Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 4 Mgcat the Skirmisher (level 1, -2/14 HPs) Began as a Gargoyle Monk on Feb 11, 2018. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (49 turns). Mgcat the Skirmisher (Gargoyle Monk) Turns: 49, Time: 00:00:21 Health: -2/14 AC: 4 Str: 14 XL: 1 Next: 70% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois ∞ Spirit . d - +0 hat rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) d - a +0 hat (worn) (You found it on level 1 of the Dungeon) Potions e - a potion of mutation {unknown} Comestibles c - 2 rations Skills: + Level 3.5 Fighting + Level 3.1 Maces & Flails - Level 2.4 Dodging - Level 2.1 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, Mgcat the Gargoyle Monk. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Lua error: attempt to yield across metamethod/C-call boundary You open the door. There is an open door here. Found a stone staircase leading down. c - 2 rations (gained 1) d - a hat Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your hat. x4 You finish putting on your +0 hat. e - a fuming coppery potion A hobgoblin comes into view. The hobgoblin shouts! You see here 13 gold pieces. A hobgoblin is nearby! A rat comes into view. A jackal comes into view. A jackal comes into view. A rat and a jackal come into view. The jackal moves out of view. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin barely misses you. The jackal barks! x2 You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You sock the jackal! You kill the jackal! The rat misses you. The hobgoblin misses you. You hit the jackal but do no damage. The jackal misses you. The rat completely misses you. The hobgoblin barely misses you. The jackal misses you. The rat bites you but does no damage. The jackal bites you. The hobgoblin closely misses you. You sock the jackal! You kill the jackal! The jackal bites you but does no damage. The hobgoblin completely misses you. You hit the rat. You kill the rat! The jackal bites you but does no damage. x2 The rat bites you but does no damage. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. The jackal bites you. There is an open door here. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. You kill the jackal! The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You die... #.# .. .. ######## .####......## ..#........## ### #...........# ##.###...........# ##...###..........# #..<..@gr.........# ##...###..........# . ##.## #.........##.. #+# ##............. #.............. #......$.>..#. ##....!......# #............# #....†......## You could see a hobgoblin and a rat. Vanquished Creatures 3 jackals (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 45 | D:1 | HP: 1/14 [hobgoblin (3)] 49 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Mace || 18 Armor: Robe || 10 Dodge: Dodged || 19 Vault maps used: D:1: dpeg_arrival_rhombi, st_stairs_8, minmay_tromino_v7 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 22.4 | 49.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 22.4 | 49.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------