Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 2 Mgcat the Firebug (level 1, -1/10 HPs) Began as a Gargoyle Fire Elementalist on Feb 5, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (64 turns). Mgcat the Firebug (Gargoyle Fire Elementalist) Turns: 64, Time: 00:00:55 Health: -1/10 AC: 4 Str: 11 XL: 1 Next: 40% Magic: 0/3 EV: 12 Int: 15 God: Gold: 9 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Books b - a book of Flames Comestibles c - 2 rations Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 1.2 Conjurations + Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 9% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, Mgcat the Gargoyle Fire Elementalist. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a club. Found a staircase leading out of the dungeon. Lua error: attempt to yield across metamethod/C-call boundary d - a club Wield which item (- for none, * to show all)? (? for menu, Esc to quit) d - a +0 club (weapon) You open the door. There is an open door here. The minotaur bellows! The vine stalker shouts! The dwarf shouts! The octopode shouts! The naga shouts! The kobold shouts! The ogre shouts! The halfling shouts! c - 2 rations (gained 1) The elf shouts! The demigod shouts! The centaur shouts! The demonspawn shouts! You open the door. The felid hisses angrily. There is an open door here. You now have 9 gold pieces. A hobgoblin comes into view. The hobgoblin shouts! You see here an inky potion. A hobgoblin is nearby! There isn't anything to butcher here. Sorry, you're not good enough to have a special ability. A jackal comes into view. x2 The jackal barks! The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. You see here an inky potion. The jackal barely misses you. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (lightly wounded) The flame tongue hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead) The flame tongue hits the hobgoblin. You kill the hobgoblin! Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The flame tongue hits the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You completely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. You die... #.###################### #.##6#Q#T#p#e#i#d#o#m#N# #.###################### #..'.................... #.###################### ##..#h#a#c#n#p#p#O#9#K#x# #...##################### #.....#####.#.## #......h@....... #.....#####.#... #...h.# ######.### ##.....!## .........# .#.#.#...# # #.#...# # #...# You could see a jackal. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Gargoyle Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 3 | D:1 | Noticed a vine stalker 6 | D:1 | Noticed a minotaur 6 | D:1 | Noticed a dwarf 8 | D:1 | Noticed a vampire 10 | D:1 | Noticed a naga 10 | D:1 | Noticed an octopode 12 | D:1 | Noticed a merfolk 14 | D:1 | Noticed a gargoyle 16 | D:1 | Noticed a draconian 16 | D:1 | Noticed an ogre 18 | D:1 | Noticed a spriggan 18 | D:1 | Noticed a halfling 21 | D:1 | Noticed an elf 21 | D:1 | Noticed a human 23 | D:1 | Noticed a demigod 23 | D:1 | Noticed a ghoul 25 | D:1 | Noticed a troll 25 | D:1 | Noticed a centaur 27 | D:1 | Noticed a tengu 27 | D:1 | Noticed a formicid 29 | D:1 | Noticed a demonspawn 29 | D:1 | Noticed a felid 63 | D:1 | HP: 1/10 [jackal (2)] 64 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Club || 3 Cast: Flame Tongue || 3 Dodge: Dodged || 3 Vault maps used: D:1: kb_arrival_jail, nrook_loot_triangle, serial_bayou_lake_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 67.2 | 64.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 67.2 | 64.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------