Metae Level 1 of the Dungeon [Shop] Faet's Antique Weapon Shoppe a +0 mace (63 gold) the +6 mace of Zynt {freeze, *Corrode +Blink Int+4} (1096 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. a +0 hand axe (63 gold) a +0 dagger (42 gold) a +0 dagger (42 gold) a +0 trident (73 gold) a +0 shortbow of freezing (155 gold) a +2 mace of holy wrath (365 gold) a +0 quarterstaff (84 gold) a +2 whip of freezing (346 gold) the +6 Majin-Bo {vamp, MP+6 Int+6} (1558 gold) It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). a +0 rapier (84 gold) a +0 dagger (42 gold) (0, 0, D:1) 22 stones (0, 3, D:1) a +0 club (11, 7, D:1) a +0 short sword (12, 25, D:1) a +0 scale mail (17, -10, D:1) a +0 leather armour (18, -13, D:1) 26 stones (32, 11, D:1) a +0 club (37, 25, D:1) 34 stones (54, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (14, -19, D:2) 10 bolts (20, 11, D:2) 15 poisoned darts (22, 8, D:2) a +0 robe (33, -7, D:2) a +0 dagger (33, 21, D:2) an adder corpse (skeletalised by now) (38, 6, D:2) 22 bolts (39, -20, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) the Almanac of Evil Spells Type Level Known a - Dispel Undead Necromancy 4 no b - Excruciating Wounds Necromancy 5 no c - Infestation Necromancy 8 no (6, 2, D:3) 15 gold pieces (20, -3, D:3) a +0 flail a +0 mace a +0 scale mail