Dungeon Crawl Stone Soup version 0.31-a0-152-g6aa68a64a1 (webtiles) character file. Game seed: 16524581745916583652 2489 Mesmaeker13 the Grave Robber (level 9, -7/62 HPs) Began as a Demigod Necromancer on June 10, 2023. Mangled by Joseph ... wielding a +5 quarterstaff of speed (18 damage) ... on level 8 of the Dungeon. The game lasted 00:19:24 (6752 turns). Mesmaeker13 the Grave Robber (Demigod Necromancer) Turns: 6752, Time: 00:19:24 Health: -7/62 AC: 4 Str: 17 XL: 9 Next: 7% Magic: 5/22 EV: 18 Int: 23 God: Gold: 472 SH: 0 Dex: 14 Spells: 8/20 levels left rFire . . . w - +7 whip of Judgement {venom, *Corrode rPois Will++ Int+2} rCold + . . (no shield) rNeg . . . I - +0 leather armour rPois + y - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth ++ f - +5 ring of evasion HPRegen 0.30/turn r - ring of Loxink {rElec rC+} MPRegen 0.18/turn %: corrode self (3%) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 472 gold pieces. Inventory: Hand Weapons l - a +0 war axe p - a +3 short sword of freezing t - a +1 whip of venom w - the +7 whip of Judgement (weapon) {venom, *Corrode rPois Will++ Int+2} (You found it on level 3 of the Dungeon) Int: It affects your intelligence (+2). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. H - a +0 trident of protection Missiles q - 4 poisoned darts Armour a - a +0 robe h - an orb of energy y - a +0 helmet (worn) I - a +0 leather armour (worn) Magical Staves g - a staff of air Jewellery f - a +5 ring of evasion (left hand) r - the ring of Loxink (right hand) {rElec rC+} (You acquired it on level 6 of the Dungeon) [ring of protection from cold] rC: It protects you from cold. rElec: It insulates you from electricity. A - a +6 ring of intelligence B - a ring of fire L - a +6 ring of strength Wands x - a wand of charming (8) J - a wand of flame (15) Scrolls c - a scroll of poison d - 2 scrolls of vulnerability {unknown} e - 7 scrolls of teleportation j - a scroll of enchant weapon {unknown} o - a scroll of fear u - 4 scrolls of magic mapping v - a scroll of enchant armour {unknown} C - a scroll of amnesia {unknown} D - a scroll of blinking G - a scroll of immolation {unknown} K - a scroll of silence {unknown} Potions b - a potion of magic i - 10 potions of curing k - a potion of resistance {unknown} m - 2 potions of enlightenment n - 2 potions of berserk rage {unknown} s - a potion of haste z - a potion of heal wounds {unknown} E - a potion of might {unknown} F - 4 potions of degeneration {unknown} M - a potion of cancellation {unknown} Skills: + Level 4.2 Armour - Level 5.0 Dodging - Level 1.7 Stealth + Level 6.2 Spellcasting + Level 1.9 Hexes + Level 7.4 Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 41% 2d8 1% 3 c - Animate Dead Necr 41% N/A 4% 4 d - Anguish Hex/Necr 14% N/A 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 28% 2x1d5 10% 1 Ensorcelled Hibernation Hex/Ice 22% N/A 10% 2 Agony Necr 41% N/A 13% 5 Spider Form Tmut/Pois 7% N/A 30% 3 Stone Arrow Conj/Erth 14% 3d7 30% 3 Animate Armour Summ/Erth 14% N/A 69% 4 Fireball Conj/Fire 3% 3d4 95% 5 Plasma Beam Fire/Air 3% 2x1d13 100% 6 Starburst Conj/Fire 3% 6d3 100% 6 Lehudib's Crystal Spear Conj/Erth 3% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:5 Lair: D:8-11 Shops: D:2 : Annotations: D:4 2 transporters, bmj180's ghost, amateur MfIE D:5 1 runed translucent door, Crazy Yiuf D:8 Joseph Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +5 quarterstaff of speed and wearing a +2 leather armour of cold resistance (lightly wounded) You draw life force from Joseph! You feel life coursing into your body. Joseph hits you with a +5 quarterstaff of speed! Unknown command. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +5 quarterstaff of speed and wearing a +2 leather armour of cold resistance (moderately wounded) You draw life force from Joseph! You feel life coursing into your body. Joseph barely misses you. Joseph hits you with a +5 quarterstaff of speed. Okay, then. Throw: dart (curare) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +5 quarterstaff of speed and wearing a +2 leather armour of cold resistance (heavily wounded, 57% to hit) You throw a curare-tipped dart. The curare-tipped dart hits Joseph. Joseph is poisoned. Joseph convulses. Joseph seems to slow down. Joseph is heavily wounded. Joseph hits you with a +5 quarterstaff of speed!! * * * LOW HITPOINT WARNING * * * Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +5 quarterstaff of speed and wearing a +2 leather armour of cold resistance (heavily wounded, very poisoned, slow) You draw life force from Joseph. You feel life coursing into your body. Joseph hits you with a +5 quarterstaff of speed! * * * LOW HITPOINT WARNING * * * Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +5 quarterstaff of speed and wearing a +2 leather armour of cold resistance (severely wounded, very poisoned, slow) You draw life force from Joseph! You feel life coursing into your body. Joseph hits you with a +5 quarterstaff of speed!! You die... ############.##.##.#.... ........................ .....................### .....................#.. .....................#.# ........................ .....................#.# ......@................. .......@.............#.. .....................##. ...>.................#.. ........>............#.# ..................>..... .....................#.. ............#####....+.. ............# #....#.. #....... You could see Joseph (very poisoned, slow). Vanquished Creatures A wyvern (D:8) A water moccasin (D:8) A black bear (D:5) An ice beast (D:6) 2 sky beasts An ogre (D:5) 2 centaurs (D:5) A kobold brigand (D:8) 5 bullfrogs 2 scorpions (D:4) 3 wights 5 howler monkeys 3 orc priests A gnoll bouda (D:5) 3 hounds 2 iguanas A sleepcap (D:5) 4 orc wizards 10 adders 9 gnolls A shadow imp (D:6) 2 worms 3 dart slugs 20 orcs 3 bats 9 endoplasms 4 goblins 7 hobgoblins 6 jackals (D:1) 2 quokkas 9 ball pythons 3 frilled lizards 7 kobolds 11 rats 145 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:6) An orc wizard (D:5) An adder (D:2) A giant cockroach (D:1) A goblin (D:1) A kobold (D:1) A ball python (D:1) A rat (D:1) 8 creatures vanquished. Vanquished Creatures (others) A howler monkey zombie (D:8) An orc zombie (D:6) 2 creatures vanquished. Grand Total: 155 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mesmaeker13 the Demigod Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 162 | D:1 | Reached XP level 2. HP: 7/20 MP: 0/7 621 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/9 625 | D:1 | Reached skill level 4 in Necromancy 650 | D:1 | Learned a level 3 spell: Vampiric Draining 1189 | D:2 | Reached XP level 4. HP: 33/33 MP: 7/10 1437 | D:2 | Found Ryall's Book Shop. 1480 | D:2 | Identified the +5 scale mail of the Constellations {+Blink | Fly rF+ Will+ MP-9} 1987 | D:3 | You fall into a shaft and drop 2 floors! 1987 | D:5 | Entered Level 5 of the Dungeon 2208 | D:4 | Reached XP level 5. HP: 38/38 MP: 8/12 2487 | D:3 | Identified the +7 whip of Judgement {venom, *Corrode rPois | Will++ Int+2} 2684 | D:3 | Learned a level 4 spell: Animate Dead 2952 | D:4 | Found a transporter. 2953 | D:4 | Noticed an ogre 2955 | D:4 | Noticed bmj180's ghost (amateur MfIE) 2956 | D:4 | Found a transporter. 2960 | D:4 | Noticed an ogre 3001 | D:4 | Reached XP level 6. HP: 45/45 MP: 11/14 3095 | D:4 | Reached skill level 5 in Necromancy 3736 | D:5 | Reached XP level 7. HP: 50/50 MP: 12/16 4006 | D:5 | Found a staircase to the Ecumenical Temple. 4055 | D:5 | Reached skill level 5 in Dodging 4193 | D:5 | Found a runed translucent door. 4194 | D:5 | Noticed Crazy Yiuf 4719 | D:6 | Reached skill level 6 in Necromancy 4816 | D:6 | Reached skill level 1 in Armour 5005 | D:6 | Reached skill level 5 in Spellcasting 5005 | D:6 | Reached XP level 8. HP: 37/57 MP: 17/19 5223 | D:6 | Identified a scroll of acquirement 5226 | D:6 | Acquired the ring of Loxink {rElec rC+} 5745 | D:8 | Reached skill level 7 in Necromancy 5800 | D:8 | Learned a level 4 spell: Anguish 5976 | D:8 | Reached skill level 1 in Hexes 6157 | D:7 | Noticed Joseph 6249 | D:8 | Reached XP level 9. HP: 62/62 MP: 15/22 6752 | D:8 | Mangled by Joseph Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_rooms, basic_ecumenical_altar, minmay_domino_4 D:2: layout_basic, serial_shops, nicolae_shop_tiny_glass, minmay_misc_feat_chi D:3: layout_rooms, minmay_between D:4: layout_gridville, grunt_qazlal_sundering, gammafunk_ghost_smash D:5: layout_rooms, gammafunk_temple_overflow_statue, nemelex_spade_bored_becter, temple_green, uniq_crazy_yiuf_cottage D:6: layout_cave_pools, lightli_temple_of_fire D:7: layout_loops_ring, nicolae_overflow_hidden_temple, uniq_joseph D:8: minmay_razor_zed, layout_basic, mainiacjoe_overflow_six_doors_small, grunt_gozag_breadcrumbs Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 2 3 4 5 | 5.0 Spellcasting | 2 3 4 5 6 | 6.2 Necromancy | 4 5 6 7 | 7.4 Armour | 1 4 | 4.2 Hexes | 1 | 1.9 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 37 | | || 37 Unarmed | 4 | | || 4 Punch | 1 | 1 | 1 || 3 War axe | 5 | 26 | || 31 Whip | | 24 | 125 || 149 Throw: Dart | 3 | 9 | 14 || 26 Cast: Necrotise | 66 | 81 | 66 || 213 Vampiric Draining | | | 18 || 18 Animate Dead | | | 4 || 4 Evoke: Wand | | 8 | 3 || 11 Use: Scroll | 1 | 3 | 5 || 9 Stab: Distracted | | 1 | || 1 Sleeping | | 1 | || 1 Armour: Robe | 15 | 11 | 11 || 37 Leather armour | | | 2 || 2 Dodge: Dodged | 35 | 60 | 106 || 201 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6788 | 6444 | 344 | 1159 | 3685 | 8 | 848.5 | Dungeon | 6788 | 6444 | 344 | 1159 | 3685 | 8 | 848.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1114 daAuts D:4: 1061 daAuts D:8: 1011 daAuts D:2: 953 daAuts D:1: 938 daAuts D:6: 816 daAuts D:3: 628 daAuts D:7: 264 daAuts