Mgcat Level 1 of the Dungeon (1, 1, D:1) a +0 club (11, -17, D:1) a +0 club a +0 dagger (15, -13, D:1) a stone (18, -23, D:1) a +0 club (18, -22, D:1) 13 poisoned needles (24, -13, D:1) a +0 club (28, -13, D:1) a +0 club (29, 10, D:1) a cursed -1 short sword (32, 19, D:1) a +0 ring mail (34, -28, D:1) a +0 mace (34, -11, D:1) a +0 ring mail Level 2 of the Dungeon (3, 9, D:2) 24 stones (5, -24, D:2) a +0 dagger (7, -25, D:2) a +0 ring mail of positive energy (8, 8, D:2) a +0 hand axe (9, 1, D:2) a +0 trident (16, 6, D:2) a +0 pair of gloves of strength (23, -4, D:2) 32 sling bullets (27, 3, D:2) a +0 short sword (28, 1, D:2) a +0 club (28, 3, D:2) a +0 club (28, 4, D:2) a cursed -3 dagger (28, 6, D:2) a +0 pair of gloves (29, 7, D:2) a stone (35, -10, D:2) a +0 dagger (42, -40, D:2) 10 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 20, D:3) 21 sling bullets (3, 37, D:3) a +0 large shield (6, 1, D:3) 3 tomahawks (6, 5, D:3) a +0 mace (8, 3, D:3) a +1 short sword of venom (8, 4, D:3) a stone (8, 5, D:3) 4 stones (8, 32, D:3) a +0 club (8, 36, D:3) a +0 mace (12, 6, D:3) a +0 dagger (20, 16, D:3) 21 stones (23, 1, D:3) a cursed +0 short sword a +0 ring mail a +0 flail (40, 4, D:3) a +0 dagger (42, -1, D:3) 7 poisoned needles a +0 blowgun (42, 7, D:3) 3 tomahawks a +0 mace (42, 9, D:3) a tomahawk (42, 10, D:3) a +0 scale mail 3 tomahawks a +0 trident (42, 14, D:3) a tomahawk (42, 15, D:3) a +0 hand axe a +0 hand axe a +0 scale mail a +0 trident (43, 16, D:3) a +0 leather armour a +0 whip a +0 dagger a +0 robe (44, -3, D:3) 11 stones (46, 4, D:3) 15 stones (48, 13, D:3) 17 sling bullets (48, 24, D:3) a +0 dagger a +0 robe (49, 24, D:3) a +0 club a +0 leather armour (50, 22, D:3) a +0 leather armour (51, -2, D:3) a +0 club (51, -1, D:3) a +0 mace a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 3 poisoned tomahawks (1, 0, D:4) 11 stones (10, 14, D:4) a cursed -1 ring mail (11, 14, D:4) a +0 flail a +0 ring mail (13, 12, D:4) a +0 scale mail (16, -20, D:4) a +0 ring mail (18, -20, D:4) a +0 flail (unseen) (19, 12, D:4) a +0 robe (21, 18, D:4) a +0 club (30, 5, D:4) a +0 leather armour (31, 19, D:4) a +0 ring mail (37, 6, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Ejut Eru Peh's Antique Weapon Emporium a +4 great sword of electrocution (993 gold) a +0 hand axe (78 gold) a +2 vampiric halberd (624 gold) a +0 spear (78 gold) a +0 halberd (104 gold) a +0 spear (78 gold) a cursed -2 whip (2 gold) a +0 long sword (91 gold) a +0 short sword (78 gold) a +3 flail of protection (551 gold) the +4 triple sword of Death's Door {slice, rElec rN+ Int+2} (1492 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It insulates you from electricity. It protects you from negative energy. a +0 whip (65 gold) (0, 0, D:5) a cursed -2 hand axe (4, 24, D:5) an uncursed amulet of inaccuracy an uncursed ring of loudness {Stlth-} (13, -1, D:5) a cursed +0 dagger (13, 22, D:5) a +0 whip a +0 club 2 tomahawks (16, 15, D:5) a tomahawk (21, 14, D:5) a tomahawk (23, 12, D:5) a tomahawk a +0 club a +0 scale mail (24, 20, D:5) 21 sling bullets (26, 11, D:5) a +0 club (36, -5, D:5) 29 stones (40, 5, D:5) a +0 robe (51, 32, D:5) a +0 whip of flaming a +0 robe a +0 animal skin a +0 animal skin Level 6 of the Dungeon (0, 0, D:6) 4 tomahawks (10, -8, D:6) a +0 shortbow (27, 28, D:6) 24 sling bullets (29, -12, D:6) a +0 hunting sling (29, -3, D:6) a +0 rapier (30, 15, D:6) a +0 short sword (38, -9, D:6) 25 sling bullets (38, 22, D:6) a +0 quarterstaff (47, 33, D:6) a book of Changes (50, -11, D:6) a +0 dagger (53, 1, D:6) 12 sling bullets Level 7 of the Dungeon (0, 0, D:7) 17 stones (4, -10, D:7) a +0 trident (16, 19, D:7) 9 stones (19, -15, D:7) a +0 plate armour (36, -12, D:7) 19 stones (38, -17, D:7) a +0 short sword (39, -17, D:7) a +0 whip a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (47, -14, D:7) a +0 hunting sling (48, 30, D:7) a +0 flail (55, -22, D:7) a +0 leather armour (57, 14, D:7) a +0 helmet Level 8 of the Dungeon (11, -9, D:8) a +0 spear (19, 16, D:8) a +0 club (20, 17, D:8) a +0 flail (35, 11, D:8) a cursed -3 dagger (36, 14, D:8) a +0 giant club (56, 6, D:8) 32 bolts Level 9 of the Dungeon [Shop] Duowet's Distillery a potion of heal wounds (75 gold) a potion of ambrosia (120 gold) a potion of cancellation (120 gold) a potion of invisibility (120 gold) a potion of magic (120 gold) a potion of curing (45 gold) 2 potions of invisibility (240 gold) a potion of resistance (150 gold) a potion of resistance (150 gold) a potion of brilliance (60 gold) a potion of curing (45 gold) (0, 0, D:9) 10 stones (3, 29, D:9) 2 large rocks {!d} (5, 32, D:9) a large rock {!d} (6, 30, D:9) a sky beast corpse (7, -2, D:9) a +0 giant club (unseen) (7, 7, D:9) the +8 flail "Fimauk" {pain, rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. (11, 8, D:9) a +0 chain mail (20, 32, D:9) a cursed -1 giant spiked club a +0 giant club (22, 27, D:9) 18 stones (24, 26, D:9) a +0 giant club (30, 38, D:9) a +0 long sword (34, 27, D:9) a +1 chain mail of positive energy (38, 35, D:9) a +0 quick blade (45, 31, D:9) a +0 leather armour