Dungeon Crawl Stone Soup version 0.22-a0-388-g09e6169 (webtiles) character file. 3 Mgcat the Insei (level 1, -1/13 HPs) Began as an Octopode Transmuter on Apr 29, 2018. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (31 turns). Mgcat the Insei (Octopode Transmuter) Turns: 31, Time: 00:00:13 Health: -1/13 AC: 1 Str: 9 XL: 1 Next: 50% Magic: 2/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: appendage A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, tentacle spike 3, camouflage 1, gelatinous body 1 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. One of your tentacles had a temporary spike. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles a - 12 arrows Comestibles c - a ration Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 3.1 Unarmed Combat - Level 2.0 Spellcasting + Level 2.1 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 9% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) One of your tentacles bears a large vicious spike. Message History Welcome, Mgcat the Octopode Transmuter. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Lua error: attempt to yield across metamethod/C-call boundary Unknown command. Unknown command. You open the door. There is an open door here. A kobold comes into view. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. Your transformation is almost over. The kobold closely misses you. You barely miss the kobold. You grab the kobold. You kill the kobold! No target in view! No target in view! No target in view! You open the large door. A kobold comes into view. It is wielding a dagger. The kobold shouts! There is a large open door here. Your tentacle spike disappears. A goblin comes into view. It is wielding a club. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The kobold hits you with a dagger. A hobgoblin comes into view. The kobold closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the kobold. The hobgoblin shouts! Your grab misses the kobold. Your tentacle spike misses the kobold. The kobold barely misses you. You barely miss the kobold. You grab the kobold. You constrict the kobold. The kobold hits you with a dagger. You tentacle-slap the kobold. You kill the kobold! The goblin hits you with a club. You tentacle-slap the goblin but do no damage. You grab the goblin. You kill the goblin! The hobgoblin hits you. You die... ....... ....# ...........!### ............... .............## .......#....... .....#..... #.g...# #####+##### #.)@..####.........# #.....##...#.....#.. ##....#..#†..#+#...# #....'.....##>##... ........'.....##<##... ........#..#...#'#...# .........##...#.....#.. ..$......####.........# .........# #####+##### You could see a hobgoblin. Vanquished Creatures A goblin (D:1) 2 kobolds (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 31 | D:1 | Slain by a hobgoblin Vault maps used: D:1: dpeg_arrival_refuge, st_stairs_6, ashenzari_altar_1 Action || total -------------------------++------- Melee: Unarmed || 5 Constrict || 3 Kick || 2 Cast: Beastly Appendage || 2 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 31 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 31 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_refuge, st_stairs_6, ashenzari_altar_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 54.8 | 31.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 54.8 | 31.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------