Mgcat the Dungeon (0, 50, D) a book of Party Tricks (0, 51, D) the cursed +1 shadow dragon scales "Imuutsow" {rElec Stlth++++} It insulates you from electricity. It makes you much more stealthy. It has a curse placed upon it. (0, 52, D) the +8 morningstar of Embarrassment {flame, MP+9 Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your magic capacity (+9). (1, 32, D) a book of the Sky (1, 33, D) a +1 falchion of holy wrath (1, 34, D) a book of Flames (1, 51, D) a +4 ring of dexterity (1, 52, D) a book of Debilitation (2, 15, D) a +0 dagger (2, 16, D) a book of Maledictions (2, 32, D) a fan of gales (2, 33, D) an uncursed staff of summoning {!a} (2, 34, D) a +3 hunting sling (2, 50, D) an uncursed amulet of faith (2, 52, D) the +9 dagger "Hydra's Demise" {elec, rN+ Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It protects you from negative energy. (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 15, D) an uncursed staff of cold {rC+} (3, 28, D) a +0 shortbow (unseen) (3, 32, D) a +2 short sword of venom (3, 34, D) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) the cursed +1 shortbow of Meaf {speed, rF+ rN+} Attacks with this weapon are significantly faster. It protects you from fire. It protects you from negative energy. It has a curse placed upon it. (4, 16, D) a +0 long sword (4, 19, D) the ring "Jiofuehu" {rPois rC+} [ring of poison resistance] It protects you from cold. It protects you from poison. (4, 25, D) an arrow (4, 34, D) a +5 long sword of holy wrath (4, 52, D) a +1 scimitar of flaming (unseen) (5, 14, D) a +0 leather armour (5, 32, D) an uncursed staff of summoning {!a} (5, 33, D) a +1 spear of venom (5, 34, D) a book of Enchantments (5, 50, D) an uncursed staff of earth (5, 52, D) a phial of floods (6, 5, D) +5 gold dragon scales the +7 Singing Sword the +0 sword of Power the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} a +0 shield a +0 scale mail a +0 war axe (6, 15, D) an uncursed amulet of regeneration {+regen, !d} (6, 16, D) a +3 rapier of venom (6, 18, D) the cursed +0 leather armour "Kolagh" {rElec rF+ rCorr} It protects you from fire. It insulates you from electricity. It protects you from acid and corrosion. It has a curse placed upon it. a +0 helmet of intelligence a +6 ring of dexterity the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. a +0 shield of cold resistance an arrow (6, 32, D) the +3 hand axe "Loeh" {speed, *Contam +Rage rC+ rN++} Attacks with this weapon are significantly faster. It protects you from cold. It greatly protects you from negative energy. It lets you go berserk. It causes magical contamination when unequipped. (6, 33, D) an uncursed staff of wizardry (6, 34, D) an uncursed staff of poison (6, 50, D) an uncursed staff of fire (6, 51, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (6, 52, D) a +5 scythe of venom (6, 62, D) (unseen) (7, 14, D) a fan of gales (7, 15, D) an uncursed staff of fire (7, 16, D) a lamp of fire (7, 29, D) an arrow (7, 32, D) an uncursed staff of summoning {!a} (7, 33, D) the +5 battleaxe of Equivalence {chop, Int+3 Dex+3 SInv Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+3). It lets you see invisible. It makes you more stealthy. (7, 34, D) the cursed +0 scale mail "Enwaemea" {rF- rN+ Dex+3} It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from negative energy. It has a curse placed upon it. (7, 50, D) a box of beasts (7, 51, D) a crystal ball of energy (7, 52, D) a +2 trident of flaming (7, 54, D) a +2 pair of boots of running the ring "Soramyek" {rCorr *Corrode rC+ Int+6 Slay+2} [ring of resist corrosion] It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It may corrode you when you take damage. a +6 ring of strength an uncursed ring of protection from cold {rC+, !d} the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. an uncursed staff of conjuration {!a} (7, 55, D) an uncursed staff of death (7, 62, D) an uncursed staff of earth (unseen) (8, 14, D) a +4 ring of protection (8, 15, D) an arrow (unseen) (8, 16, D) Kikubaaqudgha's Grimoire of Black Rites Spells Type Level a - Animate Skeleton Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Excruciating Wounds Charms/Necromancy 5 d - Bolt of Draining Conjuration/Necromancy 5 e - Death Channel Necromancy 6 (8, 19, D) a +0 longbow (unseen) (8, 20, D) an arrow (8, 23, D) a +0 dagger (unseen) (8, 28, D) an arrow (8, 29, D) 3 arrows (8, 33, D) a cursed amulet of inaccuracy (8, 34, D) a box of beasts (8, 50, D) a lamp of fire (8, 51, D) the +10 quarterstaff of Qiovane {flame, *Drain Str+8 Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+8). It affects your dexterity (+5). It causes draining when unequipped. (8, 52, D) an uncursed ring of protection from cold (9, 14, D) a +0 dagger (9, 15, D) an uncursed staff of cold (9, 16, D) an uncursed ring of fire (9, 18, D) an arrow (9, 20, D) a +0 hand axe of venom (still there?) a +0 short sword of venom (still there?) (9, 21, D) a +0 long sword (9, 22, D) 3 arrows the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (9, 23, D) the +6 falchion of Hyatuymi {slice, -Tele +Rage rF++} It inflicts extra damage upon your enemies. It greatly protects you from fire. It lets you go berserk. It prevents most forms of teleportation. a +0 longbow a +0 leather armour (9, 25, D) an arrow (9, 28, D) an arrow (9, 29, D) an arrow (9, 32, D) a lamp of fire (9, 33, D) a +0 buckler of reflection (9, 34, D) an uncursed amulet of faith (9, 50, D) a lightning rod (4/4) (9, 51, D) a book of Changes (9, 52, D) a +3 rapier of holy wrath (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 5, D) an uncursed ring of flight {+Fly, !d} (10, 14, D) a book of Summonings (10, 15, D) the +2 ring mail of the Sneaky Demons {+Fly Str+5 Dex-3 Stlth+} It affects your strength (+5). It affects your dexterity (-3). It lets you fly. It makes you more stealthy. (10, 16, D) the Handbook of Bewitchment and Air Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Lightning Bolt Conjuration/Air 5 c - Freezing Cloud Conjuration/Ice/Air 6 (10, 20, D) a +3 flail of draining (still there?) a +0 long sword (still there?) (10, 21, D) a +0 long sword a +0 chain mail 2 arrows a +2 long sword of holy wrath (10, 22, D) a +0 scimitar a +0 long sword a +0 chain mail a +0 longbow a +0 leather armour a cursed ring of loudness {Stlth-} 17 arrows (10, 23, D) a +0 long sword (unseen) (10, 24, D) an arrow (10, 25, D) an arrow (10, 28, D) an uncursed staff of fire (still there?) 2 arrows (still there?) (10, 29, D) 2 arrows (10, 32, D) the Collected Works on Confrontation Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Stone Arrow Conjuration/Earth 3 c - Force Lance Conjuration/Translocation 4 d - Irradiate Conjuration/Transmutation 5 e - Bolt of Magma Conjuration/Fire/Earth 5 (10, 33, D) an uncursed staff of earth (10, 34, D) an uncursed amulet of faith (10, 50, D) a sack of spiders (10, 51, D) a +1 demon trident of flaming (10, 52, D) a +1 flail of holy wrath (10, 60, D) a +4 dire flail of crushing (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the -2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) a +0 dagger (11, 15, D) a crystal ball of energy (11, 16, D) a +7 dagger of freezing (11, 20, D) a +1 halberd of protection (unseen) (11, 21, D) a +0 long sword (still there?) an arrow (still there?) (11, 22, D) 2 arrows (11, 23, D) an uncursed staff of air (unseen) (11, 28, D) an arrow (11, 29, D) an arrow (11, 32, D) a lamp of fire (11, 34, D) an uncursed amulet of guardian spirit (11, 50, D) a +3 lajatang of pain (11, 51, D) the cursed +0 mace of the Extremes {pain, Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It has a curse placed upon it. (11, 52, D) a book of Burglary (12, 14, D) a sack of spiders (12, 15, D) an uncursed staff of power (12, 16, D) a +2 long sword of slicing (12, 20, D) an arrow (still there?) a +0 long sword (still there?) (12, 21, D) a +2 short sword of venom (unseen) (12, 32, D) a +5 hand axe of freezing (12, 33, D) the +5 hand axe of Fee Simple {flame, Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). (12, 34, D) a +2 hunting sling of freezing (12, 50, D) an uncursed ring of resist corrosion (12, 52, D) a +2 scale mail of magic resistance (13, 19, D) an arrow (13, 32, D) a +3 ring of evasion (13, 33, D) an uncursed staff of conjuration (13, 34, D) the Catalogue of Clay Spells Type Level a - Passwall Transmutation/Earth 2 b - Stone Arrow Conjuration/Earth 3 c - Leda's Liquefaction Hexes/Earth 4 d - Lee's Rapid Deconstruction Earth 5 e - Iron Shot Conjuration/Earth 6 (13, 51, D) the +8 mace of Dauvvag {freeze, *Contam *Noise rPois Str+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+8). It protects you from poison. It may make noises in combat. It causes magical contamination when unequipped. (13, 52, D) an uncursed staff of wizardry (14, 50, D) an uncursed staff of fire (14, 51, D) a +3 hand axe of pain (14, 52, D) the +3 leather armour of Responsibility {Str+4} It affects your strength (+4). (18, 48, D) an uncursed staff of energy (18, 50, D) a box of beasts (19, 0, D) a potion of agility (19, 1, D) a book of Maledictions (19, 16, D) a book of Cantrips (19, 32, D) the +1 scimitar "Zarukhlu" {elec, Int+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). (19, 33, D) an uncursed staff of energy (19, 48, D) an uncursed staff of cold (19, 49, D) a +3 glaive of protection (19, 50, D) a book of the Sky (20, 0, D) an uncursed staff of death (20, 1, D) an uncursed amulet of harm (20, 16, D) a +2 longbow of velocity (20, 17, D) an uncursed ring of stealth (20, 32, D) the +3 short sword "Bopuahirch" {protect, Fragile rElec Int+8} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+8). It insulates you from electricity. It will be destroyed if unequipped. (20, 48, D) a crystal ball of energy (20, 49, D) an uncursed staff of death (20, 50, D) an uncursed staff of conjuration (21, 0, D) a +2 dagger of venom (21, 1, D) a +0 hunting sling of velocity (21, 16, D) a book of Conjurations (21, 17, D) a +1 rapier of draining (21, 33, D) an uncursed staff of wizardry (21, 34, D) Goigiwicui's Papyrus of Nocuous Flight Spells Type Level a - Swiftness Charms/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Static Discharge Conjuration/Air 3 d - Deflect Missiles Charms/Air 6 e - Freezing Cloud Conjuration/Ice/Air 6 (21, 48, D) a +6 quick blade (22, 0, D) an uncursed staff of fire (22, 1, D) a crystal ball of energy (22, 7, D) a +0 mace (22, 17, D) an uncursed staff of wizardry (22, 32, D) the Collected Works on Slavery Spells Type Level a - Call Imp Summoning 2 b - Call Canine Familiar Summoning 3 c - Recall Summoning/Translocation 3 d - Summon Mana Viper Hexes/Summoning 5 e - Summon Hydra Summoning 7 (22, 33, D) a +1 hand axe of freezing (22, 34, D) a +5 whip of pain (22, 48, D) a +3 quick blade (22, 49, D) a +4 chain mail of magic resistance (22, 50, D) an uncursed staff of power (23, 0, D) a +6 blowgun (23, 1, D) a book of Dreams (23, 5, D) quicksilver dragon scales (23, 17, D) a +2 vampiric spear (23, 32, D) a lamp of fire (23, 33, D) a +3 ring mail of cold resistance (23, 34, D) a book of the Warp (23, 50, D) a +2 battleaxe of venom (24, 0, D) an uncursed staff of fire (24, 1, D) a box of beasts (24, 5, D) 3 large rocks (unseen) (24, 6, D) quicksilver dragon scales (unseen) (24, 16, D) a lamp of fire (24, 17, D) an uncursed staff of power (24, 18, D) an uncursed staff of fire (24, 32, D) an uncursed staff of earth (24, 34, D) a +1 dagger of draining (24, 48, D) a +0 war axe (24, 49, D) an uncursed staff of summoning (25, 0, D) a book of Spatial Translocations (25, 1, D) a large rock {!d} (25, 16, D) a box of beasts (25, 17, D) a +2 flail of crushing (25, 18, D) a +2 robe (25, 32, D) a +2 antimagic short sword (25, 33, D) the Incunabulum of Curses Spells Type Level a - Slow Hexes 2 b - Dazzling Spray Conjuration/Hexes 3 c - Silence Hexes/Air 5 d - Invisibility Hexes 6 (25, 34, D) a sack of spiders (25, 48, D) Asmodeus's Disquisition on Ignition Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Fireball Conjuration/Fire 5 c - Bolt of Fire Conjuration/Fire 6 d - Ring of Flames Charms/Fire 7 (25, 49, D) a +4 triple sword of holy wrath (26, 0, D) a lamp of fire (26, 1, D) a book of Debilitation (26, 3, D) a cursed -1 flail (26, 16, D) an uncursed staff of fire (26, 32, D) an uncursed staff of cold {rC+} (26, 33, D) a +0 mace of protection (26, 42, D) (unseen) (26, 49, D) a cursed amulet of inaccuracy (27, 0, D) the Grimoire of the Mutagenic Arsonist Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Passwall Transmutation/Earth 2 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Alistair's Intoxication Transmutation/Poison 5 e - Dragon Form Transmutation 7 (27, 1, D) a scroll of brand weapon (27, 16, D) a +2 great sword of holy wrath (27, 17, D) a +2 robe of cold resistance (27, 32, D) a book of Party Tricks (27, 33, D) a +2 buckler of resistance (27, 34, D) Kucin's Volume of Burning Conjuration Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Bolt of Magma Conjuration/Fire/Earth 5 (27, 48, D) a +0 spear (27, 49, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (28, 0, D) a +2 chain mail of positive energy (28, 1, D) a book of Minor Magic (28, 16, D) a sack of spiders (28, 17, D) the cursed +1 war axe "Foohixely" {protect, *Rage rC+ Dex+3} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+3). It protects you from cold. It may make you go berserk in combat. It has a curse placed upon it. (28, 24, D) (unseen) (28, 32, D) a book of Clouds (28, 33, D) an uncursed ring of protection from fire (28, 50, D) a +2 hunting sling of freezing (29, 0, D) an uncursed staff of cold (29, 1, D) a Young Poisoner's Handbook (29, 16, D) a lightning rod (4/4) (29, 33, D) a +0 buckler of cold resistance (29, 48, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (29, 49, D) a +4 bardiche of distortion (29, 50, D) a +2 robe of cold resistance (30, 24, D) a +1 dire flail of protection (unseen) (30, 48, D) a +3 battleaxe of freezing (30, 49, D) a +1 war axe of electrocution (30, 50, D) a Fen Folio (31, 48, D) a +0 war axe (31, 50, D) an uncursed staff of conjuration (32, 48, D) a +1 scale mail of positive energy (32, 49, D) a lightning rod (4/4) (32, 50, D) the +8 spear "Byhyll" {elec, MR- Str+2 Dex+4 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (33, 48, D) a book of Minor Magic (33, 49, D) a box of beasts (33, 50, D) the cursed +0 scale mail of the Sea {+Blink rElec Int-3 Dex+4} It affects your intelligence (-3). It affects your dexterity (+4). It insulates you from electricity. It lets you blink. It has a curse placed upon it. (33, 52, D) a +0 spear (unseen) (34, 28, D) a +0 dagger of speed (34, 48, D) a fan of gales (34, 49, D) a +0 hand axe (34, 50, D) a +1 chain mail of magic resistance (34, 53, D) a +0 robe a +2 quarterstaff of speed a +0 robe a cursed -2 quarterstaff a +0 robe the +9 morningstar of Zin's Regard {crush, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). a +0 animal skin a +1 ring of protection a +1 rapier of draining the +10 hunting sling of the Big Bang {velocity, +Fly rN+} Any stone fired from it inflicts extra damage. It protects you from negative energy. It lets you fly. a +0 robe a +0 buckler a spriggan corpse a dryad corpse a spriggan corpse (34, 54, D) a +0 spear a +0 blowgun a +5 mace of venom a +0 animal skin a +1 antimagic rapier a +0 animal skin a +0 war axe a +0 animal skin a +0 quarterstaff a +0 animal skin a +0 broad axe a +0 animal skin a +0 robe a spriggan corpse a hornet corpse a hydra corpse a hydra corpse a wyvern corpse a rime drake corpse a death drake corpse a spriggan corpse a spriggan corpse a dire elephant corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (34, 55, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +3 leather armour of poison resistance a +0 buckler a +2 flail of protection a +0 robe a +0 buckler an uncursed staff of poison {rPois} a +0 robe a +0 rapier a +0 animal skin a +2 quick blade a +0 robe a +0 buckler a death drake corpse a hornet corpse a spriggan corpse a hornet corpse a swamp dragon corpse a dryad corpse a spriggan corpse a spriggan corpse an anaconda corpse a spriggan corpse (34, 56, D) a +0 quarterstaff of protection (unseen) (35, 0, D) the +1 ring mail of the Crushed Songs {Int+3} It affects your intelligence (+3). (35, 14, D) a cursed staff of power (35, 15, D) an uncursed staff of air (35, 52, D) a cursed +0 spear (unseen) (35, 53, D) a +2 antimagic war axe (unseen) (35, 54, D) the +4 short sword of Arrival {pierce, SInv} It inflicts extra damage upon your enemies. It lets you see invisible. a +0 animal skin a +0 quarterstaff a +0 robe a +2 lajatang of electrocution a +0 robe (35, 55, D) a +2 quick blade (unseen) (36, 0, D) an uncursed staff of poison (36, 15, D) a +0 quarterstaff of speed (36, 28, D) an uncursed amulet of rage (36, 29, D) the +6 war axe of Duty {drain, Int+6 Dex-3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+6). It affects your dexterity (-3). (37, 0, D) a +2 flail of protection (37, 1, D) a +0 great sword of draining (37, 15, D) a cursed amulet of inaccuracy (37, 28, D) the cursed +0 falchion of Amortisation {slice, SInv} It inflicts extra damage upon your enemies. It lets you see invisible. It has a curse placed upon it. (37, 29, D) an uncursed staff of earth (37, 53, D) +0 acid dragon scales (unseen) (37, 54, D) +0 fire dragon scales a fire dragon corpse (37, 55, D) a quicksilver dragon corpse (still there?) an iron dragon corpse (still there?) (38, 0, D) a +2 hand axe of draining (38, 1, D) a lamp of fire (38, 6, D) (unseen) (38, 14, D) a +1 scale mail of fire resistance (38, 15, D) the Incunabulum of Spatial Conjuration Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Searing Ray Conjuration 2 c - Stone Arrow Conjuration/Earth 3 d - Portal Projectile Hexes/Translocation 3 e - Force Lance Conjuration/Translocation 4 f - Spellforged Servitor Conjuration/Summoning 7 (38, 19, D) a +0 dagger (unseen) (38, 28, D) an uncursed ring of see invisible {sInv, !d} (38, 29, D) a +0 hand axe of chopping (38, 34, D) the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It curses itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. It has a curse placed upon it. a scarf of cloud immunity an uncursed staff of death {rN+} (38, 48, D) a ration (38, 49, D) an uncursed staff of conjuration (38, 50, D) a box of beasts (38, 53, D) quicksilver dragon scales a steam dragon corpse a shadow dragon corpse a quicksilver dragon corpse (38, 54, D) +0 ice dragon scales (unseen) (38, 55, D) a hydra corpse (39, 0, D) a +0 pair of boots of running the ring of the Bruised Scars {Ice Int+8} [ring of ice] It enhances your ice magic. It affects your intelligence (+8). It makes you vulnerable to fire. It protects you from cold. a +1 vampiric dagger {!w} (39, 1, D) a +1 robe of cold resistance (39, 14, D) an uncursed staff of poison (39, 15, D) an uncursed staff of wizardry (39, 19, D) an uncursed staff of energy (39, 28, D) a book of Summonings (39, 29, D) a box of beasts (39, 48, D) a phantom mirror (39, 49, D) a crystal ball of energy (39, 50, D) a book of Misfortune (39, 53, D) a hydra corpse (39, 54, D) a golden dragon corpse (39, 56, D) a steam dragon corpse (39, 57, D) a swamp drake corpse (40, 0, D) a book of Annihilations (40, 15, D) an uncursed ring of positive energy (40, 19, D) a cursed -3 ring of protection (40, 20, D) a +1 flail of crushing (40, 28, D) an uncursed staff of cold (40, 29, D) a scroll of brand weapon (40, 48, D) a +2 morningstar of holy wrath (40, 49, D) a +3 quick blade (40, 50, D) an uncursed ring of stealth (41, 1, D) a box of beasts (41, 15, D) a +2 mace of holy wrath (41, 28, D) a +1 halberd of flaming (41, 29, D) a phial of floods (41, 34, D) (unseen) (41, 48, D) the +8 glaive of the Soothsayer {speed, +Rage rF- rC+++ Str-5} Attacks with this weapon are significantly faster. It affects your strength (-5). It makes you vulnerable to fire. It renders you almost immune to cold. It lets you go berserk. (41, 49, D) a +4 ring of protection (41, 50, D) a book of Air (42, 0, D) an uncursed ring of magical power (42, 1, D) a crystal ball of energy (42, 14, D) the +10 trident "Siselomuih" {freeze, *Slow rElec rPois rC++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. It insulates you from electricity. It protects you from poison. It may slow you when you take damage. (42, 15, D) a sack of spiders (42, 48, D) a book of Conjurations (42, 49, D) a phial of floods (43, 14, D) an uncursed staff of conjuration (43, 15, D) an uncursed ring of flight (43, 28, D) a +0 longbow of freezing (43, 29, D) a +1 great sword of holy wrath (43, 48, D) a +3 lajatang of protection (43, 49, D) the +6 scale mail of the Moon {rElec rF+} It protects you from fire. It insulates you from electricity. (43, 50, D) the Volume of Malediction Spells Type Level a - Cause Fear Hexes 4 b - Metabolic Englaciation Hexes/Ice 5 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Invisibility Hexes 6 (43, 62, D) an acid dragon corpse (44, 49, D) a fan of gales (44, 50, D) the +2 hunting sling of Honour {venom, *Slow Str+9 Int-2 SInv} It poisons the ammo it fires. It affects your strength (+9). It affects your intelligence (-2). It lets you see invisible. It may slow you when you take damage. (44, 51, D) a +4 scale mail of fire resistance (45, 48, D) a +0 dagger of venom (45, 49, D) the +6 great sword of the Modern Friends {flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. (45, 50, D) a +2 dagger of venom (45, 51, D) a +5 ring of protection (46, 48, D) a +1 shield of protection a +2 helmet of see invisible an uncursed ring of magical power {MP+9} a +3 ring of evasion 4 curare-tipped needles a +0 flail of protection (46, 50, D) the Handbook of Creative Translocation Spells Type Level a - Call Imp Summoning 2 b - Blink Translocation 2 c - Gell's Gravitas Translocation 3 d - Lesser Beckoning Translocation 3 (46, 51, D) the Catalogue of Earthen Protection Spells Type Level a - Infusion Charms 1 b - Sandblast Earth 1 c - Swiftness Charms/Air 2 d - Excruciating Wounds Charms/Necromancy 5 e - Lee's Rapid Deconstruction Earth 5 f - Iron Shot Conjuration/Earth 6 (47, 48, D) a book of Callings (47, 49, D) the +4 glaive of the Toadstool {chop, Fragile rElec MR+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. (47, 50, D) a box of beasts (47, 51, D) the +0 scale mail "Waudaag" {rC+ rN+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It protects you from negative energy. (48, 48, D) an uncursed amulet of regeneration (48, 49, D) an uncursed staff of power (48, 50, D) a book of the Tempests (48, 51, D) a +2 ring mail of magic resistance (49, 0, D) an uncursed staff of death (49, 1, D) a book of Cantrips (49, 20, D) 13 javelins of penetration (49, 24, D) an uncursed staff of summoning (49, 48, D) a crystal ball of energy (49, 49, D) 4 scrolls of enchant armour (49, 50, D) a +3 plate armour of poison resistance (50, 0, D) a +0 chain mail of magic resistance (50, 1, D) an uncursed staff of conjuration (50, 12, D) a +5 hand axe of chopping (50, 13, D) a +1 chain mail of magic resistance (50, 24, D) a book of Fire (50, 25, D) an uncursed staff of air (50, 30, D) a +2 demon trident of electrocution (unseen) (50, 36, D) the +7 war axe of Reapportionment {freeze, MP+9 Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your magic capacity (+9). (50, 37, D) the cursed +0 chain mail of Perfidy {Regen+ Dex+2} It affects your dexterity (+2). It increases your rate of regeneration. It has a curse placed upon it. (50, 41, D) a +0 hand axe (unseen) (50, 48, D) an uncursed staff of death (50, 49, D) 4 potions of heal wounds (50, 50, D) a lightning rod (4/4) (51, 0, D) a book of Summonings (51, 1, D) a book of Geomancy (51, 12, D) a +2 robe of positive energy (51, 17, D) a +2 spear of venom 6 javelins a +0 leather armour (51, 18, D) 2 javelins a +0 fustibalus a +0 club 26 sling bullets (51, 19, D) a stone a sling bullet 2 javelins (51, 20, D) a stone a javelin (51, 24, D) a book of Ice (51, 25, D) a +3 chain mail of fire resistance (51, 36, D) an uncursed staff of energy (51, 37, D) an uncursed amulet of the gourmand (51, 44, D) a stone (51, 48, D) Sif Muna's Disquisition on Gliding Talismans Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Regeneration Charms/Necromancy 3 c - Ozocubu's Armour Charms/Ice 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Iskenderun's Battlesphere Conjuration/Charms 5 (51, 49, D) a +0 scale mail of poison resistance (52, 0, D) a book of Beasts (52, 14, D) an uncursed ring of protection from fire {rF+, !d} an uncursed staff of poison {rPois} the ring "Qonliu" {MP+9 Int+4} [ring of magical power] It affects your intelligence (+4). It affects your magic capacity (+9). an uncursed staff of energy {+MP, hungerless spells, !d!a@w1} an uncursed staff of earth an uncursed ring of protection from cold {rC+, !d} the ring "Kota Boo" {rCorr *Contam rPois Dex+3 SInv} [ring of resist corrosion] It affects your dexterity (+3). It protects you from poison. It lets you see invisible. It causes magical contamination when unequipped. an uncursed staff of earth a +2 shield of protection (52, 18, D) a +0 hunting sling (unseen) (52, 20, D) a +2 rapier of speed (unseen) (52, 21, D) 3 javelins of penetration (52, 24, D) a phial of floods (52, 36, D) an uncursed staff of fire (52, 37, D) a +5 fustibalus of velocity (52, 41, D) a +0 rapier (unseen) (52, 43, D) a +2 quick blade a +0 robe a +0 buckler a +0 quarterstaff a +0 robe (52, 44, D) a +0 quarterstaff (unseen) (52, 48, D) a +3 ring of dexterity (52, 49, D) a scroll of brand weapon (52, 50, D) a cursed ring of loudness (53, 0, D) a +2 leather armour of cold resistance (53, 1, D) a +2 chain mail of poison resistance (53, 13, D) a phial of floods (53, 16, D) a +0 trident (unseen) (53, 24, D) a +5 dagger of pain (53, 25, D) a lamp of fire (53, 36, D) a book of the Warp (53, 37, D) the Grimoire of the Blaze and the Snowflakes Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Frost Conjuration/Ice 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Ignite Poison Fire/Transmutation/Poison 3 e - Throw Icicle Conjuration/Ice 4 f - Ignition Fire 8 (53, 43, D) a +2 antimagic war axe a +0 animal skin (53, 44, D) 2 stones (53, 48, D) a phantom mirror (53, 50, D) a lightning rod (4/4) (54, 0, D) an uncursed staff of fire (54, 12, D) Paqab's Volume of Black Rituals and Feathers Spells Type Level a - Shock Conjuration/Air 1 b - Summon Lightning Spire Summoning/Air 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Tornado Air 9 (54, 17, D) a +0 trident a +0 leather armour (54, 24, D) an uncursed staff of air (54, 25, D) a +5 falchion of holy wrath (54, 36, D) a lightning rod (4/4) (54, 48, D) a +0 mace of protection (54, 49, D) the +2 great sword of Resumed Hostilities {flame, rPois rN+ SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It protects you from negative energy. It lets you see invisible. (54, 50, D) Sophisticated Witchcraft Spells Type Level a - Bolt of Draining Conjuration/Necromancy 5 b - Fireball Conjuration/Fire 5 c - Metabolic Englaciation Hexes/Ice 5 d - Silence Hexes/Air 5 e - Summon Forest Summoning/Translocation 5 f - Blade Hands Transmutation 5 (55, 0, D) a +2 robe of the Archmagi (55, 1, D) a lightning rod (4/4) (55, 24, D) the +4 scale mail of Ru's Regard {rC+ Str-2 Stlth+} It affects your strength (-2). It protects you from cold. It makes you more stealthy. (55, 27, D) a +0 trident (56, 17, D) a +2 vampiric spear (unseen) (57, 33, D) a +0 trident (60, 36, D) the Incunabulum of Creative Cold Spells Type Level a - Summon Butterflies Summoning 1 b - Throw Frost Conjuration/Ice 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Recall Summoning/Translocation 3 e - Call Canine Familiar Summoning 3 f - Dragon's Call Summoning 9 (60, 37, D) an uncursed amulet of harm (60, 40, D) a +0 shortbow (unseen) (61, 0, D) the +8 scimitar of Linearity {vamp, Str+5 Int+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+5). It affects your intelligence (+2). (61, 3, D) a +0 morningstar of protection (unseen) (61, 16, D) a +0 trident (61, 26, D) an uncursed staff of earth (61, 39, D) a cursed -3 longbow a +0 leather armour a +3 quarterstaff of speed a +0 shortbow 37 arrows (61, 40, D) a +0 falchion of flaming a +0 shortbow 17 arrows (61, 41, D) an arrow (61, 42, D) a large rock {!d} (61, 43, D) an arrow (62, 3, D) a +0 arbalest 16 bolts (62, 5, D) a bolt (62, 8, D) an uncursed staff of energy (62, 16, D) a +0 trident (62, 17, D) a cursed amulet of inaccuracy (62, 19, D) a +2 war axe of freezing (still there?) an arrow (still there?) (62, 26, D) a +4 eveningstar of draining (62, 27, D) a lightning rod (4/4) (62, 39, D) a +0 arbalest a +0 arbalest 42 bolts (62, 40, D) a large rock a bolt 11 arrows (62, 41, D) 2 arrows (62, 43, D) 2 large rocks 3 arrows (63, 0, D) a book of Geomancy (63, 3, D) a +0 arbalest (unseen) (63, 8, D) an uncursed staff of wizardry (63, 16, D) the +6 arbalest of the Endless Expanse {elec, +Fly Int+4 Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+4). It lets you fly. It makes you more stealthy. (63, 18, D) a +0 shortbow 9 arrows (63, 19, D) a +0 shortbow 25 arrows (63, 20, D) an arrow a +1 quarterstaff of protection (63, 21, D) 2 tomahawks 4 arrows (63, 22, D) a throwing net 2 arrows (63, 23, D) an arrow (63, 27, D) a +2 spear of venom (63, 29, D) a +0 scimitar a +0 robe (63, 36, D) Bouh's Papyrus of Igneous Attacks Spells Type Level a - Shock Conjuration/Air 1 b - Throw Frost Conjuration/Ice 2 c - Throw Flame Conjuration/Fire 2 d - Dazzling Spray Conjuration/Hexes 3 e - Stone Arrow Conjuration/Earth 3 f - Throw Icicle Conjuration/Ice 4 g - Lightning Bolt Conjuration/Air 5 (63, 37, D) a book of Misfortune (63, 39, D) a +0 shortbow (unseen) (63, 40, D) a large rock (unseen) (64, 16, D) the Almanac of Combat Magic Spells Type Level a - Shock Conjuration/Air 1 b - Sting Conjuration/Poison 1 c - Lightning Bolt Conjuration/Air 5 d - Iron Shot Conjuration/Earth 6 e - Orb of Destruction Conjuration 7 (64, 19, D) a +0 trident (unseen) (64, 23, D) a tomahawk (64, 26, D) a +0 flail (64, 27, D) a +4 hunting sling of velocity (64, 29, D) a +0 mace of holy wrath (unseen) (65, 26, D) an uncursed staff of conjuration (65, 40, D) an arrow (68, 0, D) a +1 whip of electrocution (68, 1, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity the ring "Hoinos" {rPois Str+2} [ring of poison resistance] It affects your strength (+2). It protects you from poison. (68, 3, D) a cursed +2 flail a +0 robe (68, 50, D) a +2 mace of holy wrath (69, 0, D) an uncursed ring of protection from magic (69, 36, D) a +2 robe of fire resistance (69, 48, D) a +2 trident of flaming (69, 49, D) the +6 hand axe "Demonbane" {chop, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (69, 50, D) a +0 double sword of electrocution (70, 8, D) a +0 short sword (70, 10, D) a +1 vampiric spear a +0 robe (70, 19, D) a +5 mace of draining (unseen) (70, 36, D) a +3 blowgun (70, 48, D) a book of Beasts (71, 11, D) a +2 rapier of draining a +0 robe a +0 dagger a cursed +0 robe a +0 buckler (71, 16, D) an uncursed staff of energy (71, 17, D) a +0 war axe (71, 19, D) the +9 staff of Olgreb {rPois} It protects you from poison. a +0 chain mail (71, 26, D) a +1 short sword of draining (71, 27, D) a book of Summonings (71, 36, D) a Necronomicon (71, 37, D) +1 shadow dragon scales (71, 47, D) a cursed staff of fire (71, 48, D) a +3 spear (71, 49, D) the quicksilver dragon scales of Jigsaw {+Fly rC+ rN+ MR+ Slay-2} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. (72, 8, D) an uncursed staff of summoning (72, 9, D) a +0 rapier (72, 16, D) a +0 war axe (72, 17, D) a +0 short sword (72, 18, D) a +0 trident a +0 plate armour (72, 19, D) a +4 flail of protection (unseen) (72, 20, D) a +0 dagger (unseen) (72, 36, D) an uncursed amulet of the gourmand (72, 37, D) an uncursed ring of positive energy (72, 47, D) 4 potions of heal wounds (72, 48, D) an uncursed staff of poison (73, 1, D) a +3 mace of holy wrath (73, 16, D) a book of Unlife (73, 17, D) a +3 leather armour of fire resistance (73, 26, D) a book of Geomancy (73, 27, D) a +0 quarterstaff of crushing (73, 36, D) a Grand Grimoire (73, 37, D) the +4 chain mail of the Crypt {Regen+} It increases your rate of regeneration. (73, 47, D) a +1 shortbow of freezing (73, 48, D) a sack of spiders (73, 49, D) the +0 leather armour "Iweenneom" {rF+ Int-5 Dex+4} It affects your intelligence (-5). It affects your dexterity (+4). It protects you from fire. (74, 47, D) a scroll of brand weapon (74, 49, D) a book of Enchantments (75, 1, D) a +2 ring of strength (75, 47, D) a book of Flames (75, 48, D) an uncursed staff of summoning (75, 49, D) the cursed ring "Irhitimo" {rN+ MR+ EV-6 Str+3} [ring of evasion] It affects your evasion (-6). It affects your strength (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (75, 54, D) a +3 long sword of flaming