Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 53 Mgcat the Skirmisher (level 3, -7/26 HPs) Began as an Octopode Fighter on Mar 8, 2018. Killed from afar by jazmu's ghost (8 damage) ... with a flame tongue ... on level 3 of the Dungeon. The game lasted 00:05:17 (1765 turns). Mgcat the Skirmisher (Octopode Fighter) Turns: 1765, Time: 00:05:17 Health: -7/26 AC: 1 Str: 16 XL: 3 Next: 87% Magic: 3/3 EV: 11 Int: 10 God: Gold: 164 SH: 8 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . c - +1 war axe (chop) rCold + . . Gourm . k - +0 shield rNeg . . . Faith . (helmet restricted) rPois . Spirit . n - amulet of magic regeneration rElec . Reflect . p - ring of protection from cold {rC+, !d} rCorr . Harm . q - ring of loudness (curse) {Stlth-} MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.33/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 164 gold pieces. Inventory: Hand Weapons a - a +0 flail b - a +0 hunting sling (You found it on level 1 of the Dungeon) c - a +1 war axe of chopping (weapon) (You found it on level 2 of the Dungeon) Missiles j - 41 stones (quivered) m - 13 tomahawks Armour k - a +0 shield (worn) Jewellery n - an amulet of magic regeneration (around mantle) (You found it on level 3 of the Dungeon) p - a ring of protection from cold (left tentacle) {rC+, !d} (You found it on level 2 of the Dungeon) q - a cursed ring of loudness (right tentacle) {Stlth-} (You found it on level 3 of the Dungeon) Scrolls e - a scroll of magic mapping {unknown} f - a scroll of teleportation {unknown} g - 5 scrolls of remove curse {unknown} h - a scroll of identify {unknown} i - a scroll of noise {unknown} o - a scroll of immolation {unknown} Comestibles d - 4 rations l - 2 chunks of flesh {@w0} Skills: + Level 3.6 Fighting + Level 2.8 Maces & Flails - Level 3.0 Dodging + Level 2.6 Stealth - Level 3.0 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund D:3 jazmu's ghost, amateur DsFE Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You closely miss the bat. Your grab misses the bat. The bat barely misses you. You block the bat's attack. The bat barely misses you. The bat hits you but does no damage. You miss the bat. Your grab misses the bat. Your squeeze misses the bat. You feel sick. The bat hits you but does no damage. The bat completely misses you. You closely miss the bat. You grab the bat. You constrict the bat. You block the bat's attack. The bat struggles to escape constriction. The bat escapes! You hit the bat. You kill the bat! You feel sick. You are no longer poisoned. You see here a bat corpse. You butcher the bat corpse. l - a chunk of flesh {@w0} You see here a bat skeleton. You see here an adder corpse. You butcher the adder corpse. l - 2 chunks of flesh {@w0} (gained 1) You see here an adder skeleton. HP restored. n - a dented peridot amulet Put on which piece of jewellery? (? for menu, Esc to quit) The amulet hums as it attunes itself to your energized body. n - an amulet of magic regeneration (around mantle) Eating one of 2 chunks of flesh {@w0}. You eat one of the 2 chunks of flesh {@w0}. This raw flesh tastes terrible. A rat comes into view. The rat moves out of view. No target in view! No target in view! You now have 164 gold pieces (gained 13). Key pressed, stopping explore. No target in view! A rat comes into view. You hit the rat. You kill the rat! No target in view! No target in view! q - a shiny granite ring You butcher the rat corpse. l - 2 chunks of flesh {@w0} (gained 1) You see here a rat skeleton. x2 Put on which piece of jewellery? (? for menu, Esc to quit) You remove your ring of protection from cold {rC+, !d}. Put on which piece of jewellery? (? for menu, Esc to quit) p - a ring of protection from cold (left tentacle) {rC+, !d} Put on which piece of jewellery? (? for menu, Esc to quit) Oops, that ring feels deathly cold. q - a cursed ring of loudness (right tentacle) Jazmu's ghost (amateur Demonspawn Fire Elementalist) comes into view. You aren't carrying any potions. Unknown command. Unknown command. Sorry, you're not good enough to have a special ability. You start resting. Your shield prevents you from hitting jazmu's ghost. You block jazmu's ghost's attack. You barely miss jazmu's ghost. Jazmu's ghost closely misses you. Jazmu's ghost barely misses you. You slash jazmu's ghost! Jazmu's ghost is heavily damaged. Jazmu's ghost hits you. You barely miss jazmu's ghost. Jazmu's ghost is heavily damaged. Jazmu's ghost laughs crazily. Jazmu's ghost hits you. You block jazmu's ghost's attack. You closely miss jazmu's ghost. Your squeeze misses jazmu's ghost. Jazmu's ghost is heavily damaged. Jazmu's ghost points at you and mumbles some strange words. The flame tongue misses you. You barely miss jazmu's ghost. You squeeze jazmu's ghost! Jazmu's ghost is severely damaged. Jazmu's ghost closely misses you. You block jazmu's ghost's attack. You barely miss jazmu's ghost. Your squeeze misses jazmu's ghost. Jazmu's ghost is severely damaged. Jazmu's ghost hits you. You closely miss jazmu's ghost. Jazmu's ghost is severely damaged. Jazmu's ghost closely misses you. Jazmu's ghost casts a spell at you. The flame tongue misses you. You barely miss jazmu's ghost. Jazmu's ghost is severely damaged. Jazmu's ghost hits you. * * * LOW HITPOINT WARNING * * * You closely miss jazmu's ghost. Jazmu's ghost is severely damaged. Jazmu's ghost hits you! * * * LOW HITPOINT WARNING * * * Jazmu's ghost casts a spell at you. You block the flame tongue. You barely miss jazmu's ghost. Jazmu's ghost is severely damaged. Jazmu's ghost points at you and mumbles some strange words. The flame tongue hits you! You die... #.# #......# #.# .# #.#......# ........#.##.# #.#......## ........#.##.# #.#........ .....W..#.##.# #.#......## . .......#.##.# #.#........ ... )....#.##.# #.#........ "...##.#.#รท##.###.#......## ....(....#@................ ......(..W..........#.##### ..(.##.#######..#.###.# . #( ##.#.# #.# #. #.#.. ..# #. #.#.## .# #. ..... #. #...# #. ##..# You could see jazmu's ghost. Vanquished Creatures 3 adders A leopard gecko (D:1) 6 bats 4 goblins 2 hobgoblins 2 kobolds (D:2) A quokka (D:2) 2 ball pythons (D:2) 2 frilled lizards A rat (D:3) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 270 | D:1 | Reached skill level 1 in Stealth 507 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 813 | D:2 | Noticed Sigmund 1164 | D:2 | Reached skill level 2 in Stealth 1214 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/3 1358 | D:2 | HP: 5/26 [adder (4)] 1363 | D:2 | HP: 4/26 [quokka (1)] 1748 | D:3 | Noticed jazmu's ghost (amateur DsFE) 1764 | D:3 | HP: 1/26 [jazmu's ghost (7)] 1765 | D:3 | Killed from afar by jazmu's ghost Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 2 | 2.6 Fighting | | 3.6 Maces & Flails | | 2.8 Dodging | | 3.0 Shields | | 3.0 Action || total -------------------------++------- Melee: Flail || 38 Constrict || 7 Tentacles || 7 War axe || 26 Fire: Hunting sling || 5 Use: Potion || 2 Stab: Sleeping || 6 Eat: Chunk || 3 Armor: Skin || 11 Dodge: Dodged || 40 Block: Shield || 32 Vault maps used: D:1: dpeg_arrival_stonehenge_8_columns D:2: first_ration, uniq_sigmund D:3: serial_bayou_pond_c, uniq_crazy_yiuf_cottage Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.5 | 24.1 | 56.8 | 550.0 Dungeon | 100.0 | 100.0 | 6.5 | 24.1 | 56.8 | 550.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.3 +-------+-------+-------+-------+-------+----------------------