Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 7 Mgcat the Skirmisher (level 2, -3/19 HPs) Began as a Gargoyle Monk on Feb 11, 2018. Killed from afar by a dart slug (6 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:20 (59 turns). Mgcat the Skirmisher (Gargoyle Monk) Turns: 59, Time: 00:00:20 Health: -3/19 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Potions d - a potion of heal wounds {unknown} Comestibles c - a ration f - a chunk of flesh {@w0} Skills: + Level 3.5 Fighting + Level 3.2 Maces & Flails - Level 2.4 Dodging - Level 2.1 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, Mgcat the Gargoyle Monk. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Lua error: attempt to yield across metamethod/C-call boundary You open the door. The vine stalker shouts! There is an open door here. The orc shouts! The draconian roars! The centaur shouts! The octopode shouts! The kobold shouts! The dwarf shouts! The troll shouts! The minotaur bellows! The felid hisses angrily. The tengu shouts! The ogre shouts! The halfling shouts! The spriggan shouts! You see here a robe. You open the door. There is an open door here. d - a bubbling yellow potion A giant cockroach comes into view. A giant cockroach is nearby! A bat and a goblin come into view. The bat moves out of view. The helpless giant cockroach fails to defend itself. You sock the giant cockroach! You kill the giant cockroach! The bat closely misses you. The bat closely misses you. You hit the bat. The bat is heavily wounded. The bat hits you but does no damage. The goblin shouts! The bat hits you but does no damage. A bat comes into view. You hit the bat. You kill the bat! The bat closely misses you. The bat hits you but does no damage. You see here a spear. You hit the bat. You kill the bat! The goblin misses you. You sock the goblin! You kill the goblin! No target in view! No target in view! No target in view! No target in view! Things that are here: a club; a bat corpse You butcher the bat corpse. f - a chunk of flesh {@w0} Things that are here: a club; a bat skeleton Things that are here: a club; a bat skeleton A goblin comes into view. The goblin shouts! A goblin is nearby! A dart slug comes into view. A rat comes into view. The goblin hits you. You hit the goblin. You kill the goblin! You see here a goblin corpse. The dart slug launches a dart at you. The slug dart hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the rat. The rat barely misses you. You barely miss the rat. The rat bites you but does no damage. You hit the rat. The rat is severely wounded. The rat bites you. You hit the rat but do no damage. The rat is severely wounded. The rat bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the rat. You kill the rat! You have reached level 2! The dart slug launches a dart at you. The slug dart hits you! You die... .# .# #.. .# #... .# .##.[.######.#### ................#.# .................. #.....w!@.# #......†.# #........# #........# ##.#####.)......## .........).......... ......†............. ##########..†.......... Q#O#n#i#a#............. You could see a dart slug. Vanquished Creatures 2 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 2 | D:1 | Noticed a vine stalker 4 | D:1 | Noticed a draconian 4 | D:1 | Noticed a centaur 6 | D:1 | Noticed a vampire 6 | D:1 | Noticed an octopode 8 | D:1 | Noticed a demigod 10 | D:1 | Noticed a merfolk 10 | D:1 | Noticed a troll 12 | D:1 | Noticed a dwarf 12 | D:1 | Noticed a minotaur 14 | D:1 | Noticed a gargoyle 14 | D:1 | Noticed a naga 16 | D:1 | Noticed a felid 16 | D:1 | Noticed a demonspawn 18 | D:1 | Noticed a tengu 18 | D:1 | Noticed a human 20 | D:1 | Noticed an ogre 22 | D:1 | Noticed a ghoul 22 | D:1 | Noticed a halfling 24 | D:1 | Noticed a spriggan 24 | D:1 | Noticed an elf 26 | D:1 | Noticed a formicid 57 | D:1 | HP: 2/14 [rat (3)] 58 | D:1 | Reached XP level 2. HP: 3/19 MP: 2/2 59 | D:1 | Killed from afar by a dart slug Action || total -------------------------++------- Melee: Mace || 11 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 5 Vault maps used: D:1: kb_arrival_jail, minmay_gold_behind_fungi, hangedman_abyss_or_decor_lesser_grid Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 57.6 | 59.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 57.6 | 59.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------