Dungeon Crawl Stone Soup version 0.22-a0-402-ga933591 (webtiles) character file. 74 Mgcat the Vandal (level 4, -4/31 HPs) Began as a Halfling Hunter on May 6, 2018. Slain by a gnoll ... wielding a +0 halberd (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:01 (1632 turns). Mgcat the Vandal (Halfling Hunter) Turns: 1632, Time: 00:04:02 Health: -4/31 AC: 3 Str: 13 XL: 4 Next: 52% Magic: 4/4 EV: 14 Int: 9 God: Gold: 93 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . b - +2 dagger (speed) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling b - a +2 dagger of speed (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles d - 20 sling bullets e - 76 stones (quivered) Armour c - a +0 leather armour (worn) Scrolls g - 3 scrolls of identify {unknown} i - a scroll of magic mapping {unknown} j - a scroll of fog {unknown} k - a scroll of enchant armour {unknown} l - a scroll of teleportation {unknown} m - 2 scrolls of remove curse {unknown} Comestibles f - 2 rations h - a chunk of flesh {@w0} Skills: + Level 3.0 Fighting + Level 7.1 Slings - Level 2.1 Dodging - Level 1.1 Stealth You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History You shoot a stone. The stone hits the goblin. The goblin shouts! The goblin is moderately wounded. Firing (i - inventory. (/) - cycle) e - 86 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a club (moderately wounded) You shoot a stone. The stone barely misses the goblin. Firing (i - inventory. (/) - cycle) e - 85 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a club You shoot a stone. The stone hits the goblin. The goblin is heavily wounded. Firing (i - inventory. (/) - cycle) e - 84 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a halberd and wearing a chain mail (hasn't noticed you) You shoot a stone. The gnoll shouts! The stone hits the gnoll. The gnoll is moderately wounded. Firing (i - inventory. (/) - cycle) e - 83 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a halberd and wearing a chain mail (moderately wounded) You shoot a stone. The stone hits the goblin. You kill the goblin! Firing (i - inventory. (/) - cycle) e - 82 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a halberd and wearing a chain mail (moderately wounded) You shoot a stone. The stone barely misses the gnoll. Firing (i - inventory. (/) - cycle) e - 81 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a halberd and wearing a chain mail (moderately wounded) You shoot a stone. The stone barely misses the gnoll. Firing (i - inventory. (/) - cycle) e - 80 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a halberd and wearing a chain mail (moderately wounded) You shoot a stone. The stone hits the gnoll but does no damage. The gnoll is moderately wounded. Firing (i - inventory. (/) - cycle) e - 79 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a halberd and wearing a chain mail (lightly wounded) You shoot a stone. The stone completely misses the gnoll. Firing (i - inventory. (/) - cycle) e - 78 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a halberd and wearing a chain mail (lightly wounded) You shoot a stone. The stone barely misses the gnoll. The gnoll barely misses you. Firing (i - inventory. (/) - cycle) e - 77 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a halberd and wearing a chain mail (lightly wounded) You shoot a stone. The stone hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a halberd. Your hands tingle! b - a +2 dagger of speed (weapon) The gnoll misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a halberd! You are too injured to fight recklessly! You barely miss the gnoll. The gnoll is moderately wounded. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is moderately wounded. You hit the gnoll. The gnoll is heavily wounded. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a halberd! * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. Unknown command. Okay, then. Unknown command. Unknown command. Unknown command. You hit the gnoll but do no damage. The gnoll is heavily wounded. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll closely misses you. You barely miss the gnoll. The gnoll is heavily wounded. You hit the gnoll. The gnoll is severely wounded. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a halberd. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a halberd. You die... ..####.# ....##.####........ .........# ......(. .........# ....(.### .##......# ...)... .##......# ..... .###.##### .(. .# #.# #g# .###.# ####@# ...#.# #....# ##.#)# #.##.# # ##.#)# ##.####.# ##.#.# #.......# ##.#.# #.......# ...#.#######.......# ...................# ..................... You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) A worm (D:2) A leopard gecko (D:1) 4 giant cockroaches (D:1) 3 goblins 3 hobgoblins A ball python (D:2) 2 bats (D:1) 7 frilled lizards (D:1) 5 kobolds 3 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Halfling Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 242 | D:1 | Reached skill level 6 in Slings 352 | D:1 | Reached skill level 2 in Fighting 386 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 899 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/3 1410 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/4 1423 | D:2 | Reached skill level 7 in Slings 1438 | D:2 | Reached skill level 3 in Fighting 1625 | D:2 | HP: 2/31 [gnoll/halberd (14)] 1631 | D:2 | HP: 1/31 [gnoll/halberd (2)] 1632 | D:2 | Slain by a gnoll Vault maps used: D:1: nicolae_arrival_memento_mori D:2: doesnt_xom_only_xom Skill XL: | 1 2 3 4 | ---------------+-------------+----- Slings | 6 7 | 7.1 Fighting | 2 3 | 3.0 Dodging | | 2.1 Stealth | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 10 | 38 || 48 Fire: Hunting sling | 57 | 14 || 71 Eat: Chunk | 1 | 1 || 2 Armor: Leather armour | | 1 || 1 Dodge: Dodged | 4 | 18 || 22 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 106 | 0.0 | 0 | 34 | 0.0 | 1632 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 37 | 0.0 | 0 | 25 | 0.0 | 1005 D:2 | 0 | 69 | 0.0 | 0 | 9 | 0.0 | 627 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: nicolae_arrival_memento_mori D:2: doesnt_xom_only_xom Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.9 | 0.0 | 88.5 | 809.0 Dungeon | 100.0 | 100.0 | 0.9 | 0.0 | 88.5 | 809.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 53.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 53.0 +-------+-------+-------+-------+-------+----------------------