co_window_paths_b, co_window_corner_a, co_window_cross_1, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_c, co_window_cross_4, co_window_corner_b, co_window_paths_e, glass_columns_c, serial_shops, shop Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.5 Polearms | 2 3 | 3.0 Charms | 3 | 3.5 Fighting | 3 | 3.6 Armour | | 0.7 Dodging | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 161 | 99 || 260 Whip | | 32 || 32 Cast: Infusion | 14 | 12 || 26 Song of Slaying | 1 | 2 || 3 Shroud of Golubri | | 15 || 15 Use: Scroll | 1 | || 1 Stab: Sleeping | 1 | || 1 Armor: Leather armour | 38 | 20 || 58 Dodge: Dodged | 67 | 86 || 153 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 461 | 0.0 | 0 | 70 | 0.0 | 4892 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 45 | 0.0 | 0 | 23 | 0.0 | 1057 D:2 | 0 | 43 | 0.0 | 0 | 13 | 0.0 | 1809 D:3 | 0 | 124 | 0.0 | 0 | 18 | 0.0 | 1275 D:4 | 0 | 249 | 0.0 | 0 | 16 | 0.0 | 751 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_brainrot, minmay_crystal_room D:2: nicolae_qazlal_style_of_elements, overflow_temple_1_default D:3: lemuel_round_altar D:4: lemuel_crystal_altar, lemuel_round_altar, nicolae_overflow_crystal_walls, serial_co_window_serial, co_window_paths_a, co_window_paths_b, co_window_corner_a, co_window_cross_1, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_c, co_window_cross_4, co_window_corner_b, co_window_paths_e, glass_columns_c, serial_shops, shop Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.7 | 11.2 | 72.4 | 1190.0 Dungeon | 100.0 | 100.0 | 2.7 | 11.2 | 72.4 | 1190.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 115.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 115.2 +-------+-------+-------+-------+-------+----------------------