Mgcat the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 2, D) the +7 Singing Sword the +0 sword of Power the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. Zin disapproves of the use of such an item. the +6 shillelagh "Devastator" {shatter} (10, 1, D) the +6 quarterstaff of Corruption {crush, Dex+9 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+9). It makes you more stealthy. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. Zin disapproves of the use of such an item. (10, 5, D) an uncursed ring of flight {+Fly, !d} (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. Zin disapproves of the use of such an item. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. Zin disapproves of the use of such an item. the -2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Zin disapproves of the use of such an item. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 0, D) an uncursed staff of wizardry (61, 16, D) an uncursed staff of conjuration {!a} an uncursed staff of energy {+MP, hungerless spells, !d!a@w1} a cursed staff of air {rElec} an uncursed staff of poison {rPois} (61, 26, D) an uncursed staff of air (62, 0, D) a +2 dagger of speed (62, 1, D) a +1 morningstar of draining (62, 9, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (62, 16, D) a Fen Folio (62, 17, D) the +6 long sword of Bloody Death {elec, MR+ Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It affects your resistance to hostile enchantments. (62, 27, D) a book of Clouds (63, 0, D) a +1 ring of evasion (63, 8, D) a +0 chain mail of poison resistance (63, 16, D) an uncursed staff of energy (63, 17, D) an uncursed staff of air (63, 26, D) a +1 robe of magic resistance (63, 27, D) an uncursed amulet of magic regeneration (64, 16, D) an uncursed staff of power (64, 26, D) an uncursed staff of wizardry (64, 27, D) a +1 spear of venom (65, 26, D) the +1 ring mail of Hopscotch {Int+3} It affects your intelligence (+3). (67, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Zin disapproves of the use of such an item. (68, 0, D) an uncursed staff of summoning (69, 0, D) a +1 morningstar of protection (70, 8, D) a +5 blowgun (70, 9, D) a +0 dagger (70, 13, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (71, 7, D) a +0 robe an uncursed staff of fire {rF+} (71, 8, D) a +0 dagger (71, 12, D) a +0 falchion of holy wrath a +0 robe a +0 buckler (71, 16, D) the +4 moon troll leather armour {Spirit, Regen++ MP+5, regen} It affects your magic capacity (+5). It increases your rate of regeneration. (71, 17, D) a book of Beasts (71, 26, D) a +6 blowgun (71, 27, D) a lightning rod (4/4) (72, 8, D) a book of Geomancy (72, 9, D) an uncursed staff of death (72, 12, D) a cursed -1 robe a spriggan corpse (skeletalised by now) (72, 17, D) the +3 rapier of Remuoxto {venom, +Fly MR+ Int-5} It poisons the flesh of those it strikes. It affects your intelligence (-5). It affects your resistance to hostile enchantments. It lets you fly. (72, 26, D) a lightning rod (4/4) (72, 27, D) a +0 hand axe of flaming (72, 31, D) a river rat corpse (73, 1, D) a +0 club (73, 16, D) a cursed -4 ring of protection (73, 17, D) a +3 antimagic quarterstaff (73, 26, D) a +5 scimitar of slicing (74, 3, D) an uncursed staff of earth a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +0 short sword (75, 1, D) the ring "Poam" {MR- MP+9 Str+3 Stlth+} [ring of stealth] It affects your strength (+3). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you more stealthy.