Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 14 Mgcat the Chopper (level 2, 0/27 HPs) Began as a Gargoyle Gladiator on Feb 12, 2018. Slain by Terence ... wielding a +0 trident (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:47 (809 turns). Mgcat the Chopper (Gargoyle Gladiator) Turns: 809, Time: 00:01:47 Health: 0/27 AC: 21 Str: 17 XL: 2 Next: 41% Magic: 2/2 EV: 2 Int: 8 God: Gold: 78 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg + + + Faith . (armour currently unavailable) rPois ∞ Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: tree-form A: negative energy resistance 1, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) {=f, !d} l - 4 tomahawks Armour b - a +0 leather armour (melded) c - a +0 helmet (melded) j - a +0 pair of boots (melded) (You found it on level 1 of the Dungeon) Scrolls h - a scroll of identify m - a scroll of magic mapping {unknown} Potions e - a potion of invisibility {unknown} g - a potion of flight {unknown} n - a potion of ambrosia {unknown} o - a potion of curing {unknown} Comestibles f - 2 rations i - 3 chunks of flesh {@w0} Skills: + Level 2.8 Fighting + Level 3.1 Axes - Level 1.7 Throwing - Level 2.4 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are resistant to torment. ((Your stone body is resilient. (AC +2))) You are immune to poison. You resist negative energy. (rN+) ((You are resistant to electric shocks. (rElec))) ((You can survive without breathing.)) You are immune to petrification. You are immune to rotting. Message History You now have 50 gold pieces (gained 8). You now have 53 gold pieces (gained 3). You now have 67 gold pieces (gained 14). k - a fuming emerald potion l - 4 tomahawks Some of the chunks of flesh in your inventory have rotted away. f - 2 rations (gained 1) Some of the chunks of flesh in your inventory have rotted away. A hobgoblin comes into view. You barely miss the hobgoblin. The hobgoblin closely misses you. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin closely misses you. You slash the hobgoblin! You kill the hobgoblin! No target in view! You butcher the hobgoblin corpse. i - 5 chunks of flesh {@w0} (gained 3) You now have 78 gold pieces (gained 11). m - a scroll labeled XUBBETAWNU Some of the chunks of flesh in your inventory have rotted away. You see here a leather armour. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. No target in view! n - a smoky ruby potion A frilled lizard comes into view. The frilled lizard hisses angrily. You closely miss the frilled lizard. The frilled lizard bites you but does no damage. You closely miss the frilled lizard. The frilled lizard bites you but does no damage. You barely miss the frilled lizard. The frilled lizard bites you but does no damage. The frilled lizard closely misses you. You miss the frilled lizard. The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! Found a stone staircase leading down. No target in view! No target in view! No target in view! You see here 8 poisoned needles. o - a bubbling brown potion Marking area around Terence as unsafe for travelling. Terence the Incautious comes into view. He is wielding a trident. Terence shouts! Terence drinks a potion. Terence suddenly seems more resistant. Found an escape hatch in the floor. There is a stone staircase leading down here. Unknown command. Unknown command. Unknown command. Unknown command. Drop what? 15/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Okay, then. Unknown command. Unknown command. As you read the scroll labeled WANLOU VI KIKAU, it crumbles to dust. It is a scroll of identify. k - a potion of lignification Terence hits you but does no damage. You barely miss Terence. Terence hits you but does no damage. You hit Terence but do no damage. Terence hits you with a trident! Terence hits you but does no damage. You slash Terence! Terence is moderately wounded. Terence hits you with a trident. * * * LOW HITPOINT WARNING * * * Really quaff k - a potion of lignification {!q}? You turn into a tree. Your +0 helmet melds into your body. Your +0 pair of boots melds into your body. Your +0 leather armour melds into your body. Your roots penetrate the ground. Terence hits you but does no damage. You completely miss Terence. Terence is moderately wounded. Terence hits you with a trident. * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. Unknown command. Unknown command. You slash Terence! Terence is severely wounded. Terence hits you but does no damage. You closely miss Terence. Terence is severely wounded. Terence hits you but does no damage. You hit Terence. Terence is almost dead. Terence barely misses you. Terence hits you with a trident. You die... #.#.###### #...## #.#.############.#. #. #.......$.......... #..####.....##########.## #...........# #....# ...$...>....#######.##.# #........[..+..........# #......#....####<..#...# #......#♣.)............# .......#.@..[.....#..#.# #.....%#.....####.#..#.# #......#..........#..#.# #......#>............# $.............. ....#.... ... .#$.....# You could see Terence. Vanquished Creatures 3 leopard geckos (D:1) 3 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:2) A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Gargoyle Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 230 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 242 | D:1 | Reached skill level 3 in Axes 797 | D:2 | Noticed Terence 806 | D:2 | HP: 3/27 [Terence/trident (4)] 809 | D:2 | Slain by Terence Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.1 Fighting | | 2.8 Throwing | | 1.7 Dodging | | 2.4 Action || total -------------------------++------- Melee: War axe || 46 Use: Scroll || 1 Potion || 1 Armor: Leather armour || 15 Skin || 3 Dodge: Dodged || 30 Vault maps used: D:1: roderic_crop_circles_arrival_small D:2: first_ration, hangedman_feature_mirror, minmay_misc_feat_nine_boxes, uniq_terence, uniq_robin, uniq_jessica, uniq_natasha Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.7 | 0.0 | 87.9 | 381.5 Dungeon | 100.0 | 100.0 | 5.7 | 0.0 | 87.9 | 381.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------