Mesmaeker13 Level 1 of the Dungeon [Shop] Hioczuq's Jewellery Shop a ring of ice (350 gold) a ring of protection from cold (350 gold) an amulet of reflection (420 gold) the amulet "Hyumoire" {Acrobat Harm rF++ rC- rCorr} (743 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. a ring of protection from cold (350 gold) the amulet "Ronuleps" {Spirit Rampage rElec rC+ rN+ SInv} (831 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rC: It protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. a ring of resist corrosion (280 gold) the ring "Axopsaot" {*Corrode Str+3 Int+4 Slay+4} (1317 gold) [ring of slaying] Str: It affects your strength (+3). Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). *Corrode: It may corrode you when you take damage. (0, 0, D:1) a +0 club (10, 30, D:1) a +0 whip (11, 1, D:1) a +0 leather armour (13, -1, D:1) a +0 chain mail (20, 31, D:1) a +0 club (21, 33, D:1) 5 stones (22, 30, D:1) 4 stones (25, -2, D:1) a +0 robe (30, 31, D:1) a +0 dagger (32, -10, D:1) a +0 dagger (32, -9, D:1) a +0 club (42, 15, D:1) a +0 flail (45, 30, D:1) a stone Level 2 of the Dungeon (4, -5, D:2) a +0 robe (10, -10, D:2) a +0 short sword a stone (25, -9, D:2) a +0 sling (26, -12, D:2) a +0 chain mail (27, -10, D:2) a +0 club (28, -9, D:2) a +0 club (28, -8, D:2) a +0 club a +0 club (28, -6, D:2) a +0 club a +0 club (29, -7, D:2) a +0 dagger (29, -5, D:2) a +0 dagger (29, -4, D:2) a +0 helmet a +0 animal skin a +0 dagger (31, -13, D:2) a +0 spear (31, -5, D:2) a +0 short sword (33, -17, D:2) a scarf of harm (36, -9, D:2) a +0 dagger Level 3 of the Dungeon (5, 44, D:3) a +0 dagger (7, 3, D:3) a +0 quarterstaff (7, 24, D:3) a +2 quarterstaff of chaos a +0 cloak (10, 23, D:3) a +0 hammer (21, 9, D:3) a +0 ring mail (21, 25, D:3) a +0 dagger (22, 16, D:3) a +0 flail (33, 43, D:3) a +0 quarterstaff (36, 17, D:3) a +0 dagger a +0 robe (36, 40, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 sling (3, -23, D:4) a +0 short sword of venom a stone (3, -1, D:4) a +0 club 3 stones (7, -14, D:4) a +0 short sword (8, -16, D:4) a +0 club (10, -13, D:4) a +0 dagger (12, -27, D:4) 3 boomerangs a +0 flail (13, -34, D:4) a +0 club (13, -33, D:4) a +0 spear a +0 spear a +0 leather armour a +0 whip (17, -25, D:4) a +0 dagger (17, -23, D:4) a +0 leather armour a +0 club (34, 2, D:4) a +0 robe (35, -13, D:4) 5 stones (40, -30, D:4) a +0 dagger (41, -30, D:4) a +0 spear (43, -33, D:4) a +0 leather armour (47, 0, D:4) a +0 club Level 5 of the Dungeon (7, -7, D:5) a +0 hand axe (9, -19, D:5) a +0 short sword (9, -15, D:5) a +0 chain mail (14, 1, D:5) a +0 chain mail (22, -18, D:5) a +0 trident (28, -26, D:5) a +0 dagger (28, -25, D:5) a +1 dagger of venom (31, -33, D:5) a +0 flail (38, -27, D:5) a +0 long sword (38, -5, D:5) a book of Geomancy (39, -26, D:5) a +0 plate armour (40, 16, D:5) a +0 club (40, 19, D:5) a +0 plate armour (41, 7, D:5) 4 stones (42, 11, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (5, -17, D:6) a +0 robe a +0 dire flail (5, -15, D:6) a +0 flail a +0 robe (7, -15, D:6) a +0 mace (9, 12, D:6) a +0 chain mail (10, -10, D:6) a +0 hand axe (16, -16, D:6) a +0 whip a +0 robe a +0 dagger (20, -17, D:6) a +0 scale mail a +0 short sword (22, -33, D:6) a +0 leather armour (23, -33, D:6) a +4 dire flail of protection a +0 chain mail (28, -25, D:6) a +0 robe a +0 dagger (28, -18, D:6) a +0 club (30, -25, D:6) a +0 robe a +0 halberd (31, -25, D:6) a +0 falchion a +0 robe a +0 flail (31, -13, D:6) a +0 whip (39, -11, D:6) 3 gold pieces (40, -11, D:6) 6 stones (41, -11, D:6) a scroll of amnesia Level 7 of the Dungeon (3, -4, D:7) a +0 leather armour a +1 falchion of holy wrath (3, 0, D:7) a +0 scale mail (5, -20, D:7) a +0 robe a +0 dagger (6, -2, D:7) a +0 whip (7, -6, D:7) a +0 robe a +0 dagger (7, -3, D:7) a +0 mace (10, -23, D:7) a +0 plate armour (10, -21, D:7) a +0 flail (10, -19, D:7) a +0 dagger a +0 robe (15, -26, D:7) a +0 hand axe (22, 13, D:7) a +0 falchion (22, 20, D:7) a +1 leather armour of cold resistance (23, 20, D:7) a +0 dagger (36, 3, D:7) a +0 spear (44, 13, D:7) a +0 dagger a +0 robe (49, 14, D:7) a +0 rapier a +0 leather armour (53, -16, D:7) a +0 club a +0 short sword (54, -15, D:7) a +0 dagger a +0 robe (56, -25, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Qoron's Jewellery Shoppe a +6 ring of dexterity (432 gold) a ring of flight (210 gold) a ring of poison resistance (240 gold) a +4 ring of protection (432 gold) an amulet of guardian spirit (360 gold) a ring of protection from fire (300 gold) a ring of ice (300 gold) the amulet of Zylam {Spirit Will+ Str-5 Slay+3} (536 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). Will: It increases your willpower. a +6 ring of strength (432 gold) (0, 0, D:8) a +0 dagger (8, -3, D:8) a +0 barding (10, -3, D:8) 2 potions of cancellation (11, -4, D:8) a potion of mutation (13, -3, D:8) a potion of mutation (14, -9, D:8) a +3 dagger a +0 robe (14, 34, D:8) a +0 short sword (15, 12, D:8) a +0 flail (15, 21, D:8) a +0 mace (19, -8, D:8) a +0 robe a +1 halberd of freezing a +0 robe (20, -6, D:8) a +6 long sword a +0 robe (21, -4, D:8) a +0 trident a +0 robe (23, 18, D:8) a +0 robe a +2 hand axe (25, 16, D:8) a +0 robe (26, 3, D:8) a +0 robe a +0 mace (33, -14, D:8) a +0 dagger (34, -14, D:8) a +0 flail (35, -14, D:8) a +0 robe a +2 dagger of speed (37, -12, D:8) a +0 club (38, 2, D:8) a +0 short sword (42, 14, D:8) a +0 short sword a +0 club (44, 17, D:8) a +3 short sword of freezing a +0 whip a stone a +4 hand axe a +2 dagger of venom (45, 17, D:8) a +0 club a +0 scale mail (47, 17, D:8) a +0 whip (48, 16, D:8) a +0 short sword (49, 15, D:8) a +0 hand axe a +0 leather armour (54, -12, D:8) a +0 mace (64, -11, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Fyuwuq's Weapon Shop a +1 glaive of freezing (205 gold) a +3 vampiric battleaxe (401 gold) a +0 rapier (44 gold) 3 stones (3 gold) a +2 long sword of electrocution (227 gold) a +0 rapier (44 gold) a +0 flail (38 gold) a +5 dagger of venom (323 gold) (0, 0, D:9) 3 stones (2, 14, D:9) a +0 short sword (8, -5, D:9) a +0 whip (11, -5, D:9) a +0 leather armour of cold resistance (16, -19, D:9) 4 stones (19, -23, D:9) 4 stones (22, 16, D:9) 4 stones (25, -12, D:9) a +0 giant spiked club a +0 giant club (26, -14, D:9) a +0 giant spiked club a +0 giant spiked club (29, 3, D:9) a +0 flail a +0 plate armour a +0 flail a +0 arbalest (32, 6, D:9) 5 stones (33, 10, D:9) 8 stones (40, -10, D:9) a +0 club a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (8, -2, D:10) 5 stones (32, 4, D:10) a +0 quarterstaff (44, 0, D:10) a +0 short sword a +0 plate armour (45, -4, D:10) a +0 club a +0 scale mail (45, -3, D:10) a +0 dagger a +0 robe (46, -3, D:10) a +0 club 2 boomerangs of dispersal a +0 leather armour (46, 28, D:10) a +0 club (47, -9, D:10) a +0 scimitar (49, -1, D:10) a +0 trident a +0 chain mail (50, -2, D:10) a +0 mace a +0 leather armour a +0 dagger a +0 robe (50, 15, D:10) a +0 dagger of draining (54, -5, D:10) a +0 whip a boomerang (57, -17, D:10) a +0 club a +0 dagger a +0 mace a +0 ring mail 2 stones (58, -18, D:10) a +0 short sword a +0 dagger a +0 robe (58, -16, D:10) a +0 hand axe a +0 ring mail (60, -18, D:10) a +0 club Level 11 of the Dungeon (4, -4, D:11) a +0 dagger (8, -9, D:11) a +0 short sword a +0 dagger a +0 robe (8, 16, D:11) a +0 ring mail a +0 short sword (9, -6, D:11) a +0 club (9, 17, D:11) 2 boomerangs a +0 club (9, 18, D:11) a +0 short sword (10, 14, D:11) a +0 leather armour a +0 club (10, 16, D:11) a +5 ring of evasion (10, 18, D:11) a +0 trident (10, 19, D:11) a +0 ring mail a +0 whip (11, 13, D:11) a +0 chain mail a +0 flail (12, 11, D:11) a +0 short sword (13, 12, D:11) a +0 short sword (13, 27, D:11) a +0 giant club a +0 giant spiked club (14, -1, D:11) a +1 whip of venom (14, 10, D:11) a +0 short sword a +0 dagger (14, 11, D:11) a staff of conjuration (16, 8, D:11) a +0 short sword a +0 falchion (20, 4, D:11) a +0 plate armour a +0 arbalest a +0 battleaxe (21, -14, D:11) a +0 shortbow (22, -12, D:11) a +0 rapier (23, 3, D:11) a +0 dire flail a +0 dire flail (28, -1, D:11) a +0 scale mail a +1 trident of venom (28, 0, D:11) a +0 club (28, 1, D:11) a +0 whip (28, 2, D:11) a +0 halberd (28, 12, D:11) a +0 club (31, 10, D:11) 5 large rocks (37, 3, D:11) a +0 ring mail a +0 short sword (40, 12, D:11) a +0 robe a +0 dagger (44, 3, D:11) a +0 broad axe (44, 5, D:11) a wand of polymorph (6) (50, 10, D:11) 9 stones (55, 6, D:11) a +0 giant spiked club a +0 giant club (56, -15, D:11) 9 stones Level 12 of the Dungeon (0, 0, D:12) a +0 mace (4, 17, D:12) a +0 club (15, -19, D:12) an amulet of regeneration (16, 2, D:12) 5 stones (23, -30, D:12) a +0 glaive (24, -30, D:12) a +0 flail a +0 long sword (33, 7, D:12) 6 stones (38, -19, D:12) 4 stones (41, -19, D:12) a book of Misfortune Level 13 of the Dungeon (0, 0, D:13) a +0 robe (0, 1, D:13) a +0 robe a +0 dagger 3 stones (0, 2, D:13) a +0 spear a +0 plate armour (0, 3, D:13) a +0 chain mail a +0 dire flail (0, 5, D:13) a +0 shortbow (0, 7, D:13) a +0 war axe (0, 8, D:13) a +1 battleaxe of flaming a +0 plate armour a +3 battleaxe a +0 chain mail (2, -2, D:13) a +0 robe a +0 dagger (2, 3, D:13) a +0 robe (3, 4, D:13) 9 stones (4, 4, D:13) a +0 rapier (8, 4, D:13) a +0 sling (9, 28, D:13) a +0 shortbow (11, 10, D:13) a book of the Hunter (12, 10, D:13) a +0 pair of boots (24, 0, D:13) a +0 scale mail (34, 18, D:13) 5 stones (37, 16, D:13) a +0 ring mail a +0 long sword (40, 9, D:13) 3 stones (42, 10, D:13) 17 gold pieces (43, 10, D:13) a +0 long sword (43, 11, D:13) 5 stones (45, 12, D:13) a book of the Earth Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 scale mail a +0 glaive (1, 2, Orc:1) a +0 robe a +0 dagger (2, 0, Orc:1) 3 boomerangs of dispersal a +0 hand axe (2, 1, Orc:1) a +0 chain mail a +0 short sword (3, 0, Orc:1) a +0 whip (3, 3, Orc:1) a +0 leather armour a +0 club (6, -1, Orc:1) a +0 giant club (13, -3, Orc:1) a staff of cold a staff of air (21, 3, Orc:1) a +0 giant club (22, 4, Orc:1) a +0 plate armour a +0 war axe (23, 4, Orc:1) a +0 hand axe (24, 6, Orc:1) a +0 dagger a +0 robe a +0 whip (24, 7, Orc:1) a +0 club (27, 8, Orc:1) a +0 dagger a +0 robe (31, 11, Orc:1) a +0 halberd a +0 chain mail a +1 vampiric dagger a +0 robe Level 2 of the Orcish Mines [Shop] Yptuf's Antique Weapon Shop a +0 whip (87 gold) a +0 arbalest (157 gold) a +0 great mace (227 gold) a +0 quarterstaff (140 gold) a +0 hand axe (105 gold) a +0 short sword (105 gold) a +0 short sword (105 gold) a +0 short sword (105 gold) a +0 sling (52 gold) a +0 club (35 gold) [Shop] Beewit's Antique Weapon Boutique a +0 falchion of protection (145 gold) a +0 great sword (169 gold) a +0 sling (39 gold) a +0 quarterstaff (104 gold) a +0 short sword (78 gold) the +6 arbalest of Uclese {heavy, Fragile +Blink rF- rN+++} (1573 gold) rF: It makes you vulnerable to fire. rN: It renders you almost immune to negative energy. +Blink: It lets you blink. Fragile: It will be destroyed if unequipped. a +0 battleaxe (169 gold) a +0 quarterstaff (104 gold) a +0 shortbow (78 gold) [Shop] Icytuuco's Distillery a potion of cancellation (128 gold) a potion of mutation (128 gold) a potion of might (64 gold) a potion of might (64 gold) 2 potions of attraction (96 gold) a potion of resistance (160 gold) a potion of curing (48 gold) a potion of lignification (48 gold) a potion of haste (160 gold) [Shop] Riggan's Book Boutique a book of Frost (280 gold) a Grand Grimoire (476 gold) a book of the Hunter (364 gold) a book of the Sky (616 gold) a book of the Wilderness (532 gold) the Quarto of Electric Transmogrification (420 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Summon Lightning Spire Summoning/Air 4 a book of the Spheres (756 gold) a book of Changes (252 gold) the Tome of Formation (532 gold) Spells Type Level a - Animate Armour Summoning/Earth 4 b - Summon Mana Viper Hexes/Summoning 5 c - Haunt Necromancy/Summoning 7 (1, 4, Orc:2) a +0 dagger a +0 robe (4, -2, Orc:2) a +0 dagger a +0 robe (5, -2, Orc:2) a +0 club a +0 scale mail (5, -1, Orc:2) a +0 mace a +0 leather armour (8, 2, Orc:2) a +0 club (8, 5, Orc:2) a +0 dagger a +0 robe (9, -9, Orc:2) a +0 dagger a +0 robe (9, 6, Orc:2) a +0 dagger a +0 robe (12, -9, Orc:2) a +0 dagger a +0 robe a +0 dagger a +2 robe of cold resistance a +0 dagger a +0 robe (12, -3, Orc:2) a +0 falchion a boomerang a +0 leather armour (13, -9, Orc:2) a +0 dagger a +0 robe (13, -8, Orc:2) a +0 giant spiked club a +0 robe (13, 2, Orc:2) a +2 dagger of venom (13, 3, Orc:2) a +0 dagger a +0 robe (14, 1, Orc:2) a +0 dagger a +0 robe (14, 2, Orc:2) a +0 dagger a +0 robe (15, 23, Orc:2) a +0 dagger a +0 robe a +0 arbalest a +0 trident a +0 chain mail (16, 22, Orc:2) a +0 hand axe (16, 23, Orc:2) a +0 dagger a +0 robe a +0 whip a +0 leather armour (17, 20, Orc:2) a +0 giant club a +0 giant club 3 large rocks (19, -3, Orc:2) a +0 dagger a +0 robe a +0 club (20, -4, Orc:2) a +0 whip 3 boomerangs (20, 3, Orc:2) a +0 dagger a +0 robe (21, -2, Orc:2) a +0 robe a +0 dagger (22, -1, Orc:2) a +0 robe a +0 dagger (22, 1, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (24, -1, Orc:2) a +0 dagger a +0 robe (24, 0, Orc:2) a +0 dagger a +0 robe a +1 robe of positive energy a +0 dagger (26, -26, Orc:2) a +1 heavy long sword a +0 chain mail (26, 0, Orc:2) a +0 giant club (28, -27, Orc:2) a +0 giant spiked club a +0 hand axe a +0 giant club a +0 giant spiked club (29, -27, Orc:2) a +0 long sword a +0 arbalest a +0 plate armour (30, -28, Orc:2) a stone (30, -27, Orc:2) a +0 club (31, -29, Orc:2) a stone (31, -27, Orc:2) a stone (32, -28, Orc:2) a stone (32, -26, Orc:2) a +0 dagger (32, -25, Orc:2) a stone (33, 1, Orc:2) a +0 giant club (34, 1, Orc:2) a +0 robe a +0 dagger (38, 3, Orc:2) a +0 robe a +0 dagger a +2 robe of fire resistance a +0 dagger (41, -3, Orc:2) a +0 ring mail a +0 hand axe (42, -3, Orc:2) a +0 hand axe (42, -2, Orc:2) a +0 war axe a +0 plate armour a +0 short sword a +0 arbalest (42, 0, Orc:2) a +0 leather armour a +0 hand axe a +0 hand axe (45, -2, Orc:2) a +0 dagger (45, -1, Orc:2) a +0 chain mail a +0 halberd (45, 1, Orc:2) a +0 plate armour a boomerang a +0 mace (46, -1, Orc:2) a +0 mace a +0 mace (46, 0, Orc:2) a +0 mace (47, 4, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts (13, 7, Lair:1) a +2 robe of the Archmagi the +2 robe of Paranoia {+Inv rC+ Str+2} Str: It affects your strength (+2). rC: It protects you from cold. +Inv: It lets you turn invisible. (13, 8, Lair:1) 3 scrolls of noise 2 scrolls of enchant armour 4 scrolls of amnesia a scroll of silence 2 scrolls of immolation 3 scrolls of brand weapon 5 scrolls of enchant weapon (14, 7, Lair:1) an orb of light (14, 8, Lair:1) a +0 cloak (15, 22, Lair:1) a +0 flail (27, 48, Lair:1) a +0 flail (30, 3, Lair:1) 3 poisoned darts (34, -3, Lair:1) 7 stones (34, -1, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (16, -13, Lair:2) a +0 short sword (26, 3, Lair:2) a staff of death (26, 13, Lair:2) 6 stones (30, 7, Lair:2) a +1 mace of protection (32, 9, Lair:2) a +0 long sword a +0 hand axe (53, 18, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (5, -5, Lair:3) a +0 robe (10, -9, Lair:3) a +0 ring mail (21, -37, Lair:3) a +0 flail (28, -21, Lair:3) 4 stones (33, -34, Lair:3) a staff of air (34, -25, Lair:3) a +0 plate armour (35, -34, Lair:3) 2 poisoned darts (40, 3, Lair:3) a +0 scimitar (44, -10, Lair:3) 6 stones (48, -10, Lair:3) a scarf of resistance (49, -13, Lair:3) a +0 long sword (55, -2, Lair:3) a ring of magical power Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of degeneration (21, -9, Lair:4) an amulet of faith (41, 18, Lair:4) 12 gold pieces (42, 19, Lair:4) 22 gold pieces (42, 22, Lair:4) 13 gold pieces (44, 14, Lair:4) an Everburning Encyclopedia (46, 13, Lair:4) 20 gold pieces (46, 16, Lair:4) 34 gold pieces (46, 19, Lair:4) 5 gold pieces (48, 5, Lair:4) the +3 leather armour "Demissor" {Dex+4} Dex: It affects your dexterity (+4). (49, 16, Lair:4) 9 gold pieces (49, 18, Lair:4) 16 gold pieces (50, 14, Lair:4) 11 gold pieces (53, 28, Lair:4) 6 poisoned darts (59, 10, Lair:4) 5 poisoned darts (60, 18, Lair:4) a +1 helmet (61, -2, Lair:4) a +0 scale mail (63, -1, Lair:4) 5 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail (7, -5, Lair:5) 9 stones (8, 28, Lair:5) a +0 ring mail (13, 30, Lair:5) a +0 quarterstaff (23, 29, Lair:5) 2 atropa-tipped darts (24, 28, Lair:5) 5 stones (25, 2, Lair:5) a +0 trident (25, 11, Lair:5) 4 stones (25, 12, Lair:5) 6 stones (25, 14, Lair:5) 5 stones (25, 29, Lair:5) a +0 chain mail (26, 10, Lair:5) 6 stones (27, 12, Lair:5) 6 stones (27, 13, Lair:5) 3 stones (56, 22, Lair:5) a +0 robe (56, 32, Lair:5) 2 poisoned darts (57, 31, Lair:5) a wand of flame (16) a +2 whip of holy wrath (60, 27, Lair:5) a piece from Xom's chessboard (15/15) (60, 29, Lair:5) a +0 ring mail (60, 41, Lair:5) 3 boomerangs (63, 20, Lair:5) a +0 quarterstaff Level 1 of the Swamp (0, 0, Swamp:1) a goliath frog corpse (2, -2, Swamp:1) a scroll of teleportation (2, -1, Swamp:1) a +5 great mace of protection (unseen) (2, 0, Swamp:1) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. (unseen) (2, 1, Swamp:1) a staff of air (unseen) (2, 2, Swamp:1) a wand of flame (9) a scroll of poison (3, -2, Swamp:1) 21 gold pieces (3, -1, Swamp:1) a +0 cloak of willpower (unseen) (3, 0, Swamp:1) 13 gold pieces (3, 1, Swamp:1) the ring of the Hare {EV+10} [ring of evasion] EV: It affects your evasion (+10). (unseen) (3, 2, Swamp:1) 22 gold pieces (3, 6, Swamp:1) a scroll of noise (8, -3, Swamp:1) a +0 robe (10, -12, Swamp:1) a +0 quarterstaff a +0 robe (12, 1, Swamp:1) a +0 leather armour (17, 6, Swamp:1) 2 atropa-tipped darts (18, -27, Swamp:1) 2 stones (18, -24, Swamp:1) a +0 long sword (26, 8, Swamp:1) a +0 plate armour (27, 6, Swamp:1) a goliath frog corpse (31, 8, Swamp:1) a bog body corpse (skeletalised by now) (35, -5, Swamp:1) a +6 ring of intelligence (38, 12, Swamp:1) an amulet of regeneration