Dungeon Crawl Stone Soup version 0.22-a0-402-ga933591 (webtiles) character file. 9 Mgcat the Vexing (level 2, 0/14 HPs) Began as a Spriggan Arcane Marksman on May 6, 2018. Slain by a kobold ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:37 (565 turns). Mgcat the Vexing (Spriggan Arcane Marksman) Turns: 565, Time: 00:02:38 Health: 0/14 AC: 2 Str: 6 XL: 2 Next: 3% Magic: 1/5 EV: 18 Int: 14 God: Gold: 10 SH: 0 Dex: 16 Spells: 2/3 levels left rFire + . . SeeInvis + a - +0 hunting sling rCold + . . Gourm . (shield restricted) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . c - scarf {rC+ rF+} rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) b - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) Missiles d - 17 sling bullets (quivered) g - 16 stones Armour c - a scarf of resistance (worn) (You found it on level 1 of the Dungeon) e - a +0 robe (worn) Scrolls i - a scroll of identify {unknown} Potions h - 2 potions of curing {unknown} Comestibles f - a ration Skills: - Level 0.7 Fighting + Level 3.4 Slings - Level 3.0 Dodging - Level 1.3 Spellcasting - Level 3.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History You barely miss the rat. The rat bites you. The rat misses you. You hit the rat but do no damage. The rat barely misses you. You closely miss the rat. The rat misses you. You hit the rat. The rat is moderately wounded. The rat bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the rat but do no damage. The rat is moderately wounded. The rat twitches its whiskers. The rat misses you. You hit the rat. You kill the rat! h - 2 cyan potions You see here a leather armour. You see here a leather armour. A goblin comes into view. The helpless goblin fails to defend itself. You hit the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. The goblin closely misses you. You hit the goblin. You kill the goblin! Found a stone staircase leading down. A rat comes into view. The rat misses you. You completely miss the rat. The rat closely misses you. You barely miss the rat. The rat misses you. The rat closely misses you. You hit the rat but do no damage. The rat completely misses you. Casting: Corona (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (chance to defeat MR: 64%) The rat is outlined in light. The rat barely misses you. You hit the rat. You kill the rat! i - a scroll labeled TUDO NEIDIADA You now have 10 gold pieces. A hobgoblin and a kobold come into view. The hobgoblin shouts! The kobold shouts! A bat comes into view. The kobold throws a stone. The stone closely misses you. You see here a stone. You see here a stone. Casting: Corona (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (chance to defeat MR: 64%) The hobgoblin is outlined in light. You barely miss the hobgoblin. The hobgoblin barely misses you. You completely miss the hobgoblin. The hobgoblin closely misses you. x2 You hit the hobgoblin but do no damage. The hobgoblin stops glowing. The hobgoblin closely misses you. Casting: Corona (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (chance to defeat MR: 64%) The hobgoblin is outlined in light. The hobgoblin completely misses you. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin completely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin stops glowing. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you. x2 a - a +0 hunting sling (weapon) Casting: Corona (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (chance to defeat MR: 64%) The hobgoblin is outlined in light. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Firing (i - inventory. (/) - cycle) d - 20 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (softly glowing) You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! You have reached level 2! Firing (i - inventory. (/) - cycle) d - 19 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a dagger You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold hits you with a dagger. * * * LOW HITPOINT WARNING * * * Firing (i - inventory. (/) - cycle) d - 18 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold hits you with a dagger. You die... #### .. ..# ###... ... .# K#....#### #.##.# .g.......## #.##.# ..... #...### #@##.# ##...###....## #K##.# ......#...#..###.##.##### #....#...K.g..........# #.............(....##.# #.(#######(######..##.# #.. #.# #..##.# #.. #.# #..##.# #.. ..# #..##.## You could see a kobold. Vanquished Creatures 2 bats (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Spriggan Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 297 | D:1 | Reached skill level 3 in Slings 320 | D:1 | HP: 2/9 [rat (1)] 562 | D:1 | HP: 2/9 [hobgoblin (2)] 563 | D:1 | Reached XP level 2. HP: 3/14 MP: 1/5 565 | D:1 | Slain by a kobold Vault maps used: D:1: saegor_arrival_simple_b Skill XL: | 1 | ---------------+----+----- Slings | 3 | 3.4 Fighting | | 0.7 Dodging | | 3.0 Spellcasting | | 1.3 Hexes | | 3.6 Action || total -------------------------++------- Melee: Club || 50 Fire: Hunting sling || 4 Cast: Corona || 4 Stab: Sleeping || 1 Armor: Robe || 20 Dodge: Dodged || 66 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 13 | 0.0 | 0 | 8 | 0.0 | 565 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 13 | 0.0 | 0 | 8 | 0.0 | 565 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: saegor_arrival_simple_b Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 66.2 | 565.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 66.2 | 565.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------