Mgcat Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -6, D:1) a +0 club (14, -38, D:1) 19 arrows (18, -50, D:1) 22 arrows (19, -30, D:1) 15 poisoned needles (20, -32, D:1) a +0 short sword (35, -29, D:1) a +0 hunting sling of velocity (47, -35, D:1) a +0 hand axe Level 2 of the Dungeon (7, -20, D:2) a +0 club (8, -20, D:2) a +0 short sword (9, 13, D:2) a +0 robe (18, -6, D:2) a +0 club (18, -5, D:2) a +0 short sword (19, -8, D:2) a cursed -1 whip (36, -15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (18, 29, D:3) a cursed -2 club (22, 30, D:3) a +0 mace (27, -13, D:3) a +0 club (27, -4, D:3) a +0 club (30, -1, D:3) a +0 club (38, 15, D:3) a throwing net (39, 34, D:3) a +0 spear (41, 22, D:3) a +0 dagger (43, -4, D:3) a +0 ring mail a +0 trident (45, -2, D:3) a +0 robe a +0 dagger a +0 hand axe a +0 flail a +0 leather armour a +0 club a +0 ring mail (52, -1, D:3) a +0 war axe (57, 0, D:3) a +0 ring mail a +0 dagger (59, -1, D:3) a +0 falchion (64, 29, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 22 arrows (1, -6, D:4) 18 sling bullets (12, 26, D:4) 31 arrows (14, 2, D:4) 27 sling bullets (14, 16, D:4) a cursed +0 leather armour a +0 falchion (14, 18, D:4) a +0 hand axe (17, -1, D:4) a +0 hand axe a +0 leather armour (17, 0, D:4) a +0 dagger a +0 leather armour (17, 2, D:4) a +0 dagger a +0 robe (19, 2, D:4) a +0 dagger a +0 robe (28, 12, D:4) 17 poisoned needles (29, -16, D:4) a +0 mace (30, -4, D:4) a cursed +0 chain mail a +0 hand axe (37, 45, D:4) 28 sling bullets (43, 17, D:4) a +0 glaive (48, 21, D:4) 13 poisoned needles (54, 12, D:4) a +0 hunting sling (56, 3, D:4) a +0 falchion Level 5 of the Dungeon [Shop] Ganlot's Antique Weapon Emporium a +0 trident (73 gold) a +0 flail (73 gold) a +0 whip of freezing (136 gold) a +2 longbow of flaming (422 gold) a +0 fustibalus (315 gold) a +0 falchion (63 gold) a +0 broad axe (84 gold) a +0 flail (73 gold) a +0 hand axe (63 gold) a +0 spear (63 gold) (2, 4, D:5) a +0 robe (5, 8, D:5) a +0 hand axe (18, 18, D:5) an uncursed ring of loudness (19, 19, D:5) a +0 chain mail a +0 club (21, -13, D:5) 15 arrows (39, 26, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (41, 29, D:5) a book of Misfortune a book of Geomancy (43, 22, D:5) a +0 hand axe (44, 32, D:5) a +0 falchion Level 6 of the Dungeon (9, -19, D:6) a +0 flail (9, -17, D:6) a +1 dagger of speed a +0 chain mail (10, -14, D:6) a cursed -3 dagger (11, 1, D:6) a +0 club (15, -21, D:6) a cursed +0 glaive a +0 chain mail (16, -21, D:6) a cursed -2 club a +0 dagger (30, -16, D:6) a +1 dagger of protection a +0 robe (31, -16, D:6) a +0 flail a +0 robe a +0 dagger a +0 robe (31, 13, D:6) a +0 whip (32, -16, D:6) a +0 robe a cursed +3 falchion (44, 7, D:6) a book of Misfortune (46, -20, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (2, -11, D:7) a tomahawk (2, -9, D:7) a +0 hand axe (2, -8, D:7) a +0 flail a tomahawk (2, 4, D:7) a +3 rapier a +0 scale mail (3, -8, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (3, 6, D:7) a +0 whip a +0 chain mail (4, -11, D:7) a +0 club a +0 leather armour a +0 hand axe (5, -11, D:7) a +0 glaive a +0 chain mail (5, -8, D:7) a +0 flail a +0 giant club (6, -11, D:7) a +0 flail (7, -9, D:7) a +0 giant club (7, -8, D:7) a +0 war axe (8, -11, D:7) a +0 flail (8, -8, D:7) a +0 giant club (10, -14, D:7) a +0 whip (15, -23, D:7) 26 arrows (16, -14, D:7) a cursed -1 quarterstaff a +0 hunting sling 14 sling bullets a cursed +0 ring mail (18, -19, D:7) a cursed ring of loudness (19, -13, D:7) a +0 flail (21, 5, D:7) 8 arrows (24, -23, D:7) a +0 cloak (36, 8, D:7) a +0 long sword (40, -7, D:7) the +2 chain mail "Tunk" {*Slow Regen+ Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It increases your rate of regeneration. It may slow you when you take damage. Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (5, -21, D:8) a +0 robe (11, -26, D:8) a +0 robe (14, -12, D:8) a -1 robe (14, -9, D:8) a +0 dire flail a +0 dire flail (15, -11, D:8) an uncursed amulet of faith an uncursed amulet of rage a +0 dagger (18, -6, D:8) a +0 flail a +0 ring mail (18, -2, D:8) a +0 flail a +0 plate armour (20, -2, D:8) a +0 mace (21, -2, D:8) a +0 dagger a +0 leather armour (25, 0, D:8) a +0 dagger a +0 robe (25, 1, D:8) a +0 flail (27, 0, D:8) a +0 hand axe (31, -1, D:8) a +0 shield (34, -27, D:8) a +0 dagger a +0 hunting sling (37, -27, D:8) a +0 great sword (37, -16, D:8) a +0 dagger a +0 robe (47, -30, D:8) 18 poisoned needles (48, -30, D:8) 12 bolts Level 9 of the Dungeon [Shop] Jiuc's Food Shoppe a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (10, -16, D:9) a +0 giant spiked club a cursed +0 giant spiked club (14, -2, D:9) a +0 giant club a +0 giant club (25, 16, D:9) a cursed -1 giant club a +0 giant club (25, 24, D:9) a +1 leather armour of magic resistance (36, -17, D:9) a +0 hand crossbow (46, 1, D:9) a +0 ring mail (48, -6, D:9) a +0 hand crossbow (56, 6, D:9) a +0 hand axe a +0 chain mail (56, 7, D:9) a +0 falchion (57, -18, D:9) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (57, 9, D:9) a +0 club (57, 11, D:9) a +0 giant club a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (15, 1, D:10) 19 sling bullets (27, -36, D:10) a +0 short sword a +0 leather armour (27, -35, D:10) a +0 whip a +0 mace (28, -35, D:10) a +0 short sword (28, -27, D:10) 18 arrows (30, 1, D:10) a cursed -1 short sword (45, -14, D:10) 25 bolts Level 11 of the Dungeon (0, 0, D:11) a +0 whip a +0 spear a +0 scale mail (7, 15, D:11) a +0 quarterstaff (17, 10, D:11) a curare-tipped needle (18, 9, D:11) a +2 dagger of distortion a +0 blowgun (18, 10, D:11) a curare-tipped needle (22, 9, D:11) a curare-tipped needle (22, 10, D:11) 2 curare-tipped needles (23, 9, D:11) a curare-tipped needle (32, -4, D:11) a cursed +0 plate armour (34, -22, D:11) a +0 long sword (39, 15, D:11) a crystal ball of energy (40, -7, D:11) a +0 robe a +0 dagger (42, -27, D:11) a +0 dagger a +0 scale mail (48, -3, D:11) a +3 war axe (49, -3, D:11) a cursed -1 dagger a +0 robe (51, -21, D:11) 13 arrows (51, -10, D:11) a +0 robe (55, -7, D:11) an uncursed staff of summoning the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (10, -5, Lair:1) an uncursed staff of earth (16, -1, Lair:1) 24 bolts (39, 13, Lair:1) a +0 spear (47, 12, Lair:1) a +0 rapier (51, 9, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (19, 0, Lair:2) a +0 scale mail (28, -1, Lair:2) a +0 spear (32, 9, Lair:2) a +0 club (38, -18, Lair:2) a +0 arbalest Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (7, 11, Lair:3) a +0 ring mail (14, 35, Lair:3) 13 arrows (17, -17, Lair:3) a +0 club (23, 5, Lair:3) a +0 club (30, -20, Lair:3) a throwing net (30, -18, Lair:3) a +0 helmet (32, -2, Lair:3) a +0 robe (33, -7, Lair:3) a +0 mace (37, 8, Lair:3) a +3 ring of strength a +2 ring of evasion (53, 7, Lair:3) the +8 lajatang of the Curious Curses {flame, *Rage rElec rC+ Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It protects you from cold. It insulates you from electricity. It may make you go berserk in combat. Level 4 of the Lair of Beasts (0, 0, Lair:4) 6 javelins (4, 56, Lair:4) a +0 pair of gloves (9, 15, Lair:4) 3 potions of degeneration (19, 52, Lair:4) a +4 demon trident a +3 ring mail of poison resistance (25, 52, Lair:4) 5 javelins of penetration (29, 21, Lair:4) a +0 long sword (36, 61, Lair:4) a +0 shortbow (37, 44, Lair:4) a +0 robe a +0 dagger (55, 26, Lair:4) a +0 robe a +0 hand axe of electrocution (56, 26, Lair:4) a +0 glaive (57, 26, Lair:4) a +0 dire flail Level 5 of the Lair of Beasts (0, 0, Lair:5) a throwing net (19, 26, Lair:5) a +0 plate armour (28, 4, Lair:5) a porcupine skeleton (29, 14, Lair:5) a bullfrog skeleton (31, 24, Lair:5) 26 sling bullets (47, 14, Lair:5) a +0 club (47, 16, Lair:5) a scroll of identify (48, 14, Lair:5) 15 arrows (48, 15, Lair:5) a +0 falchion (49, 13, Lair:5) 22 stones (49, 15, Lair:5) a wand of disintegration (15) (unseen) (50, 15, Lair:5) 22 gold pieces (50, 16, Lair:5) 2 potions of ambrosia