Mgcat Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -8, D:1) a ration (11, -4, D:1) 4 large rocks (13, 9, D:1) a +0 hand axe (18, 15, D:1) 26 arrows (18, 19, D:1) 18 stones (18, 27, D:1) a +0 leather armour (19, 16, D:1) a +0 club (23, -6, D:1) a potion of mutation (24, -1, D:1) a ration (40, -9, D:1) a +0 leather armour (41, 13, D:1) a ration (41, 25, D:1) a stone (41, 26, D:1) a stone (42, 13, D:1) a +0 short sword (44, -3, D:1) a +0 club (45, -8, D:1) a +0 dagger (48, 19, D:1) a rat corpse (skeletalised by now) (52, 30, D:1) a +0 dagger (63, 38, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a dart slug corpse (20, -7, D:2) a scroll of fog (24, -12, D:2) a +0 robe (24, -11, D:2) a scroll of blinking (25, -16, D:2) 2 potions of heal wounds (25, -11, D:2) a scroll of blinking (25, -9, D:2) a jackal corpse (26, -14, D:2) 12 bolts (27, -9, D:2) a stone (unseen) (30, 23, D:2) a potion of curing (42, 3, D:2) a jackal corpse