Metae Level 1 of the Dungeon (0, 0, D:1) a +0 whip (9, -4, D:1) a +0 dagger (29, 43, D:1) a +0 leather armour (29, 46, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, 11, D:2) 2 datura-tipped darts (12, 0, D:2) a +0 club (17, 11, D:2) 23 stones (20, -8, D:2) a +0 ring mail (23, -15, D:2) a +0 robe (25, -8, D:2) a +0 dagger (26, -10, D:2) a +0 short sword 2 stones (49, -20, D:2) a +0 ring mail (51, -15, D:2) a +0 dagger a stone Level 3 of the Dungeon [Shop] Xyzulin's Antique Weapon Boutique a +2 dagger of venom (259 gold) a +0 mace (54 gold) the +6 demon trident of Karma {flame, rElec rC+ rN+ Str-3} (1366 gold) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (-3). rC: It protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. The Shining One disapproves of the use of such an item. a +0 trident (63 gold) a +2 shortbow of freezing (313 gold) a +0 flail (63 gold) the +4 whip of Xeveen {drain, *Slow rF+ rN+} (667 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rF: It protects you from fire. rN: It protects you from negative energy. *Slow: It may slow you when you take damage. The Shining One disapproves of the use of such an item. a +0 mace (54 gold) a +0 dagger of venom (79 gold) a +0 rapier (72 gold) a +0 hand axe (54 gold) a +1 dagger of venom (169 gold) a +0 dagger (36 gold) a +0 great mace (117 gold) [Shop] Tubevez's Book Shoppe a book of Winter (442 gold) a book of Air (286 gold) a Necronomicon (728 gold) Ozocubu's Autobiography (312 gold) a book of Dangerous Friends (520 gold) the Volume of Dislocation and Toxins (442 gold) Spells Type Level Known a - Spider Form Transmutation/Poison 3 no b - Summon Forest Summoning/Translocation 5 no c - Dispersal Translocation 6 no a book of Necromancy (208 gold) a book of Sloth (468 gold) a book of the Dragon (598 gold) [Shop] Elav's Weapon Shop the +6 long sword of the Sage {drain, rPois rF++ rC-} (638 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. The Shining One disapproves of the use of such an item. a +0 hand axe (33 gold) the +9 rapier of the Sneaky Wonders {flame, rN+ Int+2 Stlth+} (774 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). rN: It protects you from negative energy. Stlth: It makes you more stealthy. a +0 hunting sling (16 gold) a +2 flail of protection (178 gold) a +0 whip (27 gold) 19 bolts (41 gold) a +3 rapier of draining (266 gold) a +0 trident (38 gold) the +3 scythe "Ybbi" {spect, rC+ SInv} (447 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It protects you from cold. SInv: It lets you see invisible. a +4 great sword of draining (370 gold) a +1 vorpal falchion (126 gold) (17, -20, D:3) a +0 short sword (17, 7, D:3) 10 stones (32, -17, D:3) a +0 flail a +0 whip (32, -16, D:3) a +0 flail (34, -17, D:3) a +0 dagger (42, -24, D:3) a +0 ring mail (43, -6, D:3) a +0 leather armour (47, 7, D:3) a +0 falchion