Mgcat Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 1, D:1) a stone (7, -19, D:1) 9 stones (7, -15, D:1) a +0 dagger (12, -9, D:1) a stone (14, -2, D:1) 13 stones (16, -9, D:1) a stone (18, -22, D:1) a +0 hand axe (19, -4, D:1) a +0 buckler (28, -13, D:1) a +0 whip (33, -27, D:1) 20 stones (40, -19, D:1) a +0 robe (55, -2, D:1) a cursed -2 short sword Level 2 of the Dungeon (0, 0, D:2) 15 stones (8, 37, D:2) a +0 club (15, 15, D:2) a +0 club (19, 45, D:2) a +0 leather armour (24, 21, D:2) a +0 ring mail (24, 29, D:2) a stone (25, 36, D:2) a +0 mace (28, 21, D:2) a +0 club 4 stones (30, 11, D:2) a +0 dagger (33, 20, D:2) a stone (36, 37, D:2) a +0 club a +0 mace a +0 animal skin the +2 helmet of Eternal Night {rElec rN+} It insulates you from electricity. It protects you from negative energy. a +0 club (38, 9, D:2) a +0 club (38, 23, D:2) a +0 robe (38, 26, D:2) a +0 hand axe (41, -1, D:2) a +0 buckler (48, 26, D:2) a stone (48, 27, D:2) a stone (49, 25, D:2) a +0 short sword (53, 22, D:2) a cursed -1 club (53, 23, D:2) a +0 leather armour (55, 45, D:2) an uncursed amulet of harm Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 flail a +0 robe a +0 dagger a +4 falchion an orc skeleton an orc skeleton (1, 0, D:3) a +0 club