Mgcat Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 3, D:1) a stone (1, 4, D:1) a stone (4, 34, D:1) a +0 club (7, 25, D:1) a +0 ring mail (11, 9, D:1) a stone (11, 11, D:1) a stone (11, 13, D:1) a stone (19, 17, D:1) a +0 scale mail (20, 18, D:1) 21 arrows (23, 39, D:1) a +0 short sword (47, 3, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, -9, D:2) a stone (10, -9, D:2) 2 stones (11, -9, D:2) 2 stones a +0 club (12, -16, D:2) a +0 club (14, -9, D:2) a +0 hand axe (21, -34, D:2) 19 bolts (24, -7, D:2) a +0 ring mail (25, -16, D:2) a +0 leather armour a javelin (26, -18, D:2) 29 arrows (26, -14, D:2) a javelin (26, -13, D:2) a javelin (27, -5, D:2) a +0 pair of gloves (28, 21, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 26 bolts (0, 19, D:3) 13 stones (7, 11, D:3) a +0 spear (8, -3, D:3) a poisoned needle (8, -2, D:3) a poisoned needle (9, -4, D:3) a poisoned needle (10, -6, D:3) a poisoned needle (10, -5, D:3) a poisoned needle (11, -17, D:3) a +0 dagger (13, 0, D:3) a +0 club a +0 blowgun (13, 14, D:3) a +0 club (16, -13, D:3) 2 stones (17, -19, D:3) 19 stones (21, 25, D:3) a +0 trident a +0 ring mail (22, -17, D:3) 28 arrows (31, 8, D:3) a +0 spear (36, 20, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) the +5 short sword "Grum" {pain, rElec rN+ Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It insulates you from electricity. It protects you from negative energy. (8, -8, D:4) the human skeleton of Edmund (9, -29, D:4) a +0 dagger (19, -6, D:4) a +1 flail of protection (21, -6, D:4) a +0 short sword a +0 dagger a +0 short sword a +0 leather armour a frilled lizard skeleton (24, -21, D:4) 13 stones