Metae Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (5, -12, D:1) 7 stones (6, -5, D:1) a +0 war axe (13, 0, D:1) a +0 dagger (17, 4, D:1) a staff of air (21, -6, D:1) a +0 rapier (31, -15, D:1) a +0 mace (37, -5, D:1) a +0 club (38, -18, D:1) a +0 club (39, -4, D:1) a +0 mace (39, 0, D:1) a +0 robe (41, -22, D:1) a +0 leather armour Level 2 of the Dungeon (14, -13, D:2) a +0 mace (16, -17, D:2) a +0 falchion (39, 0, D:2) a +0 dagger (45, -23, D:2) a +0 dagger (46, -21, D:2) a +0 dagger a stone a +0 leather armour (46, -19, D:2) a +0 dagger (46, -1, D:2) 4 silver boomerangs (47, -21, D:2) a +0 club (57, -32, D:2) 4 stones Level 3 of the Dungeon [Shop] Letoviunn's Jewellery Emporium a ring of ice (300 gold) an amulet of magic regeneration (360 gold) a ring of ice (300 gold) an amulet of guardian spirit (360 gold) a +6 ring of dexterity (432 gold) a ring of protection from fire (300 gold) a ring of protection from cold (300 gold) a +6 ring of dexterity (432 gold) (0, 0, D:3) 2 large rocks (23, 14, D:3) a +0 quarterstaff (24, -29, D:3) a +0 scale mail a +0 club a +0 short sword a +0 club a +0 leather armour a +0 mace of draining a +0 ring mail (28, -32, D:3) a +0 hand axe (39, 0, D:3) a +0 club 2 stones a +0 shortbow a +0 short sword (42, 3, D:3) a +0 ring mail (43, 5, D:3) a +0 mace (44, -31, D:3) a +0 dagger (47, 13, D:3) a +0 club a +0 chain mail (48, -29, D:3) a +0 leather armour (57, -20, D:3) a +0 long sword (58, 5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, -6, D:4) a +0 leather armour (3, 7, D:4) a +0 halberd (4, 6, D:4) a +0 halberd (5, 6, D:4) a +0 flail (5, 7, D:4) a +0 spear (19, 40, D:4) a +0 whip a +0 club a +0 club a +0 spear (24, 0, D:4) a +0 club (35, 5, D:4) a +0 short sword a +0 ring mail a +0 hand axe a +0 ring mail (36, 5, D:4) a +0 club a +0 club a +0 dagger a +0 mace a +0 war axe (37, 5, D:4) a +0 hand axe (41, -2, D:4) 4 datura-tipped darts (41, 17, D:4) a +0 dagger a +0 robe (42, 17, D:4) a +0 dagger a +0 robe (42, 18, D:4) a +0 club a +0 leather armour a +0 flail (43, 30, D:4) a +0 whip (45, 24, D:4) a +0 giant club (46, 9, D:4) a +0 dagger a +0 robe (46, 11, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) 6 stones (3, -25, D:5) a +0 club (6, -9, D:5) a +0 dagger (8, -39, D:5) a +0 ring mail (25, -17, D:5) a +0 robe a +0 whip of freezing (28, -41, D:5) a +0 giant club (29, -25, D:5) a +0 spear (30, -27, D:5) a +0 spear (30, -26, D:5) a +0 leather armour a +0 club (30, -25, D:5) a +0 spear (33, -15, D:5) a +0 dagger (35, 6, D:5) a +0 tower shield (38, -36, D:5) a +0 chain mail (50, -15, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 4 stones (3, -6, D:6) a +0 giant spiked club (6, -29, D:6) a +2 battleaxe a +0 robe (10, -12, D:6) a +0 leather armour a +5 antimagic dire flail (14, -32, D:6) a +5 dire flail a +0 robe (15, -33, D:6) a +3 battleaxe a +0 robe (15, -18, D:6) a +0 leather armour (19, -26, D:6) a +0 spear (28, -15, D:6) a +0 leather armour a +1 short sword of flaming (29, -30, D:6) a +0 robe a +0 dagger (34, -7, D:6) a +0 robe a +0 scythe (35, -8, D:6) a ring of magical power (36, -43, D:6) a +0 glaive (36, -15, D:6) a +0 leather armour (39, -25, D:6) a +0 giant club (39, -3, D:6) a +0 chain mail Level 7 of the Dungeon (9, 4, D:7) the +9 dagger of Victory {venom, Contam rC+ Dex+2} Dex: It affects your dexterity (+2). rC: It protects you from cold. Contam: It causes magical contamination when unequipped. (11, -24, D:7) a +0 arbalest (20, -16, D:7) a +0 helmet (22, 1, D:7) 7 stones (28, -7, D:7) a +0 leather armour (29, 6, D:7) a +0 falchion (39, -31, D:7) a +1 dagger of chaos (39, -12, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club a +0 dire flail (10, -19, D:8) a +0 dagger (10, -17, D:8) a +0 hand axe a +0 dagger a +0 robe (11, 9, D:8) a +0 chain mail a +0 dagger a +0 short sword a +0 whip a +0 flail (12, -17, D:8) a +0 club (12, 9, D:8) a +0 dagger (18, 11, D:8) a +0 club (26, -25, D:8) a +0 dagger 3 stones (26, -24, D:8) a +0 dagger 2 stones a +0 club (26, -10, D:8) a +0 club 2 poisoned darts (26, -9, D:8) a +0 dagger (27, -25, D:8) a +0 club 4 poisoned darts (27, -10, D:8) a +0 dagger a +0 short sword 5 stones a +0 club a curare-tipped dart (32, 2, D:8) a +0 rapier (36, -26, D:8) a +0 battleaxe (40, -7, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (3, -13, D:9) a scroll of identify (3, -12, D:9) 13 gold pieces (3, -10, D:9) the +9 hand axe "Fabbam" {freeze, rElec rN+ Str+3} Str: It affects your strength (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. (unseen) (3, -8, D:9) a +1 hand axe of holy wrath (unseen) (3, -6, D:9) 21 gold pieces (3, -5, D:9) the Handbook of Changing and Congelation Spells Type Level a - Sting Transmutation/Poison 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Storm Form Transmutation/Air 7 (unseen) (13, 25, D:9) a +0 hand axe a +0 morningstar (14, 25, D:9) a +0 dagger a +0 dagger a +0 robe (15, 25, D:9) a +0 hand axe a +0 chain mail a +3 battleaxe a +0 chain mail (17, 26, D:9) a +1 whip of distortion (25, 25, D:9) a +2 morningstar a +0 robe a +0 morningstar a +0 robe a +0 scimitar a +0 robe (26, 25, D:9) a +0 halberd a +0 robe (31, 28, D:9) a +0 chain mail (38, 13, D:9) a +0 dagger (40, 14, D:9) a +0 short sword (41, 12, D:9) a +0 whip a +0 club (41, 13, D:9) a +0 short sword (41, 14, D:9) a +0 club (42, -19, D:9) a +0 triple crossbow (50, 25, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 spear a +0 shortbow (3, 19, D:10) a +0 scale mail (6, 13, D:10) a +0 mace a +0 ring mail a +0 hand axe a +0 leather armour (7, 12, D:10) a +0 dagger a +0 robe (8, -7, D:10) 8 stones (8, 11, D:10) a +0 short sword (8, 13, D:10) a +0 robe a +0 dagger (8, 14, D:10) a +0 morningstar (8, 15, D:10) a +0 plate armour a +0 short sword (9, 13, D:10) a +0 whip (9, 14, D:10) a +0 whip (10, 8, D:10) a +0 dagger a +0 ring mail (25, 10, D:10) a +0 short sword (28, 5, D:10) a +0 war axe of freezing (39, -9, D:10) a +9 executioner's axe (40, 4, D:10) a +0 heavy falchion (44, 25, D:10) the +6 sling of Fedhas's Regard {freeze, rPois rF+} rF: It protects you from fire. rPois: It protects you from poison. (48, 3, D:10) the +5 whip "Cut Xes" {heavy, rN+ Dex+2} Dex: It affects your dexterity (+2). rN: It protects you from negative energy. (54, -2, D:10) a +0 scimitar (55, 14, D:10) a +0 giant spiked club a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (1, 26, Lair:1) a +0 short sword (2, 1, Lair:1) 5 stones (2, 8, Lair:1) a +0 pair of boots (2, 53, Lair:1) a +0 halberd (8, 33, Lair:1) a potion of ambrosia (11, 26, Lair:1) a potion of degeneration (12, 26, Lair:1) a +0 cloak (12, 27, Lair:1) a potion of haste (12, 34, Lair:1) a potion of ambrosia (13, 31, Lair:1) an orb of energy (unseen) (14, 26, Lair:1) a +0 arbalest (14, 33, Lair:1) a potion of ambrosia (15, 26, Lair:1) a +0 scale mail (19, -6, Lair:1) 3 stones (22, 49, Lair:1) a staff of air (35, 53, Lair:1) a +0 club (40, -2, Lair:1) 4 stones (54, 13, Lair:1) 5 stones (58, 13, Lair:1) a +0 robe (60, 4, Lair:1) a +0 broad axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hat (3, -26, Lair:2) 4 stones (46, -27, Lair:2) a +0 robe (47, -4, Lair:2) a +0 mace Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (18, 31, Lair:3) a +2 pair of gloves (unseen) (20, 39, Lair:3) a ring of magical power 4 atropa-tipped darts (38, 41, Lair:3) an amulet of magic regeneration (40, 45, Lair:3) a +0 long sword (41, 31, Lair:3) a +0 mace