Dungeon Crawl Stone Soup version 0.22-a0-392-g5dc3fd9 (webtiles) character file. 255 Mgcat the Skirmisher (level 6, -4/41 HPs) Began as a Gargoyle Monk on May 1, 2018. Slain by an ogre ... wielding a +0 giant club (5 damage) ... on level 3 of the Dungeon. The game lasted 00:06:36 (2503 turns). Mgcat the Skirmisher (Gargoyle Monk) Turns: 2503, Time: 00:06:37 Health: -4/41 AC: 8 Str: 12 XL: 6 Next: 15% Magic: 6/6 EV: 12 Int: 13 God: Gold: 121 SH: 0 Dex: 12 Spells: 5/5 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +1 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . k - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ f - amulet of the acrobat HPRegen 0.13/turn g - -2 ring of strength (curse) MPRegen 0.10/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +4 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +1 robe (worn) k - a +0 cloak (worn) (You found it on level 2 of the Dungeon) Jewellery f - an amulet of the acrobat (around neck) (You found it on level 2 of the Dungeon) g - a cursed -2 ring of strength (left hand) (You found it on level 2 of the Dungeon) n - an uncursed ring of magical power {unknown} (You took it off a goblin on level 3 of the Dungeon) Scrolls h - 4 scrolls of identify i - a scroll of teleportation l - a scroll of fear Potions d - a potion of flight e - a potion of magic {unknown} m - a potion of lignification {unknown} o - a potion of brilliance {unknown} Comestibles c - 7 rations j - 5 chunks of flesh {@w0} Skills: + Level 5.7 Fighting + Level 5.1 Maces & Flails - Level 2.4 Dodging - Level 2.1 Stealth You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The jackal bites you. The worker ant completely misses you. The jackal bites you but does no damage. The worker ant bites you but does no damage. You hit the jackal. You kill the jackal! The jackal closely misses you. The jackal barely misses you. The worker ant bites you but does no damage. The jackal closely misses you. The jackal completely misses you. An ogre comes into view. It is wielding a giant club. The ogre shouts! The jackal completely misses you. The jackal misses you. There is a stone staircase leading up here. You see here a jackal corpse. The jackal barely misses you. The worker ant barely misses you. The jackal bites you. The jackal bites you but does no damage. The worker ant barely misses you. You climb upwards. There is a stone staircase leading down here. You barely miss the worker ant. The worker ant is almost dead. The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. The worker ant bites you but does no damage. You sock the worker ant! You kill the worker ant! The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you but does no damage. The jackal completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal closely misses you. The jackal misses you. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal misses you. The jackal bites you. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you but does no damage. You see here a jackal corpse. You hit the jackal but do no damage. The jackal bites you. The jackal barely misses you. You sock the jackal! You kill the jackal! You see here a jackal corpse. HP restored. You butcher the jackal corpse. j - 3 chunks of flesh {@w0} Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. This raw flesh tastes terrible. You butcher the jackal corpse. j - 4 chunks of flesh {@w0} (gained 2) You butcher the worker ant corpse. j - 6 chunks of flesh {@w0} (gained 2) Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You start resting. Eating one of 6 chunks of flesh {@w0}. You eat one of the 6 chunks of flesh {@w0}. This raw flesh tastes terrible. HP restored. You climb downwards. The phantom blinks! The ogre barely misses you. There is a stone staircase leading up here. You see here a jackal corpse. The ogre hits you with a giant club!! You climb upwards. There is a stone staircase leading down here. You sock the ogre! The ogre is moderately wounded. The ogre barely misses you. You hit the ogre. The ogre is moderately wounded. The ogre barely misses you. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a giant club! You hit the ogre. The ogre is severely wounded. The ogre hits you with a giant club! * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. You hit the ogre. The ogre is severely wounded. You barely miss the ogre. The ogre is severely wounded. The ogre closely misses you. You hit the ogre. The ogre is severely wounded. The ogre hits you with a giant club. You die... ...### #.#### .....####.(..##### #.#......##......# ..##.###.##......# ..##..##.........# #...#.#####......# ###.#.### #......# #.#...# #......# #.###.# #....O@# #.###.# #......# ###..##.# #......# ..##.##.# ######## #.##.##.### #....##...###### ####...........# # #.####......# ####.## #......# You could see an ogre. Vanquished Creatures A hound (D:3) An orc priest (D:3) An iguana (D:3) 2 worker ants 4 adders 2 worms 3 dart slugs A leopard gecko (D:1) 12 orcs (D:3) 7 bats 4 giant cockroaches 5 goblins 5 hobgoblins 3 jackals 5 kobolds A quokka (D:3) A ball python (D:1) A frilled lizard (D:1) 5 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 49 | D:1 | Reached XP level 2. HP: 16/19 MP: 2/2 612 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/3 652 | D:2 | Reached skill level 4 in Fighting 914 | D:2 | Found a stormy altar of Qazlal. 1369 | D:3 | Reached XP level 4. HP: 27/30 MP: 4/4 1423 | D:3 | Reached skill level 4 in Maces & Flails 1568 | D:3 | Reached XP level 5. HP: 26/34 MP: 5/5 1586 | D:3 | Reached skill level 5 in Fighting 1878 | D:4 | Noticed a phantom 1922 | D:4 | HP: 7/35 [orc priest/divine providence (13)] 2342 | D:4 | Reached skill level 5 in Maces & Flails 2342 | D:4 | Reached XP level 6. HP: 31/40 MP: 6/6 2500 | D:3 | HP: 1/41 [ogre/giant club (12)] 2503 | D:3 | Slain by an ogre Vault maps used: D:1: dpeg_arrival_houses_and_road, serial_bayou_lake_a D:2: marbit_many_paths D:3: cheibrodos_pilgrimage, first_ration Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 4 5 | 5.7 Maces & Flails | 4 5 | 5.1 Dodging | | 2.4 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 102 | 160 || 262 Use: Scroll | 6 | 2 || 8 Stab: Sleeping | 4 | 2 || 6 Eat: Chunk | 2 | 4 || 6 Armor: Robe | 43 | 70 || 113 Dodge: Dodged | 80 | 137 || 217 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 365 | 0.0 | 0 | 64 | 0.0 | 2503 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 32 | 0.0 | 0 | 16 | 0.0 | 608 D:2 | 0 | 36 | 0.0 | 0 | 11 | 0.0 | 752 D:3 | 0 | 263 | 0.0 | 0 | 35 | 0.0 | 1086 D:4 | 0 | 34 | 0.0 | 0 | 2 | 0.0 | 57 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_houses_and_road, serial_bayou_lake_a D:2: marbit_many_paths D:3: cheibrodos_pilgrimage, first_ration Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.0 | 9.1 | 67.8 | 588.5 Dungeon | 100.0 | 100.0 | 6.0 | 9.1 | 67.8 | 588.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 91.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 91.2 +-------+-------+-------+-------+-------+----------------------