Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 396 Mgcat the Skirmisher (level 6, 0/58 HPs) Began as a Minotaur Berserker on Feb 5, 2018. Was a Priest of Trog. Succumbed to Edmund's poison ... on level 3 of the Dungeon. The game lasted 00:06:11 (2088 turns). Mgcat the Skirmisher (Minotaur Berserker) Turns: 2088, Time: 00:06:12 Health: 0/58 AC: 10 Str: 23 XL: 6 Next: 52% Magic: 5/5 EV: 11 Int: 4 God: Trog [***...] Gold: 145 SH: 0 Dex: 12 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +1 ring mail rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... k - amulet of inaccuracy (curse) HPRegen 0.19/turn g - +2 ring of protection MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -25) A: retaliatory headbutt, horns 2, icy blue scales 1, mutation resistance 1, strong 1, wild magic 1 a: Berserk, Trog's Hand, Burn Spellbooks, Renounce Religion You were on level 3 of the Dungeon. You worshipped Trog. Trog was most pleased with you. You were very hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour f - a +1 ring mail (worn) (You found it on level 1 of the Dungeon) l - a +0 chain mail (You found it on level 4 of the Dungeon) Jewellery g - a +2 ring of protection (left hand) (You found it on level 1 of the Dungeon) k - a cursed amulet of inaccuracy (around neck) (You found it on level 3 of the Dungeon) Wands i - a wand of iceblast (12) (You found it on level 2 of the Dungeon) Scrolls d - 6 scrolls of identify m - a scroll of fog Potions b - a potion of cancellation {unknown} e - a potion of mutation {!q} h - 2 potions of haste {unknown} j - 2 potions of curing {unknown} n - a potion of magic {unknown} Comestibles c - 7 rations Skills: + Level 6.8 Fighting + Level 6.8 Axes - Level 2.4 Armour - Level 2.1 Dodging You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Edmund Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. You are partially covered in icy blue scales. (AC +2) You are somewhat resistant to further mutation. Your muscles are strong. (Str +2) Your spells are a little harder to cast, but a little more powerful. Message History You are more poisoned. Edmund hits you with a flail of venom. You are more poisoned. You closely miss Edmund. You headbutt Edmund! Edmund is moderately wounded. You feel very sick. Edmund hits you with a flail of venom. You are more poisoned. You feel very sick. You feel very sick. Edmund barely misses you. You feel very sick. There is an escape hatch in the ceiling here. You feel yourself speed up. You feel very sick. Edmund hits you but does no damage. A mysterious force pulls you upwards. The hatch slams shut behind you. You feel very sick. You feel sick. You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Really quaff e - 3 potions of mutation {!q}? You feel extremely strange. You feel less in control of your magic. You feel a little pissed off. You feel robust. You feel sick. Edmund hits you but does no damage. You closely miss Edmund. Your headbutt misses Edmund. Edmund is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Edmund hits you but does no damage. Okay, then. Unknown command. Unknown command. Unknown command. Your skin crawls. You feel resistant to hostile enchantments. You are feeling very hungry. You feel sick. Edmund hits you with a flail of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You hit Edmund. You headbutt Edmund, but do no damage. Edmund is moderately wounded. You feel sick. Edmund closely misses you. Unknown command. You closely miss Edmund. Edmund is moderately wounded. You feel the effects of Trog's Hand fading. You feel sick. You hit Edmund. Edmund is heavily wounded. You feel sick. Edmund hits you but does no damage. You are more poisoned. You closely miss Edmund. Edmund is heavily wounded. You feel sick. Edmund barely misses you. You hit Edmund. Edmund is heavily wounded. You recover from your berserk rage. * * * LOW HITPOINT WARNING * * * You feel very sick. Edmund hits you but does no damage. You hit Edmund but do no damage. You headbutt Edmund. Edmund is heavily wounded. You feel sick. Edmund hits you with a flail of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. Really quaff e - 2 potions of mutation {!q}? You feel extremely strange. You feel frail. You feel a little more calm. Icy blue scales grow over part of your body. You feel stronger. You feel genetically stable. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a flail of venom and wearing a scale mail (heavily wounded) That beam is likely to hit you. Continue anyway? Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, p - Edmund That beam is likely to hit you. Continue anyway? Okay, then. Unknown command. Unknown command. Unknown command. You hit Edmund. You headbutt Edmund. Edmund is severely wounded. Your skin stops crawling. You feel less resistant to hostile enchantments. You die... #...# #...# #...# #######...# #######.........# ###### ####...........#?..# #....######......>.....###...# #...........##...###...).....# #....####...@@................ #.........######.###.......... #....###########.# #....)..### #....# #....##.###.......# ###### #....##...###.....# ###########....####.####..>.### #..............# #.##......... #..............####....##.#.[.. #......†................#...... You could see Edmund. Vanquished Creatures The ghost of othur the Ducker, an amateur MiFi (D:4) The ghost of antender the Conjurer, an amateur DrCj (D:3) A crimson imp (D:3) A worker ant (D:4) 3 adders 3 oozes A worm (D:2) 3 dart slugs A leopard gecko (D:2) An orc (D:4) 3 giant cockroaches 13 goblins 3 hobgoblins 6 jackals 5 kobolds 2 quokkas (D:3) 2 ball pythons 9 bats 5 frilled lizards 10 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Minotaur Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 56 | D:1 | Reached skill level 4 in Fighting 56 | D:1 | Reached skill level 4 in Axes 57 | D:1 | Reached XP level 2. HP: 19/27 MP: 1/1 737 | D:2 | Reached ** piety under Trog 749 | D:2 | Reached XP level 3. HP: 34/34 MP: 2/2 1483 | D:3 | Reached XP level 4. HP: 37/41 MP: 3/3 1507 | D:3 | Noticed antender's ghost (amateur DrCj) 1516 | D:3 | Killed antender's ghost 1516 | D:3 | Reached skill level 5 in Fighting 1516 | D:3 | Reached skill level 5 in Axes 1516 | D:3 | Reached XP level 5. HP: 48/48 MP: 4/4 1715 | D:3 | Reached *** piety under Trog 1715 | D:3 | Reached skill level 6 in Fighting 1715 | D:3 | Reached skill level 6 in Axes 2022 | D:4 | Noticed othur's ghost (amateur MiFi) 2044 | D:4 | Killed othur's ghost 2044 | D:4 | Reached XP level 6. HP: 58/58 MP: 5/5 2060 | D:4 | Noticed Edmund 2078 | D:3 | Gained mutation: Your spells are a little harder to cast, but a little more powerful. [potion of mutation] 2078 | D:3 | Gained mutation: You tend to lose your temper in combat. [potion of mutation] 2078 | D:3 | Gained mutation: You are robust. (+10% HP) [potion of mutation] 2079 | D:3 | HP: 14/63 [poisoned by Edmund] 2084 | D:3 | HP: 8/63 [poisoned by Edmund] 2086 | D:3 | HP: 3/63 [Edmund/flail of venom (2)] 2087 | D:3 | Lost mutation: You are robust. (+10% HP) [potion of mutation] 2087 | D:3 | Lost mutation: You tend to lose your temper in combat. [potion of mutation] 2087 | D:3 | Gained mutation: You are partially covered in icy blue scales. (AC +2) [potion of mutation] 2087 | D:3 | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation] 2087 | D:3 | Gained mutation: You are somewhat resistant to further mutation. [potion of mutation] 2088 | D:3 | Succumbed to Edmund's poison Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 4 5 6 | 6.8 Axes | 4 5 6 | 6.8 Armour | | 2.4 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 92 | 77 || 169 Headbutt | 16 | 19 || 35 Invok: Berserk | | 1 || 1 Trog's Hand | | 1 || 1 Evoke: Wand | 1 | || 1 Use: Scroll | 6 | 1 || 7 Potion | | 2 || 2 Eat: Chunk | 2 | 2 || 4 Armor: Animal skin | 1 | || 1 Ring mail | 30 | 35 || 65 Dodge: Dodged | 64 | 37 || 101 Vault maps used: D:1: dpeg_arrival_tiny_i D:2: minmay_goblin_outpost D:3: first_ration D:4: uniq_edmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.4 | 0.0 | 76.1 | 509.2 Dungeon | 100.0 | 100.0 | 2.4 | 0.0 | 76.1 | 509.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 141.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 141.8 +-------+-------+-------+-------+-------+----------------------