Dungeon Crawl Stone Soup version 0.22-a0-388-g09e6169 (webtiles) character file. 4 Mgcat the Insei (level 1, -2/13 HPs) Began as an Octopode Transmuter on Apr 29, 2018. Slain by a kobold ... wielding a +0 short sword (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (96 turns). Mgcat the Insei (Octopode Transmuter) Turns: 96, Time: 00:00:19 Health: -2/13 AC: 1 Str: 9 XL: 1 Next: 60% Magic: 1/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: appendage, very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, tentacle spike 3, camouflage 1, gelatinous body 1 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. One of your tentacles had a temporary spike. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles a - 12 arrows Comestibles c - a ration Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 3.1 Unarmed Combat - Level 2.0 Spellcasting + Level 2.2 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 9% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) One of your tentacles bears a large vicious spike. Message History A bat and a kobold come into view. The kobold shouts! Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Your skin tingles. The bat hits you but does no damage. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The bat closely misses you. The bat misses you. The kobold misses you. You completely miss the kobold. Your grab misses the kobold. You pierce the kobold. The kobold is severely wounded. The bat misses you. You closely miss the kobold. You grab the kobold. The kobold is severely wounded. You constrict the kobold, but do no damage. The bat closely misses you. The kobold hits you with a whip. You tentacle-slap the kobold. You kill the kobold! The bat misses you. The bat closely misses you. The bat barely misses you. You tentacle-slap the bat. Your grab misses the bat. Your tentacle spike misses the bat. The bat is heavily wounded. The bat barely misses you. You miss the bat. Your grab misses the bat. Your tentacle spike misses the bat. Your squeeze misses the bat. The bat is heavily wounded. The bat closely misses you. The bat closely misses you. You barely miss the bat. You grab the bat. The bat is heavily wounded. Your transformation is almost over. You constrict the bat. You kill the bat! No target in view! No target in view! No target in view! Magic restored. Things that are here: a whip; a kobold corpse Your tentacle spike disappears. Your magical contamination has completely faded away. Found a shiny scale mail. You see here a shiny scale mail. You see here a shiny scale mail. HP restored. A goblin comes into view. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Multicoloured lights dance before your eyes! The goblin shouts! You hear a shout! The goblin hits you. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The goblin misses you. The goblin misses you. A kobold comes into view. It is wielding a short sword. You closely miss the goblin. Your grab misses the goblin. You kill the goblin! The kobold throws a stone. The stone barely misses you. Your transformation is almost over. You see here a goblin corpse. The kobold throws a stone. The stone closely misses you. A hobgoblin comes into view. It is wielding a club. The kobold throws a stone. The stone hits you. A leopard gecko and a hobgoblin come into view. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The kobold throws a stone. The stone barely misses you. You see here a goblin corpse. The kobold throws a stone. The stone completely misses you. You see here a stone. Your tentacle spike disappears. You see here a stone. You tentacle-slap the kobold but do no damage. You grab the kobold. You constrict the kobold, but do no damage. The kobold hits you with a short sword. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You constrict the kobold. The kobold closely misses you. You constrict the kobold, but do no damage. The kobold hits you with a short sword. You barely miss the kobold. The kobold is severely wounded. You constrict the kobold, but do no damage. The kobold hits you with a short sword! Ouch! That really hurt! You die... ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣##### ..♣...♣♣..♣...♣(.K.....$... ♣♣♣.♣♣.♣♣...♣.♣.@♣....♣.... ..♣..♣.♣..♣..♣..♣♣...♣..l8g ♣♣♣♣.♣♣..♣..♣♣.......♣ .... ♣...♣.♣..♣...♣..♣...♣.. ... ♣.♣♣♣..♣...♣..♣♣...♣...# ## .♣♣♣.♣.♣..♣...♣..♣....## ♣♣..♣♣)♣♣......♣♣....l# ...♣.♣♣.♣..♣♣... ..$..# ♣♣♣♣♣♣.♣...♣..♣ ♣♣.g.. You could see a kobold. Vanquished Creatures A bat (D:1) A goblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 96 | D:1 | Slain by a kobold Vault maps used: D:1: erik_arrival_cave_to_civilisation, minmay_misc_feat_doors Action || total -------------------------++------- Melee: Unarmed || 9 Constrict || 3 Kick || 2 Cast: Beastly Appendage || 3 Armor: Skin || 1 Dodge: Dodged || 18 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 96 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 96 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: erik_arrival_cave_to_civilisation, minmay_misc_feat_doors Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 64.6 | 96.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 64.6 | 96.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------