Metae Level 1 of the Dungeon (0, 0, D:1) a staff of poison (8, -12, D:1) a +0 dagger (9, -16, D:1) a +0 dagger (32, 18, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Nus Ruwa's Book Emporium a book of Geomancy (234 gold) a book of Blood (364 gold) a book of Touch (338 gold) the Quarto of the Snowflakes (364 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ice Form Ice/Transmutation 4 c - Freezing Cloud Conjuration/Ice/Air 5 a book of Weapons (364 gold) a book of Dangerous Friends (520 gold) a book of Annihilations (780 gold) [Shop] Ugexoan's Book Boutique a book of Rime (280 gold) a manual of Ranged Weapons (800 gold) a book of the Hunter (260 gold) a book of the Hunter (260 gold) a Young Poisoner's Handbook (200 gold) a book of Changes (180 gold) a book of Geomancy (180 gold) an Everburning Encyclopedia (260 gold) [Shop] Neat's Jewellery Emporium the amulet "Jymasye" {Will+ Regen+ Str+4 Int+2 Stlth-} (538 gold) [amulet of regeneration] Str: It affects your strength (+4). Int: It affects your intelligence (+2). Regen: It increases your rate of health regeneration. Will: It increases your willpower. Stlth: It makes you less stealthy. a ring of poison resistance (200 gold) a +4 ring of protection (360 gold) a ring of poison resistance (200 gold) a +4 ring of protection (360 gold) a ring of magical power (200 gold) a +4 ring of slaying (780 gold) the ring "Moazako" {rElec Str+6 Dex+3} (563 gold) [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. an amulet of the acrobat (300 gold) an amulet of reflection (300 gold) [Shop] Tiuluhor's Book Shop a book of the Hunter (286 gold) Great Wizards, Vol. VII (330 gold) a book of Minor Magic (198 gold) a book of Frost (242 gold) a book of the Dragon (506 gold) a book of Changes (198 gold) a book of Cantrips (132 gold) a book of Blood (308 gold) a book of Changes (198 gold) (1, -16, D:2) a +0 dagger (3, -8, D:2) a +0 dagger (10, -15, D:2) a +0 leather armour (11, 14, D:2) a +0 robe (14, 9, D:2) a +0 dagger (14, 16, D:2) a +0 robe (26, 10, D:2) a +2 war axe of electrocution (28, -9, D:2) a +0 club (36, -17, D:2) a +0 leather armour (42, 13, D:2) a +0 club (49, 26, D:2) a +4 quarterstaff of chaos (50, 25, D:2) a +0 hammer (50, 26, D:2) a +0 hammer (51, 25, D:2) a +0 hammer (51, 26, D:2) a +0 hammer (51, 27, D:2) a +0 hammer (52, 27, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (11, -28, D:3) a +0 club (18, -28, D:3) a +0 bardiche (34, -13, D:3) a +0 club (34, -9, D:3) a +0 whip (35, -21, D:3) a +0 short sword (36, -32, D:3) a staff of death (37, -16, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 club (6, -2, D:4) a +0 dagger a +0 short sword a +0 leather armour (9, -5, D:4) a +0 dagger (12, -8, D:4) a +0 pair of gloves (17, -25, D:4) a +0 robe a +3 falchion (18, -24, D:4) a +0 robe a +3 falchion (18, -23, D:4) a +0 rapier (31, -16, D:4) a +0 club (42, -15, D:4) a +0 dagger a +0 animal skin (45, -7, D:4) a +0 dagger (54, -13, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 mace