Mesmaeker13 Level 1 of the Dungeon (2, 11, D:1) 6 stones (4, -3, D:1) a +0 dagger (5, 30, D:1) 5 boomerangs (8, 34, D:1) a +0 club 2 stones (9, 35, D:1) a +0 dagger 3 stones (13, -2, D:1) 4 stones (16, 6, D:1) a +0 whip a stone (29, 4, D:1) 3 stones (50, -1, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, -5, D:2) 2 poisoned darts (6, -4, D:2) 2 poisoned darts an adder corpse (7, 14, D:2) a +0 hand axe (10, 3, D:2) the +5 mace of the Fool {freeze, Dex+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+3). (10, 8, D:2) a jackal corpse (12, 6, D:2) a jackal corpse (19, 4, D:2) a +0 short sword (27, -4, D:2) a bat corpse (skeletalised by now)