Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 14 Mgcat the Vexing (level 2, -1/23 HPs) Began as a Gnoll Arcane Marksman on Feb 7, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:33 (198 turns). Mgcat the Vexing (Gnoll Arcane Marksman) Turns: 198, Time: 00:02:33 Health: -1/23 AC: 2 Str: 12 XL: 2 Next: 41% Magic: 2/5 EV: 14 Int: 15 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/6 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hunting sling b - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles d - 15 sling bullets Armour e - a +0 robe (worn) Scrolls h - a scroll of fog Books c - a book of Debilitation Comestibles f - a ration g - 4 chunks of flesh {@w0} Skills: + Level 2.5 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 4.5 Slings + Level 0.4 Bows + Level 0.4 Crossbows + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 0.4 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 2.7 Spellcasting + Level 0.2 Conjurations + Level 5.3 Hexes + Level 0.2 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 0.4 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... b - Slow Hex ###..... 3% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. The jackal bites you but does no damage. The jackal bites you but does no damage. The jackal bites you but does no damage. The jackal bites you but does no damage. The jackal barely misses you. The jackal barely misses you. The jackal bites you but does no damage. There are monsters nearby! There are monsters nearby! The jackal bites you but does no damage. The jackal bites you but does no damage. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal is no longer moving slowly. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The bat hits you. * * * LOW HITPOINT WARNING * * * You cannot move. Unknown command. Unknown command. Casting: Slow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 73%) The jackal seems to slow down. The bat hits you. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. As you read the scroll labeled SUDDOFOLOUN, it crumbles to dust. It is a scroll of identify. h - a scroll of fog The bat hits you but does no damage. x2 You hit the bat. The bat is severely wounded. The bat hits you but does no damage. The bat barely misses you. The bat barely misses you. The bat hits you but does no damage. You hit the bat but do no damage. The bat is severely wounded. The bat hits you but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * You miss the bat. The bat is severely wounded. Your transformation is almost over. The bat hits you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. You miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The bat hits you but does no damage. Casting: Slow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 73%) The jackal seems to slow down. The jackal bites you but does no damage. You closely miss the jackal. The jackal completely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. You closely miss the jackal. You feel less wooden. Your +0 robe unmelds from your body. The jackal bites you. You die... ...........# ##.# #..........##... #....>.....#..# #..........#.##########. # #.........>............. # .....!......###########. ## ########.b..######## P# ##h#)....?... ## ##@#......... P#. #..#......... ##.### #.##......... P#...## #.##......... ##....## #.##......... P#.....########........#### ##.....##........####### P#.......>#####.## ##.....#### ### You could see a jackal and a bat. Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) 3 goblins (D:1) 5 jackals (D:1) A bat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Gnoll Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 79 | D:1 | Reached XP level 2. HP: 21/23 MP: 5/5 83 | D:1 | Learned a level 2 spell: Slow 158 | D:1 | HP: 4/23 [jackal (2)] 172 | D:1 | HP: 5/34 [jackal (2)] 177 | D:1 | HP: 3/34 [jackal (2)] 182 | D:1 | HP: 2/34 [bat (1)] 187 | D:1 | HP: 1/34 [bat (1)] 198 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 41 Bite || 4 Fire: Hunting sling || 21 Cast: Corona || 7 Slow || 3 Use: Scroll || 1 Potion || 1 Armor: Robe || 10 Skin || 30 Dodge: Dodged || 45 Vault maps used: D:1: minmay_arrival_plants_in_alcoves Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 27.8 | 198.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 27.8 | 198.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 +-------+-------+-------+-------+-------+----------------------