Metae Level 1 of the Dungeon [Shop] Pebloenwi's Book Boutique a book of Flames (260 gold) a book of Spatial Translocations (338 gold) a book of Debilitation (286 gold) a book of Party Tricks (390 gold) a book of Callings (260 gold) Great Wizards, Vol. II (494 gold) a book of Debilitation (286 gold) a book of Necromancy (208 gold) a book of Minor Magic (234 gold) a Trismegistus Codex (364 gold) a book of Weapons (416 gold) a book of Air (286 gold) a book of Dreams (364 gold) (0, 0, D:1) a +0 spear (7, 12, D:1) a +0 short sword (9, 17, D:1) a +0 whip (15, -11, D:1) a +0 dagger (16, 19, D:1) a +0 short sword (19, 16, D:1) a +0 robe (20, 5, D:1) a +0 dagger (26, -10, D:1) a +0 dagger (30, -1, D:1) 13 arrows (30, 1, D:1) 3 gold pieces (30, 5, D:1) a +0 short sword (33, 9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 4 boomerangs (4, -7, D:2) 9 arrows (13, -5, D:2) a +0 leather armour (15, -4, D:2) a +0 club (32, 2, D:2) 4 poisoned darts (32, 17, D:2) a +0 club (33, 17, D:2) a +0 dagger a +0 club a +0 dagger (33, 18, D:2) a +0 spear a +0 club a +0 helmet a +0 animal skin a +0 falchion (39, 19, D:2) a +0 club (41, 19, D:2) a +0 dagger (42, 19, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Cuasecos's Weapon Boutique 8 atropa-tipped darts (48 gold) a +0 spear (30 gold) the +6 Majin-Bo {vamp, MP+6 Int+6} (742 gold) It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). a +0 flail (35 gold) 25 stones (25 gold) the +8 broad axe of the Wasp {spect, rCorr} (626 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rCorr: It protects you from acid and corrosion. a +0 dagger (20 gold) a +0 hunting sling (15 gold) 17 stones (17 gold) a +0 flail (35 gold) (0, 0, D:3) a +0 club (12, 17, D:3) a +0 dagger (16, 5, D:3) a +0 leather armour (18, -3, D:3) a +0 club (28, -18, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 3 boomerangs (2, 8, D:4) a +0 whip (15, 15, D:4) a +0 dagger (28, 22, D:4) a +0 leather armour (33, 12, D:4) a +0 club (34, 8, D:4) a +0 whip (37, 19, D:4) a +0 leather armour a +0 war axe (39, 17, D:4) a +0 dagger a +0 short sword a +0 short sword a +0 hunting sling a +0 scythe a +1 robe of fire resistance (45, 6, D:4) a +0 hand axe a +0 club (45, 9, D:4) a +0 dagger a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (6, -2, D:5) a +0 club (9, -29, D:5) 10 arrows (13, -38, D:5) a +2 whip of draining (13, -26, D:5) a +0 scale mail a +0 club (13, -25, D:5) a +0 robe a +2 dagger of venom (13, 8, D:5) a +0 dagger (24, -34, D:5) a +0 halberd (26, -34, D:5) a +0 hand axe (26, -33, D:5) a +0 flail a +0 leather armour a +0 club (31, 5, D:5) a +0 falchion a +0 scale mail (46, -25, D:5) a +0 short sword (46, -24, D:5) a +0 ring mail a +0 club (47, -24, D:5) a +0 flail (50, -26, D:5) a +0 spear a +0 robe (56, -19, D:5) a +0 war axe (59, -17, D:5) 20 arrows Level 6 of the Dungeon (17, 30, D:6) a +0 giant spiked club (21, 47, D:6) a +0 ring mail Level 7 of the Dungeon (3, 1, D:7) a +0 hand axe (10, 7, D:7) a +0 robe (25, 20, D:7) a +0 mace (37, -16, D:7) 25 arrows (50, 11, D:7) a +0 giant spiked club (53, 10, D:7) a +0 hand axe (54, 11, D:7) a +0 hand axe a +0 leather armour (55, 4, D:7) a +0 dagger a +0 robe (56, 5, D:7) a +0 club (57, 2, D:7) a +0 war axe a +0 ring mail (58, 1, D:7) a +0 falchion (58, 2, D:7) a +0 dagger a +0 robe (58, 7, D:7) a +0 leather armour (60, 18, D:7) a +0 flail a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 27 arrows (4, 30, D:8) a +0 dagger (4, 34, D:8) a +0 falchion (14, 19, D:8) a +0 buckler (16, 21, D:8) a +0 chain mail (29, 7, D:8) a +0 hand axe (30, 7, D:8) a +0 robe a +0 dagger (31, 9, D:8) a +0 chain mail a +0 war axe Level 9 of the Dungeon [Shop] Loanet's Book Boutique a book of Lightning (468 gold) the Guide on Vitriolic Blows and Bruises (468 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Alistair's Intoxication Transmutation/Poison 5 no c - Fire Storm Conjuration/Fire 9 no a book of Death (572 gold) a book of Spatial Translocations (338 gold) a book of Spectacle (416 gold) a book of Minor Magic (234 gold) a manual of Spellcasting (1040 gold) a book of the Senses (416 gold) a book of Pain (364 gold) a book of Geomancy (286 gold) a book of Displacement (312 gold) (0, 0, D:9) 15 arrows (1, 9, D:9) a +1 short sword of venom (5, 8, D:9) a +0 ring mail a +0 flail (7, 9, D:9) a +0 dagger a +0 robe (11, 9, D:9) a +1 war axe of electrocution a +1 dagger of electrocution (14, 18, D:9) a +0 giant spiked club a +0 giant club (19, 8, D:9) 12 arrows (28, -16, D:9) a +0 cloak (31, 6, D:9) a +0 flail (32, 6, D:9) a +0 flail of protection (33, 6, D:9) a +0 club a +0 ring mail 4 boomerangs a +0 club (34, 6, D:9) 8 boomerangs a +0 halberd (35, -2, D:9) a +0 spear (35, -1, D:9) the +1 hat of a volcano {Harm +Blink rF++ Int-4} Int: It affects your intelligence (-4). rF: It greatly protects you from fire. +Blink: It lets you blink. Harm: It increases damage dealt and taken. (35, 1, D:9) a +0 leather armour (35, 6, D:9) a +0 ring mail a +0 spear of venom (36, 6, D:9) a +0 spear a +0 trident (37, 6, D:9) a +0 spear (37, 12, D:9) 4 boomerangs (39, 5, D:9) a +0 ring mail (43, 6, D:9) a +0 leather armour a +0 short sword (44, 8, D:9) a +0 robe a +0 dagger (46, 13, D:9) a +0 robe a +0 dagger (46, 16, D:9) a +0 flail Level 10 of the Dungeon (26, -12, D:10) a +0 war axe a +0 plate armour a +0 dire flail (26, -11, D:10) a +0 club (27, -11, D:10) a +0 leather armour a +0 trident (27, -10, D:10) a +0 robe a +0 dagger (27, -9, D:10) 3 boomerangs a +0 club (28, -14, D:10) a +0 flail (29, -9, D:10) a +0 dagger a +0 dagger a +0 whip a +0 whip (29, -8, D:10) a +0 leather armour a +0 short sword a +0 whip (29, -6, D:10) a +0 club (30, -10, D:10) a +0 dagger a +0 robe (30, -9, D:10) a +3 leather armour a +0 dagger (31, -38, D:10) 3 curare-tipped darts (still there?) a +1 short sword of venom (still there?) (31, -25, D:10) a +0 whip (31, -6, D:10) a +0 dagger (35, -26, D:10) 26 arrows (35, -21, D:10) a +0 quarterstaff (37, -21, D:10) 13 arrows a +0 shortbow (39, -14, D:10) a +2 whip of venom (43, -36, D:10) a +0 trident (47, -12, D:10) a +0 short sword a +0 club (47, -11, D:10) a +0 dagger (48, -12, D:10) a +0 whip (48, -11, D:10) a +0 dagger a +0 short sword a curare-tipped dart (49, -12, D:10) a +1 whip of venom (49, -11, D:10) a +0 dagger Level 11 of the Dungeon (0, 9, D:11) a +1 troll leather armour {Snorg} (1, -6, D:11) a +0 giant club a +0 giant club (7, 21, D:11) a +2 animal skin a +1 halberd of protection (11, 11, D:11) a +0 troll leather armour (11, 27, D:11) 18 arrows a +0 shortbow (12, 3, D:11) a +0 dagger (18, 24, D:11) a +0 club 6 poisoned darts a +0 whip a +0 robe a +0 dagger a +0 robe a +0 dagger (18, 25, D:11) a +0 dagger (18, 30, D:11) a +0 giant club (still there?) a +0 giant club (still there?) (19, 23, D:11) a +0 robe a +0 dagger of venom (22, 25, D:11) a +0 rapier (24, 12, D:11) a +0 mace (25, -9, D:11) a +0 short sword a +0 leather armour (30, 18, D:11) 15 arrows (41, 2, D:11) a +0 robe a +0 dagger (44, 23, D:11) a +0 scale mail a +0 glaive (44, 24, D:11) a +0 club a +0 whip 3 boomerangs a +0 giant club a +0 giant club (44, 26, D:11) a +2 vorpal flail a +0 club (46, -10, D:11) a +0 dagger a +0 robe (50, 35, D:11) 31 bolts Level 12 of the Dungeon (7, 6, D:12) a +0 troll leather armour (8, -6, D:12) a +0 leather armour (22, 18, D:12) a +0 whip (24, -7, D:12) a scarf of shadows (25, 11, D:12) 8 poisoned darts a +0 short sword of venom (27, 13, D:12) a curare-tipped dart a +0 club (28, 13, D:12) a +0 robe a +0 dagger (28, 14, D:12) a +0 robe a +0 trident a +0 short sword (29, 4, D:12) a +0 scale mail (29, 15, D:12) a +0 robe a +0 dagger (36, 12, D:12) a +0 chain mail the Ecumenical Temple Level 1 of the Orcish Mines (10, 1, Orc:1) a +0 dagger a +2 robe of willpower (10, 3, Orc:1) a +0 mace (11, 0, Orc:1) a +0 great mace a +0 plate armour (11, 2, Orc:1) a +0 glaive a +0 chain mail (12, -4, Orc:1) a +3 flail (13, -4, Orc:1) a +0 battleaxe a +0 plate armour (14, -4, Orc:1) a +0 flail a +0 chain mail (15, -5, Orc:1) a +0 dagger (still there?) a +0 ring mail (still there?) (16, -5, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 leather armour 4 large rocks a +0 short sword a +0 plate armour Level 2 of the Orcish Mines [Shop] Sezetic's Assorted Antiques (Shop contents are unknown) (0, 0, Orc:2) a +0 plate armour a +1 hand axe of draining (4, 14, Orc:2) 12 gold pieces (6, -28, Orc:2) 16 gold pieces (6, -27, Orc:2) 10 gold pieces (6, -26, Orc:2) 11 gold pieces (6, 6, Orc:2) a +0 giant club (7, -27, Orc:2) 14 gold pieces (7, -26, Orc:2) 16 gold pieces (8, -26, Orc:2) 11 gold pieces (8, -4, Orc:2) 26 gold pieces (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a +2 ring mail of cold resistance (still there?) a +0 club (still there?) (8, 7, Orc:2) a +0 whip (still there?) a +0 robe (still there?) a +2 dagger of venom (still there?) (9, -27, Orc:2) 10 gold pieces (9, -26, Orc:2) 11 gold pieces (9, -4, Orc:2) a +0 plate armour a +0 war axe a +0 scale mail a +0 hand axe of electrocution a +0 plate armour a +0 great mace (9, -3, Orc:2) a +0 leather armour (still there?) 4 boomerangs (still there?) a +0 trident (still there?) (10, -29, Orc:2) 15 gold pieces (10, -27, Orc:2) 23 gold pieces (10, -26, Orc:2) 20 gold pieces (10, -4, Orc:2) a +0 plate armour a +0 trident (10, -3, Orc:2) a +0 plate armour (still there?) a +0 halberd (still there?) (11, 6, Orc:2) a +0 halberd (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (12, -4, Orc:2) a +0 club an orc skeleton (13, -3, Orc:2) a +0 flail (13, 7, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) (14, -4, Orc:2) a +0 giant club a +0 hand axe a +0 plate armour a +0 battleaxe (14, -3, Orc:2) 13 gold pieces a +0 chain mail a +0 dire flail a +2 robe of willpower a +0 dagger a +0 chain mail of poison resistance a +0 war axe (15, -5, Orc:2) a +1 war axe of freezing a +0 plate armour (15, -4, Orc:2) a +0 mace (still there?) a +0 chain mail (still there?) (16, -17, Orc:2) a +0 dagger an orc corpse (skeletalised by now) (16, -4, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) 6 gold pieces (still there?) a +2 vampiric glaive (still there?) a +0 chain mail (still there?) (18, -14, Orc:2) a +0 dire flail a +0 chain mail 25 gold pieces (18, -11, Orc:2) a +0 dagger (18, -9, Orc:2) a +0 club a +0 leather armour (18, -8, Orc:2) a +0 dagger a +0 robe (18, -7, Orc:2) a +0 club (21, 8, Orc:2) 33 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 cloak (12, -34, Lair:1) a +0 robe (14, -32, Lair:1) a +0 leather armour (14, -20, Lair:1) a +0 mace (14, -6, Lair:1) a +0 short sword (23, -28, Lair:1) a +0 scale mail (55, -29, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe (7, 29, Lair:2) a scroll of immolation (8, 10, Lair:2) 8 bolts (20, 27, Lair:2) a +0 arbalest (21, 20, Lair:2) a +0 pair of boots a +0 trident a +2 vorpal flail a +0 pair of gloves (26, -22, Lair:2) a +0 robe (33, -9, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hat of stealth (8, 11, Lair:3) a +0 lajatang (11, 9, Lair:3) 20 arrows (17, -12, Lair:3) a +0 dagger (18, 30, Lair:3) a +0 robe (20, -16, Lair:3) a +4 ring of evasion a +3 chain mail (37, 3, Lair:3) a ring of wizardry Level 4 of the Lair of Beasts (0, 0, Lair:4) 6 arrows (9, -8, Lair:4) a +0 plate armour (11, 31, Lair:4) 18 bolts (14, -3, Lair:4) a +0 robe (17, 25, Lair:4) a +0 whip (20, 32, Lair:4) a +0 quarterstaff (30, -21, Lair:4) a +0 war axe (38, 17, Lair:4) a +0 ring mail (42, -4, Lair:4) 11 arrows Level 5 of the Lair of Beasts (7, -9, Lair:5) a +0 flail (38, 0, Lair:5) the +1 chain mail of Circular Logic {+Inv Str-4 Int+6} Str: It affects your strength (-4). Int: It affects your intelligence (+6). +Inv: It lets you turn invisible. (38, 16, Lair:5) a +0 quarterstaff (42, 18, Lair:5) 8 poisoned darts (42, 24, Lair:5) a +0 leather armour (45, 3, Lair:5) 23 bolts (46, -3, Lair:5) a +0 war axe (46, 10, Lair:5) a +1 kite shield of poison resistance (49, 24, Lair:5) a phial of floods (inert) Level 6 of the Lair of Beasts (0, 0, Lair:6) a potion of cancellation (1, 0, Lair:6) 16 stones (13, -56, Lair:6) a +0 flail (19, -17, Lair:6) a +2 cloak a throwing net a +2 great mace of holy wrath (20, -18, Lair:6) a ring of wizardry (20, -17, Lair:6) a +2 dagger of venom (26, -37, Lair:6) 3 javelins (35, -52, Lair:6) 23 gold pieces (37, -52, Lair:6) a staff of fire (38, -51, Lair:6) the +8 glaive of the Guard {elec, spectral, AC+5} It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). (61, -36, Lair:6) a +0 quarterstaff (64, -6, Lair:6) a +0 club (67, -56, Lair:6) a +0 hand axe