Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 2 Mgcat the Chopper (level 1, -1/17 HPs) Began as a Formicid Gladiator on Mar 11, 2018. Slain by an adder (3 damage) ... on level 3 of the Dungeon. The game lasted 00:00:42 (80 turns). Mgcat the Chopper (Formicid Gladiator) Turns: 80, Time: 00:00:43 Health: -1/17 AC: 3 Str: 18 XL: 1 Next: 44% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: lethally poisoned (-1 -> -6) A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles c - 2 throwing nets (quivered) {=f, !d} Armour b - a +0 leather armour (worn) Comestibles d - a ration Skills: + Level 2.3 Fighting + Level 3.1 Axes - Level 2.0 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Mgcat the Formicid Gladiator. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Lua error: attempt to yield across metamethod/C-call boundary Unknown command. Unknown command. You can't shaft yourself on this terrain. Found an escape hatch in the floor. You see here 16 stones. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. A quokka comes into view. The helpless quokka fails to defend itself. You hit the quokka. The quokka is heavily wounded. The quokka bites you. You hit the quokka. The quokka is heavily wounded. The quokka closely misses you. The quokka bites you. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. The quokka closely misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka closely misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka barely misses you. The quokka misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka closely misses you. You slash the quokka! You kill the quokka! Are you sure you want to shaft yourself? You feel quite a bit more hungry. You begin to dig a shaft. You continue digging a shaft. A shaft appears beneath you! You fall through a shaft! The shaft crumbles and collapses. A leopard gecko, a bat, an adder and an orc come into view. The adder hisses angrily. The leopard gecko hisses angrily. The bat closely misses you. The bat barely misses you. The adder bites you. You are poisoned. The adder poisons you! You feel sick. The bat hits you but does no damage. The bat hits you but does no damage. You feel sick. The bat hits you but does no damage. x2 You barely miss the bat. The bat barely misses you. The bat hits you but does no damage. x2 You hit the bat. You kill the bat! You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. You aren't carrying any potions. You aren't carrying any potions. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering c - 3 throwing nets {=f, !d} for throwing. Throwing (i - inventory): c - 3 throwing nets (quivered) {=f, !d} Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder You throw a throwing net {=f, !d}. The throwing net {=f, !d} closely misses the adder. The throwing net {=f, !d} hits the orc. The orc is caught in the net! The adder barely misses you. The adder bites you. You die... #..........#### #.............. +.............. #.............. #.............. #.............. ##...lo####.... #####S# #.# #@# # #.# #.# #.# #.# #.# #.# #.# #.. You could see an adder, an orc (caught) and a leopard gecko. Vanquished Creatures A bat (D:3) A quokka (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Formicid Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 70 | D:2 | You fall through a shaft! 78 | D:3 | HP: 4/17 [adder (2)] 80 | D:3 | Slain by an adder Action || total -------------------------++------- Melee: War axe || 10 Throw: Throwing net || 1 Abil: Shaft Self || 1 Stab: Sleeping || 1 Armor: Leather armour || 7 Dodge: Dodged || 10 Vault maps used: D:1: dpeg_arrival_snail, serial_park_tiny_1 D:2: nicolae_qazlal_eye_of_the_storm, kennysheep_flooded_box, grunt_ministairs_13, moated_statue D:3: first_ration, makhleb_altar_promises_db Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 65.0 | 26.7 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 65.0 | 26.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.3 +-------+-------+-------+-------+-------+----------------------