Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 58 Mgcat the Cudgeler (level 4, -4/28 HPs) Began as a Gargoyle Gladiator on Mar 21, 2018. Slain by a crocodile (5 damage) ... in a sewer. The game lasted 00:02:57 (599 turns). Mgcat the Cudgeler (Gargoyle Gladiator) Turns: 599, Time: 00:02:57 Health: -4/28 AC: 7 Str: 19 XL: 4 Next: 2% Magic: 4/4 EV: 12 Int: 8 God: Xom [..*...] Gold: 70 SH: 0 Dex: 11 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 leather armour rPois ∞ Spirit . c - +0 helmet rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: Renounce Religion You were in a sewer. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions i - a potion of brilliance Comestibles f - 4 rations g - 5 chunks of flesh {@w0} Skills: + Level 3.6 Fighting + Level 3.9 Maces & Flails - Level 1.7 Throwing - Level 2.4 Dodging You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Zin Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The bat hits you but does no damage. The bat hits you but does no damage. There is an empty arch of ancient stone, spattered with blood here. The bat closely misses you. You barely miss the bat. The bat hits you but does no damage. You feel yourself speed up. The bat barely misses you. There is an empty arch of ancient stone, spattered with blood here. You miss the bat. The bat closely misses you. The bat barely misses you. You sock the bat! You kill the bat! You have reached level 4! You feel stronger. A bat comes into view. You see here a bat corpse. You butcher the bat corpse. The bat hits you but does no damage. Things that are here: a chunk of flesh {@w0}; a bat skeleton You closely miss the bat. The bat completely misses you. You closely miss the bat. The bat barely misses you. The bat closely misses you. There is an empty arch of ancient stone, spattered with blood here. The bat hits you but does no damage. The bat barely misses you. There is an empty arch of ancient stone, spattered with blood here. You thump the bat! You kill the bat! g - 5 chunks of flesh {@w0} (gained 1) You see here a bat skeleton. HP restored. Found a gate leading back out of this place. A crocodile comes into view. Okay, then. Okay, then. Okay, then. Unknown command. Unknown command. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering d - 3 throwing nets {=f, !d} for throwing. Throwing (i - inventory): d - 3 throwing nets (quivered) {=f, !d} Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile Okay, then. Throwing (i - inventory): d - 3 throwing nets (quivered) {=f, !d} Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile You throw a throwing net {=f, !d}. The throwing net {=f, !d} closely misses the crocodile. Throwing (i - inventory): d - 2 throwing nets (quivered) {=f, !d} Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile You throw a throwing net {=f, !d}. The throwing net {=f, !d} barely misses the crocodile. The crocodile bites you! A shower of butterflies erupts from you! Throwing (i - inventory): d - a throwing net (quivered) {=f, !d} Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile Really fire in your butterfly's direction? You throw a throwing net {=f, !d}. The throwing net {=f, !d} hits the crocodile. The crocodile is caught in the net! The crocodile struggles against the net. You hit the crocodile but do no damage. The crocodile struggles against the net. You hit the crocodile but do no damage. The crocodile struggles against the net. x2 You catch the helpless crocodile completely off-guard! You thump the crocodile! The crocodile is moderately wounded. The crocodile struggles against the net. The net rips apart, and the crocodile comes free! You closely miss the crocodile. The crocodile is moderately wounded. The crocodile closely misses you. You closely miss the crocodile. The crocodile is moderately wounded. The crocodile closely misses you. You hit the crocodile. The crocodile is heavily wounded. The crocodile bites you. You hit the crocodile. The crocodile is severely wounded. The crocodile completely misses you. The crocodile barely misses you. You barely miss the crocodile. The crocodile is severely wounded. The crocodile bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. Fire/throw which item? (* to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. You hit the crocodile. The crocodile is almost dead. The crocodile bites you. You die... ##...## ##.## #.# #.# #.# . #.# ... #.# .....####b######## (b....t@.b.b.....∩ .....############# ... . You could see a crocodile. Vanquished Creatures A worker ant (D:4) A river rat (D:4) A leopard gecko (D:2) A ball python (D:1) 9 bats 3 hobgoblins 2 kobolds A frilled lizard (D:1) 3 goblins 2 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Gargoyle Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 111 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 311 | D:2 | Noticed an angel 312 | D:2 | Found a shimmering altar of Xom. 312 | D:2 | Found a glowing silver altar of Zin. 332 | D:2 | Became a worshipper of Xom of Chaos 458 | D:4 | Reached skill level 3 in Fighting 458 | D:4 | Reached XP level 3. HP: 23/23 MP: 3/3 459 | D:4 | Found a glowing drain. 490 | Sewer | Entered a sewer 503 | Sewer | XOM: mild Necr miscast 512 | Sewer | XOM: scenery: create altars 520 | Sewer | Reached XP level 4. HP: 17/28 MP: 4/4 584 | Sewer | Noticed a crocodile 589 | Sewer | XOM: butterfly on damage 598 | Sewer | HP: 1/28 [crocodile (14)] 599 | Sewer | Slain by a crocodile Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.6 Maces & Flails | | 3.9 Throwing | | 1.7 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Flail | 82 | 12 || 94 Throw: Throwing net | | 3 || 3 Use: Scroll | 3 | || 3 Stab: Held in net/web | | 1 || 1 Armor: Leather armour | 42 | 2 || 44 Dodge: Dodged | 76 | 8 || 84 Vault maps used: D:1: matt_arrival_grand_opening D:2: grunt_temple_overflow_order_and_chaos_1, uniq_jessica D:3: old_standard_altar, minmay_gold_behind_fungi D:4: cheibrodos_sewer_entry_sluice, first_ration Sewer: sewer_big_baddie Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 8.8 | 0.0 | 56.4 | 109.2 Dungeon | 81.8 | 80.0 | 10.8 | 0.0 | 58.8 | 109.2 Sewer | 18.2 | 20.0 | 0.0 | 0.0 | 46.8 | 109.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.8 Dungeon | 79.2 | 79.2 | N/A | N/A | 92.9 | 19.5 Sewer | 20.8 | 20.8 | N/A | N/A | 7.1 | 6.0 +-------+-------+-------+-------+-------+----------------------