Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 7 Mgcat the Magician (level 1, -2/10 HPs) Began as a Deep Elf Air Elementalist on Mar 17, 2018. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:23 (102 turns). Mgcat the Magician (Deep Elf Air Elementalist) Turns: 102, Time: 00:01:24 Health: -2/10 AC: 2 Str: 5 XL: 1 Next: 83% Magic: 1/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . e - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 spear (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls d - a scroll of remove curse {unknown} f - a scroll of teleportation {unknown} g - a scroll of identify {unknown} Books b - a book of Air Comestibles c - 2 rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting + Level 1.5 Conjurations + Level 3.1 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 5% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (moderately wounded) The zap hits the goblin. The goblin is severely wounded. The zap hits the ball python. You kill the ball python! The goblin hits you but does no damage. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (heavily wounded) The zap hits the goblin. You kill the goblin! A jackal and a goblin come into view. The jackal barks! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The zap misses the jackal. You hit the jackal but do no damage. The jackal misses you. The jackal bites you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal The zap hits the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The zap misses the jackal. The jackal bites you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The zap hits the jackal. The jackal is almost dead. The jackal closely misses you. x2 You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. x2 You barely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. x2 Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) The zap hits the jackal. You kill the jackal! The goblin shouts! You hear a shout! You barely miss the goblin. The goblin barely misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wearing a leather armour You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin hits you. * * * LOW HITPOINT WARNING * * * You hit the goblin but do no damage. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! A gnoll comes into view. It is wielding a spear. As you open the door, it creaks loudly! A goblin comes into view. It is wielding a dagger. The goblin misses you. There is an open door here. The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * A kobold comes into view. There is an open door here. A frilled lizard comes into view. The frilled lizard hisses angrily. A bat and a rat come into view. A hobgoblin comes into view. It is wielding a club. Found a stone staircase leading down. The frilled lizard closely misses you. The goblin hits you with a dagger. You die... #..# #..# #..# #..# ######### #..## #........ #... ......... #.#######..8..... #...g...gl..g...r ####'#######@....... #........# #........ #........# #.....b>. #...%....# #........ ####g#....##..8..... #.#....##........ #[#....#..##..... #.#........#.#... #.# .K.....# You could see a gnoll, a hobgoblin, a goblin, a bat, a frilled lizard and a rat (wandering). Vanquished Creatures 2 goblins (D:1) A jackal (D:1) A kobold (D:1) A ball python (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Deep Elf Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 85 | D:1 | HP: 2/10 [goblin (3)] 91 | D:1 | HP: 1/10 [goblin/dagger (1)] 102 | D:1 | Slain by a goblin Action || total -------------------------++------- Melee: Spear || 9 Cast: Shock || 11 Armor: Robe || 6 Dodge: Dodged || 10 Vault maps used: D:1: lemuel_arrival_river_ford, st_stairs_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 35.3 | 102.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 35.3 | 102.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------